Player Matchup

Sobek
Sobek
 
Sobek
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
PhantomZX2
Arachne
Level 145
God Stats
0W - 1L
1,793 SR
Queue Stats
28W - 40L
1,422 Elo+
Party 1
Nu Wa
Nu Wa
Sammie Slayz
Nu Wa
Level 127
God Stats
46W - 57L
1,388 SR
Queue Stats
47W - 65L
1,395 Elo+
Party 1
Heimdallr
Heimdallr
Toad26A
Heimdallr
Level 148
God Stats
116W - 104L
1,486 SR
Queue Stats
462W - 454L
1,402 Elo+
Solo
Hades
Hades
xTIME 2 RELOADx
Hades
Level 149
God Stats
3W - 1L
1,549 SR
Queue Stats
64W - 78L
1,405 Elo+
Party 1
Team Averages
Level 136
1,543 SR
1,425 Elo+

VS

Team Averages
Level 98
1,449 SR
1,442 Elo+
Surtr
Surtr
Beat3md0wnduke
Surtr
Level 124
God Stats
10W - 3L
1,697 SR
Queue Stats
92W - 109L
1,455 Elo+
Solo
Chang'e
Chang'e
JASoul214
Chang'e
Level 48
God Stats
2W - 5L
1,299 SR
Queue Stats
58W - 75L
1,405 Elo+
Solo
Eset
Eset
SheHatesSkyzz
Eset
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 97L
1,489 Elo+
Party 2
Neith
Neith
ShePlayedIon
Neith
Level 85
God Stats
1W - 2L
1,250 SR
Queue Stats
118W - 111L
1,486 Elo+
Party 2
Awilix
Awilix
TheLoneDingle
Awilix
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
2 / 4 / 2
5,671
567
2,968
8,591
6,594
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Arachne
PhantomZX2
Arachne
8
0 / 4 / 1
4,742
474
1,790
6,750
1,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 1 / 0
5,587
559
7,374
4,230
907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Toad26A
Heimdallr
11
2 / 6 / 2
5,904
590
5,446
9,436
2,880
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
0 / 2 / 0
5,044
504
4,029
7,719
3,961
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 1
6,740
674
3,941
8,152
4,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
JASoul214
Chang'e
9
1 / 1 / 0
5,352
535
3,446
6,841
991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 2 / 7
5,930
593
6,700
6,172
2,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
6 / 2 / 5
6,309
631
7,952
6,864
2,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
6 / 1 / 3
6,208
621
4,044
7,374
2,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
6
Kills
17
17
Deaths
6
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
2
4
2
0.75
W
1
0
1
1.5
W
Chang'e
JASoul214
Chang'e
1
1
0
1
L
Arachne
PhantomZX2
Arachne
0
4
1
0.13
L
2
1
0
2
W
3
2
7
3.25
W
6
2
5
4.25
W
6
1
3
7.5
L
Heimdallr
Toad26A
Heimdallr
2
6
2
0.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,607
Damage
26,083
36,726
Taken
35,403
15,998
Mitigated
12,107
9,296
Healing
9,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
2,968
193
229
2,509
8,591
6,594
0
2,371
6,220
16,610
0
W
3,941
1,367
0
3,482
8,152
4,860
0
3,813
4,339
1,567
47,415
W
Chang'e
JASoul214
Chang'e
3,446
612
240
2,317
6,841
991
0
4,901
1,940
36,586
0
L
Arachne
PhantomZX2
Arachne
1,790
1,061
0
1,065
6,750
1,656
0
1,376
5,374
0
23,779
L
7,374
2,943
0
250
4,230
907
0
1,817
2,413
33,236
1,799
W
6,700
1,259
0
783
6,172
2,083
0
1,844
4,328
28,770
733
W
7,952
2,831
229
1,853
6,864
2,124
108
1,555
5,309
0
32,540
W
4,044
1,988
0
586
7,374
2,049
0
2,258
5,116
0
36,032
L
Heimdallr
Toad26A
Heimdallr
5,446
3,224
137
2,320
9,436
2,880
0
4,009
5,427
0
37,515
L
4,029
626
0
2,786
7,719
3,961
0
656
7,063
30,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,948
Gold Earned
30,539
266
Minions Killed
332
0
Camps Cleared
0
960,088
Distance Traveled
1,054,601
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,671
567
32
3
0
209,655
0
W
Surtr
6,740
674
88
9
0
202,083
1
W
Chang'e
5,352
535
73
7
0
199,627
0
L
Arachne
4,742
474
44
4
0
225,829
2
L
Nu Wa
5,587
559
59
6
0
195,408
0
W
Eset
5,930
593
51
5
0
186,792
2
W
Neith
6,309
631
49
5
0
231,243
0
W
Awilix
6,208
621
71
7
0
234,856
1
L
Heimdallr
5,904
590
67
7
0
165,634
0
L
Hades
5,044
504
64
6
0
163,562
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role