Player Matchup

Tyr
Tyr
 
Tyr
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
AnT0nY T3z0k0
Janus
Level 149
God Stats
4W - 4L
1,405 SR
Queue Stats
211W - 211L
1,438 Elo+
Party 1
Charon
Charon
CrashwarXxX
Charon
Level 129
God Stats
2W - 1L
1,502 SR
Queue Stats
98W - 96L
1,482 Elo+
Party 1
Ullr
Ullr
infernoleo03
Ullr
Level 163
God Stats
27W - 30L
1,624 SR
Queue Stats
705W - 667L
1,528 Elo+
Solo
Sylvanus
Sylvanus
xOnlyDanzx
Sylvanus
Level 159
God Stats
39W - 38L
1,533 SR
Queue Stats
288W - 277L
1,478 Elo+
Solo
Team Averages
Level 150
1,513 SR
1,485 Elo+

VS

Team Averages
Level 149
1,554 SR
1,526 Elo+
Raijin
Raijin
Beumid
Raijin
Level 158
God Stats
5W - 5L
1,558 SR
Queue Stats
151W - 138L
1,522 Elo+
Solo
Serqet
Serqet
DonKeedic001
Serqet
Level 153
God Stats
11W - 7L
1,643 SR
Queue Stats
177W - 165L
1,467 Elo+
Solo
Sun Wukong
Sun Wukong
Supreme2426
Sun Wukong
Level 145
God Stats
8W - 12L
1,481 SR
Queue Stats
277W - 259L
1,539 Elo+
Solo
Hel
Hel
Xrama75
Hel
Level 136
God Stats
4W - 2L
1,675 SR
Queue Stats
145W - 139L
1,500 Elo+
Solo
Nut
Nut
thejantasy
Nut
Level 153
God Stats
28W - 31L
1,415 SR
Queue Stats
578W - 562L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
2 / 1 / 0
6,552
655
5,368
9,689
3,313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
1 / 0 / 2
6,396
640
908
3,861
1,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon
10
3 / 1 / 2
6,197
620
3,340
7,198
4,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
3 / 1 / 3
6,055
606
4,570
5,242
1,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
xOnlyDanzx
Sylvanus
11
3 / 1 / 2
5,991
599
5,282
7,247
3,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Beumid
Raijin
9
0 / 3 / 0
5,000
500
2,849
4,181
944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
10
3 / 1 / 1
5,718
572
3,273
6,946
2,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
Supreme2426
Sun Wukong
11
0 / 1 / 1
5,502
550
4,738
7,710
3,785
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hel
8
1 / 4 / 1
4,822
482
2,970
5,719
1,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

8
0 / 3 / 3
4,665
467
4,125
5,574
1,522
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
10
12
Kills
4
4
Deaths
12
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
2
1
0
2
W
1
0
2
2
L
Raijin
Beumid
Raijin
0
3
0
0
W
Charon
3
1
2
4
L
Serqet
3
1
1
3.5
L
Sun Wukong
Supreme2426
Sun Wukong
0
1
1
0.5
L
Hel
1
4
1
0.38
W
3
1
3
4.5
L
0
3
3
0.5
W
Sylvanus
xOnlyDanzx
Sylvanus
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,468
Damage
17,955
33,237
Taken
30,130
13,779
Mitigated
9,682
15,185
Healing
7,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
5,368
254
0
5,267
9,689
3,313
0
0
9,418
0
42,331
W
908
86
0
2,272
3,861
1,114
245
2,511
1,350
40,023
370
L
Raijin
Beumid
Raijin
2,849
225
0
550
4,181
944
0
2,002
2,097
31,274
841
W
Charon
3,340
698
74
2,400
7,198
4,129
331
1,126
5,910
18,584
2,366
L
Serqet
3,273
715
0
1,206
6,946
2,160
0
2,951
3,995
0
29,336
L
Sun Wukong
Supreme2426
Sun Wukong
4,738
291
0
2,688
7,710
3,785
0
181
7,529
0
39,217
L
Hel
2,970
402
744
1,495
5,719
1,271
0
937
4,782
19,251
0
W
4,570
1,541
0
989
5,242
1,662
931
1,363
3,753
0
39,635
L
4,125
1,990
0
661
5,574
1,522
0
2,518
3,056
0
21,049
W
Sylvanus
xOnlyDanzx
Sylvanus
5,282
1,748
638
3,545
7,247
3,561
0
900
6,347
29,698
15,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,191
Gold Earned
25,707
344
Minions Killed
258
0
Camps Cleared
0
967,650
Distance Traveled
971,359
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,552
655
75
8
0
206,999
0
W
Janus
6,396
640
82
8
0
179,500
4
L
Raijin
5,000
500
63
6
0
192,315
5
W
Charon
6,197
620
41
4
0
195,701
3
L
Serqet
5,718
572
53
5
0
242,877
1
L
Sun Wukong
5,502
550
69
7
0
196,360
0
L
Hel
4,822
482
34
3
0
172,318
1
W
Ullr
6,055
606
57
6
0
181,341
0
L
Nut
4,665
467
39
4
0
167,489
2
W
Sylvanus
5,991
599
89
9
0
204,109
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role