Player Matchup

Tyr
Tyr
GreenCone112399
Tyr
Level 87
God Stats
5W - 12L
1,339 SR
Queue Stats
114W - 123L
1,436 Elo+
Solo
Lancelot
Lancelot
KurosakiGod
Lancelot
Level 157
God Stats
2W - 7L
1,534 SR
Queue Stats
63W - 61L
1,496 Elo+
Solo
Scylla
Scylla
Nahuu1991
Scylla
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 3L
1,697 Elo+
Solo
Hel
Hel
TTVKiblunisbad
Hel
Level 65
God Stats
2W - 4L
1,519 SR
Queue Stats
215W - 176L
1,545 Elo+
Solo
Izanami
Izanami
leonar16
Izanami
Level 67
God Stats
1W - 4L
1,489 SR
Queue Stats
38W - 38L
1,456 Elo+
Solo
Team Averages
Level 93
1,476 SR
1,526 Elo+

VS

Team Averages
Level 134
1,511 SR
1,471 Elo+
Chaac
Chaac
CrumbyBirch37
Chaac
Level 121
God Stats
2W - 4L
1,525 SR
Queue Stats
77W - 69L
1,517 Elo+
Solo
Chronos
Chronos
FONDERFLIPER
Chronos
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
288W - 304L
1,461 Elo+
Party 1
Odin
Odin
Geoform187
Odin
Level 127
God Stats
3W - 2L
1,483 SR
Queue Stats
262W - 278L
1,458 Elo+
Party 1
Ra
Ra
TheeArmyGuy
Ra
Level 126
God Stats
8W - 9L
1,318 SR
Queue Stats
166W - 198L
1,445 Elo+
Party 1
Achilles
Achilles
polronnycedesie
Achilles
Level 158
God Stats
3W - 3L
1,729 SR
Queue Stats
184W - 180L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 1 / 0
3,553
395
106
1,654
370
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Lancelot
KurosakiGod
Lancelot
8
0 / 2 / 0
4,435
493
3,667
6,576
2,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Scylla
Nahuu1991
Scylla
10
0 / 2 / 0
5,146
572
1,349
4,537
1,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

3
0 / 1 / 0
3,654
406
818
1,754
732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
leonar16
Izanami
8
1 / 2 / 1
4,702
522
1,248
4,445
1,130
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 1
5,215
579
1,795
4,946
2,066
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Chronos
FONDERFLIPER
Chronos
11
1 / 0 / 3
5,962
662
2,272
2,674
920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

10
2 / 2 / 1
5,780
642
2,363
8,789
2,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

10
1 / 0 / 2
5,755
639
1,558
2,799
785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Achilles
11
2 / 0 / 0
6,561
729
2,151
4,249
3,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
14
1
Kills
7
8
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
W
Chronos
FONDERFLIPER
Chronos
1
0
3
2.5
W
2
2
1
1.25
L
0
1
0
0
L
Lancelot
KurosakiGod
Lancelot
0
2
0
0
L
Scylla
Nahuu1991
Scylla
0
2
0
0
L
0
1
0
0
W
1
0
2
2
L
Izanami
leonar16
Izanami
1
2
1
0.75
W
Achilles
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,188
Damage
10,139
18,966
Taken
23,457
5,685
Mitigated
10,226
3,526
Healing
7,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,795
67
0
1,071
4,946
2,066
112
0
4,946
0
22,851
W
Chronos
FONDERFLIPER
Chronos
2,272
1,014
0
1,490
2,674
920
895
477
2,197
32,650
7,594
W
2,363
536
16
1,252
8,789
2,544
781
341
8,448
0
30,049
L
106
0
0
400
1,654
370
0
105
1,465
0
4,496
L
Lancelot
KurosakiGod
Lancelot
3,667
631
0
731
6,576
2,435
0
760
5,746
0
30,386
L
Scylla
Nahuu1991
Scylla
1,349
37
0
500
4,537
1,018
0
1,238
3,231
29,777
0
L
818
128
272
735
1,754
732
0
466
1,288
4,224
0
W
1,558
43
814
1,508
2,799
785
354
1,009
1,790
33,603
1,167
L
Izanami
leonar16
Izanami
1,248
1,170
0
888
4,445
1,130
0
1,273
3,172
0
22,661
W
Achilles
2,151
384
0
1,460
4,249
3,911
750
340
3,909
455
35,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,490
Gold Earned
29,273
182
Minions Killed
295
0
Camps Cleared
0
611,885
Distance Traveled
934,310
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,215
579
41
5
0
212,768
0
W
Chronos
5,962
662
63
7
0
164,581
2
W
Odin
5,780
642
66
7
0
205,691
0
L
Tyr
3,553
395
9
1
0
45,056
0
L
Lancelot
4,435
493
55
6
0
207,675
0
L
Scylla
5,146
572
63
7
0
198,602
1
L
Hel
3,654
406
3
0
0
37,055
0
W
Ra
5,755
639
67
7
0
192,436
3
L
Izanami
4,702
522
52
6
0
123,497
3
W
Achilles
6,561
729
58
6
0
158,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role