Player Matchup

Guan Yu
Guan Yu
BunnyxKuromi
Guan Yu
Level 123
God Stats
8W - 12L
1,502 SR
Queue Stats
377W - 401L
1,354 Elo+
Party 1
Baba Yaga
Baba Yaga
IEnvy_CrAzy247
Baba Yaga
Level 129
God Stats
4W - 12L
1,348 SR
Queue Stats
288W - 304L
1,380 Elo+
Party 1
Artio
Artio
Malcenthet
Artio
Level 132
God Stats
41W - 49L
1,442 SR
Queue Stats
117W - 117L
1,434 Elo+
Solo
Neith
Neith
aznee_uzamaki
Neith
Level 118
God Stats
4W - 5L
1,576 SR
Queue Stats
606W - 608L
1,403 Elo+
Party 1
Thanatos
Thanatos
booyaa2017
Thanatos
Level 43
God Stats
3W - 2L
1,630 SR
Queue Stats
45W - 69L
1,365 Elo+
Solo
Team Averages
Level 109
1,500 SR
1,388 Elo+

VS

Team Averages
Level 78
1,512 SR
1,447 Elo+
Arachne
Arachne
 
Arachne
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
CRANEO0O
Vulcan
Level 56
God Stats
2W - 4L
1,500 SR
Queue Stats
83W - 75L
1,409 Elo+
Solo
Merlin
Merlin
CT Winter2470
Merlin
Level 62
God Stats
8W - 22L
1,263 SR
Queue Stats
190W - 201L
1,455 Elo+
Solo
Izanami
Izanami
TheLoneDingle
Izanami
Level 133
God Stats
2W - 0L
1,775 SR
Queue Stats
11W - 12L
1,415 Elo+
Solo
Ah Puch
Ah Puch
YaBoiLettuce
Ah Puch
Level 61
God Stats
18W - 10L
1,522 SR
Queue Stats
236W - 228L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BunnyxKuromi
Guan Yu
13
1 / 5 / 1
8,178
430
3,966
16,531
12,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baba Yaga
IEnvy_CrAzy247
Baba Yaga
14
3 / 2 / 2
8,511
448
14,550
11,449
4,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artio
9
0 / 9 / 2
6,738
355
2,230
19,124
12,311
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
2 / 3 / 1
7,222
380
7,391
11,447
3,643
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thanatos
booyaa2017
Thanatos
13
2 / 5 / 0
7,696
405
4,601
18,265
6,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
17
8 / 0 / 6
10,481
552
15,144
13,829
5,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
CRANEO0O
Vulcan
15
8 / 4 / 4
11,009
579
12,286
8,920
3,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 4 / 5
8,928
470
5,349
12,960
3,770
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
15
3 / 0 / 9
10,150
534
8,301
7,619
2,500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
YaBoiLettuce
Ah Puch
16
3 / 0 / 6
10,084
531
11,006
7,845
2,297
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
54
8
Kills
24
24
Deaths
8
6
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
8
0
6
11
L
Guan Yu
BunnyxKuromi
Guan Yu
1
5
1
0.3
W
Vulcan
CRANEO0O
Vulcan
8
4
4
2.5
W
2
4
5
1.13
L
Baba Yaga
IEnvy_CrAzy247
Baba Yaga
3
2
2
2
L
Artio
0
9
2
0.11
W
Izanami
3
0
9
7.5
W
Ah Puch
YaBoiLettuce
Ah Puch
3
0
6
6
L
2
3
1
0.83
L
Thanatos
booyaa2017
Thanatos
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,738
Damage
52,086
76,816
Taken
51,173
40,348
Mitigated
16,839
20,139
Healing
17,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
15,144
12,333
0
5,756
13,829
5,210
163
3,944
9,697
0
85,797
L
Guan Yu
BunnyxKuromi
Guan Yu
3,966
89
181
2,739
16,531
12,737
0
5,927
10,478
7,511
48,928
W
Vulcan
CRANEO0O
Vulcan
12,286
432
0
1,394
8,920
3,062
1,498
2,162
6,576
60,116
1,297
W
5,349
263
122
3,259
12,960
3,770
1,185
5,089
7,229
37,849
386
L
Baba Yaga
IEnvy_CrAzy247
Baba Yaga
14,550
176
0
2,466
11,449
4,788
0
6,118
4,907
68,585
2,748
L
Artio
2,230
0
1,827
2,280
19,124
12,311
0
6,262
12,686
14,589
0
W
Izanami
8,301
5,591
0
2,103
7,619
2,500
2,728
2,527
4,938
0
55,946
W
Ah Puch
YaBoiLettuce
Ah Puch
11,006
754
0
4,756
7,845
2,297
1,284
2,615
5,000
61,007
769
L
7,391
967
0
3,397
11,447
3,643
0
4,014
7,393
0
45,269
L
Thanatos
booyaa2017
Thanatos
4,601
1,320
0
7,249
18,265
6,869
0
5,873
12,272
0
53,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,345
Gold Earned
50,652
369
Minions Killed
446
0
Camps Cleared
0
1,740,539
Distance Traveled
1,803,505
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,481
552
103
5
0
416,694
0
L
Guan Yu
8,178
430
85
4
0
342,517
0
W
Vulcan
11,009
579
99
5
0
342,988
0
W
Merlin
8,928
470
60
3
0
320,722
2
L
Baba Yaga
8,511
448
102
5
0
346,760
5
L
Artio
6,738
355
19
1
0
326,707
4
W
Izanami
10,150
534
104
5
0
363,103
3
W
Ah Puch
10,084
531
80
4
0
359,998
0
L
Neith
7,222
380
77
4
0
350,568
0
L
Thanatos
7,696
405
86
5
0
373,987
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role