Player Matchup

Geb
Geb
LimitOff-
Geb
Level 158
God Stats
1W - 1L
1,763 SR
Queue Stats
37W - 33L
1,599 Elo+
Solo
Arachne
Arachne
Zashary
Arachne
Level 149
God Stats
69W - 43L
1,639 SR
Queue Stats
485W - 456L
1,515 Elo+
Solo
Persephone
Persephone
cerslays
Persephone
Level 159
God Stats
30W - 18L
1,718 SR
Queue Stats
260W - 261L
1,511 Elo+
Solo
Da Ji
Da Ji
papak1tty
Da Ji
Level 147
God Stats
1W - 1L
1,720 SR
Queue Stats
62W - 66L
1,534 Elo+
Party 1
Skadi
Skadi
pizzatrain
Skadi
Level 160
God Stats
1W - 3L
1,288 SR
Queue Stats
85W - 86L
1,551 Elo+
Party 1
Team Averages
Level 155
1,626 SR
1,542 Elo+

VS

Team Averages
Level 131
1,598 SR
1,535 Elo+
Cthulhu
Cthulhu
BrokenYokai
Cthulhu
Level 123
God Stats
7W - 2L
1,527 SR
Queue Stats
346W - 328L
1,529 Elo+
Solo
Loki
Loki
Ditnyte
Loki
Level 159
God Stats
13W - 10L
1,583 SR
Queue Stats
319W - 255L
1,542 Elo+
Solo
Nu Wa
Nu Wa
The_Killa_Keil
Nu Wa
Level 156
God Stats
3W - 1L
1,500 SR
Queue Stats
136W - 134L
1,461 Elo+
Solo
Gilgamesh
Gilgamesh
Tsc_Godtavious
Gilgamesh
Level 158
God Stats
22W - 13L
1,684 SR
Queue Stats
366W - 310L
1,600 Elo+
Solo
Cupid
Cupid
helloworldthisis
Cupid
Level 60
God Stats
63W - 38L
1,694 SR
Queue Stats
160W - 136L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 3
6,814
454
6,126
14,214
9,590
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arachne
Zashary
Arachne
12
0 / 7 / 1
7,158
477
5,242
14,563
4,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Persephone
cerslays
Persephone
12
2 / 8 / 0
7,312
487
5,054
9,263
2,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Da Ji
papak1tty
Da Ji
11
3 / 9 / 1
6,992
466
5,740
16,054
4,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
13
1 / 4 / 2
7,344
490
8,822
12,556
3,570
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BrokenYokai
Cthulhu
11
1 / 3 / 11
7,694
513
6,961
11,905
10,074
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Loki
Ditnyte
Loki
17
19 / 1 / 4
11,050
737
15,382
10,720
3,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
4 / 1 / 12
9,445
630
11,575
6,851
2,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Tsc_Godtavious
Gilgamesh
17
5 / 0 / 4
10,310
687
11,475
12,325
8,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
4 / 1 / 3
9,473
632
8,975
11,954
4,353
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
67
6
Kills
33
33
Deaths
6
7
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BrokenYokai
Cthulhu
1
3
11
2.17
W
Loki
Ditnyte
Loki
19
1
4
21
L
0
5
3
0.3
W
4
1
12
10
W
Gilgamesh
Tsc_Godtavious
Gilgamesh
5
0
4
7
L
Arachne
Zashary
Arachne
0
7
1
0.07
L
Persephone
cerslays
Persephone
2
8
0
0.25
W
4
1
3
5.5
L
Da Ji
papak1tty
Da Ji
3
9
1
0.39
L
Skadi
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,984
Damage
54,368
66,650
Taken
53,755
24,395
Mitigated
29,178
15,914
Healing
19,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BrokenYokai
Cthulhu
6,961
845
48
1,278
11,905
10,074
13
3,162
8,743
18,296
692
W
Loki
Ditnyte
Loki
15,382
5,707
0
5,907
10,720
3,690
0
1,602
9,118
0
87,853
L
6,126
441
2,186
2,450
14,214
9,590
0
5,781
8,433
18,958
0
W
11,575
3,283
0
3,161
6,851
2,208
652
3,510
3,341
56,070
323
W
Gilgamesh
Tsc_Godtavious
Gilgamesh
11,475
4,062
0
1,222
12,325
8,853
170
903
11,422
0
86,065
L
Arachne
Zashary
Arachne
5,242
3,637
0
4,563
14,563
4,406
0
2,612
11,951
0
43,764
L
Persephone
cerslays
Persephone
5,054
205
0
432
9,263
2,110
0
1,988
7,247
45,496
0
W
8,975
5,882
0
7,612
11,954
4,353
924
2,095
9,859
0
80,568
L
Da Ji
papak1tty
Da Ji
5,740
680
0
3,936
16,054
4,719
0
4,705
11,349
0
36,908
L
Skadi
8,822
2,504
0
2,347
12,556
3,570
0
3,027
9,529
0
61,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,620
Gold Earned
47,972
395
Minions Killed
537
0
Camps Cleared
0
1,506,344
Distance Traveled
1,594,620
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,694
513
21
1
0
312,982
2
W
Loki
11,050
737
126
8
0
354,060
0
L
Geb
6,814
454
39
3
0
320,866
1
W
Nu Wa
9,445
630
100
7
0
297,177
2
W
Gilgamesh
10,310
687
155
10
0
300,405
2
L
Arachne
7,158
477
91
6
0
303,905
0
L
Persephone
7,312
487
91
6
0
281,546
5
W
Cupid
9,473
632
135
9
0
329,996
0
L
Da Ji
6,992
466
70
5
0
313,496
1
L
Skadi
7,344
490
104
7
0
286,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role