Player Matchup

Kukulkan
Kukulkan
ItouAya
Kukulkan
Level 201
God Stats
4W - 0L
1,584 SR
Queue Stats
114W - 107L
1,489 Elo+
Solo
Shiva
Shiva
MoneyMako4675
Shiva
Level 119
God Stats
6W - 4L
1,434 SR
Queue Stats
527W - 496L
1,560 Elo+
Party 1
Hachiman
Hachiman
ReapUrSoulz
Hachiman
Level 44
God Stats
5W - 1L
1,552 SR
Queue Stats
118W - 132L
1,464 Elo+
Party 1
Xing Tian
Xing Tian
mikey geezee
Xing Tian
Level 104
God Stats
6W - 4L
1,555 SR
Queue Stats
310W - 316L
1,557 Elo+
Solo
Yemoja
Yemoja
Åimilee
Yemoja
Level 162
God Stats
5W - 7L
1,414 SR
Queue Stats
716W - 720L
1,618 Elo+
Solo
Team Averages
Level 126
1,508 SR
1,538 Elo+

VS

Team Averages
Level 146
1,488 SR
1,500 Elo+
Skadi
Skadi
HowAboutiSlapYa
Skadi
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,450 Elo+
Solo
Mulan
Mulan
IIKotoriII
Mulan
Level 158
God Stats
8W - 8L
1,490 SR
Queue Stats
740W - 791L
1,516 Elo+
Solo
Yemoja
Yemoja
NotoriousGIR
Yemoja
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 52L
1,540 Elo+
Solo
Atlas
Atlas
SATINYDUCKLORD
Atlas
Level 158
God Stats
6W - 6L
1,449 SR
Queue Stats
388W - 356L
1,533 Elo+
Solo
Ullr
Ullr
Snower65
Ullr
Level 196
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 147L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ItouAya
Kukulkan
14
1 / 1 / 10
8,535
948
13,159
8,443
3,810
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

12
3 / 4 / 8
7,647
850
11,324
9,929
6,791
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Hachiman
ReapUrSoulz
Hachiman
13
6 / 3 / 8
8,434
937
11,020
8,612
3,415
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
mikey geezee
Xing Tian
13
2 / 3 / 10
7,726
858
6,857
11,985
14,241
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Yemoja
Åimilee
Yemoja
13
2 / 1 / 11
8,386
932
2,264
7,240
5,441
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 4
6,050
672
3,314
5,115
1,469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
12
2 / 5 / 1
6,902
767
5,087
10,501
5,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
14
4 / 2 / 6
8,312
924
3,308
10,418
8,035
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
2 / 2 / 8
8,277
920
8,940
16,685
14,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ullr
13
2 / 2 / 7
7,232
804
6,575
7,336
2,459
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
36
14
Kills
10
12
Deaths
14
47
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
3
4
0.67
L
Mulan
2
5
1
0.5
W
Kukulkan
ItouAya
Kukulkan
1
1
10
6
W
3
4
8
1.75
L
Yemoja
4
2
6
3.5
W
Hachiman
ReapUrSoulz
Hachiman
6
3
8
3.33
L
2
2
8
3
L
Ullr
2
2
7
2.75
W
Xing Tian
mikey geezee
Xing Tian
2
3
10
2.33
W
Yemoja
Åimilee
Yemoja
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,624
Damage
27,224
46,209
Taken
50,055
33,698
Mitigated
31,710
16,652
Healing
20,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,314
356
210
490
5,115
1,469
0
2,694
2,346
0
7,504
L
Mulan
5,087
500
647
1,945
10,501
5,278
0
3,785
6,531
0
8,692
W
Kukulkan
ItouAya
Kukulkan
13,159
536
1,199
1,776
8,443
3,810
78
2,690
5,753
31,995
1,139
W
11,324
1,477
635
691
9,929
6,791
1,110
2,499
7,430
705
16,131
L
Yemoja
3,308
985
7,601
2,595
10,418
8,035
0
6,658
3,511
8,078
0
W
Hachiman
ReapUrSoulz
Hachiman
11,020
5,972
400
375
8,612
3,415
3,917
2,541
6,071
0
20,971
L
8,940
3,100
1,480
3,112
16,685
14,469
0
5,249
11,073
21,855
811
L
Ullr
6,575
2,604
267
2,084
7,336
2,459
0
4,066
3,196
0
19,345
W
Xing Tian
mikey geezee
Xing Tian
6,857
593
170
480
11,985
14,241
328
2,501
9,484
11,244
171
W
Yemoja
Åimilee
Yemoja
2,264
410
8,600
2,326
7,240
5,441
668
1,486
5,754
4,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,728
Gold Earned
36,773
102
Minions Killed
79
0
Camps Cleared
0
838,715
Distance Traveled
709,883
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,050
672
8
1
0
96,766
0
L
Mulan
6,902
767
8
1
0
136,315
0
W
Kukulkan
8,535
948
48
5
0
188,901
0
W
Shiva
7,647
850
12
1
0
180,155
0
L
Yemoja
8,312
924
12
1
0
162,518
0
W
Hachiman
8,434
937
19
2
0
138,895
0
L
Atlas
8,277
920
27
3
0
160,898
0
L
Ullr
7,232
804
24
3
0
153,386
0
W
Xing Tian
7,726
858
15
2
0
164,582
0
W
Yemoja
8,386
932
8
1
0
166,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role