Player Matchup

Bellona
Bellona
Gravepleb
Bellona
Level 159
God Stats
30W - 30L
1,563 SR
Queue Stats
685W - 679L
1,514 Elo+
Solo
Skadi
Skadi
PH0xIT
Skadi
Level 147
God Stats
2W - 3L
1,244 SR
Queue Stats
148W - 147L
1,514 Elo+
Solo
Lancelot
Lancelot
Varas_808
Lancelot
Level 40
God Stats
3W - 0L
1,704 SR
Queue Stats
4W - 7L
1,311 Elo+
Party 1
Hades
Hades
ZnaKiPL
Hades
Level 53
God Stats
2W - 4L
1,370 SR
Queue Stats
4W - 9L
1,311 Elo+
Party 1
Arachne
Arachne
aleX_ll-14
Arachne
Level 43
God Stats
6W - 16L
1,175 SR
Queue Stats
6W - 19L
1,162 Elo+
Party 1
Team Averages
Level 88
1,411 SR
1,363 Elo+

VS

Team Averages
Level 108
1,468 SR
1,497 Elo+
Xing Tian
Xing Tian
BlueWind0949773
Xing Tian
Level 101
God Stats
5W - 5L
1,495 SR
Queue Stats
178W - 154L
1,551 Elo+
Solo
Vamana
Vamana
Chico_Tha_Great
Vamana
Level 66
God Stats
4W - 4L
1,504 SR
Queue Stats
59W - 75L
1,459 Elo+
Solo
Izanami
Izanami
Paulo_Rossi_N
Izanami
Level 84
God Stats
0W - 1L
1,333 SR
Queue Stats
75W - 78L
1,506 Elo+
Solo
Arachne
Arachne
Strange Feature
Arachne
Level 145
God Stats
1W - 2L
1,510 SR
Queue Stats
41W - 42L
1,507 Elo+
Solo
Ra
Ra
chatarsis
Ra
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 28L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Gravepleb
Bellona
8
0 / 0 / 0
4,322
720
1,277
2,781
1,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
PH0xIT
Skadi
7
1 / 0 / 0
3,764
627
2,213
2,653
567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
Varas_808
Lancelot
5
0 / 4 / 0
3,165
528
1,300
3,972
1,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hades
ZnaKiPL
Hades
6
0 / 0 / 2
4,045
674
1,589
2,296
927
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Arachne
aleX_ll-14
Arachne
8
2 / 1 / 0
4,138
690
1,210
3,581
1,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BlueWind0949773
Xing Tian
5
0 / 2 / 0
3,407
568
2,145
4,490
2,940
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

4
0 / 1 / 0
3,391
565
745
2,453
1,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
6
0 / 0 / 0
3,572
595
464
2,324
533
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 0 / 1
3,833
639
1,194
3,954
1,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

9
5 / 0 / 0
5,328
888
3,304
3,122
850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
6
3
Kills
5
5
Deaths
3
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
BlueWind0949773
Xing Tian
0
2
0
0
L
0
1
0
0
W
Bellona
Gravepleb
Bellona
0
0
0
0
W
Skadi
PH0xIT
Skadi
1
0
0
1
L
Izanami
0
0
0
0
L
0
0
1
0.5
W
Lancelot
Varas_808
Lancelot
0
4
0
0
W
Hades
ZnaKiPL
Hades
0
0
2
1
W
Arachne
aleX_ll-14
Arachne
2
1
0
2
L
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,589
Damage
7,852
15,283
Taken
16,343
6,082
Mitigated
6,621
5,383
Healing
4,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
BlueWind0949773
Xing Tian
2,145
370
0
930
4,490
2,940
0
688
3,802
8,886
1,645
L
745
93
0
1,148
2,453
1,051
0
0
2,246
0
8,378
W
Bellona
Gravepleb
Bellona
1,277
298
0
1,480
2,781
1,820
0
0
2,635
0
22,888
W
Skadi
PH0xIT
Skadi
2,213
685
0
883
2,653
567
0
715
1,938
0
26,411
L
Izanami
464
385
0
523
2,324
533
0
557
1,767
0
17,955
L
1,194
738
0
1,134
3,954
1,247
0
344
3,579
0
16,954
W
Lancelot
Varas_808
Lancelot
1,300
349
0
725
3,972
1,663
0
2,986
986
0
7,723
W
Hades
ZnaKiPL
Hades
1,589
308
210
1,412
2,296
927
132
1,154
1,142
7,734
0
W
Arachne
aleX_ll-14
Arachne
1,210
828
0
673
3,581
1,105
0
318
3,263
0
22,072
L
3,304
756
0
1,202
3,122
850
344
0
2,977
30,168
1,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,434
Gold Earned
19,531
167
Minions Killed
157
0
Camps Cleared
0
642,088
Distance Traveled
576,595
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
3,407
568
17
3
0
108,687
0
L
Vamana
3,391
565
16
3
0
66,685
0
W
Bellona
4,322
720
56
9
0
111,903
1
W
Skadi
3,764
627
43
7
0
124,432
0
L
Izanami
3,572
595
28
5
0
108,890
4
L
Arachne
3,833
639
38
6
0
160,621
0
W
Lancelot
3,165
528
10
2
0
112,932
0
W
Hades
4,045
674
12
2
0
125,238
0
W
Arachne
4,138
690
46
8
0
167,583
0
L
Ra
5,328
888
58
10
0
131,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role