Player Matchup

Jing Wei
Jing Wei
Erica9323
Jing Wei
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 31L
1,385 Elo+
Solo
Maui
Maui
IIKotoriII
Maui
Level 158
God Stats
5W - 3L
1,619 SR
Queue Stats
746W - 802L
1,505 Elo+
Solo
Chiron
Chiron
Leonzio23
Chiron
Level 147
God Stats
5W - 2L
1,655 SR
Queue Stats
241W - 156L
1,625 Elo+
Solo
Cthulhu
Cthulhu
Razturaztamide
Cthulhu
Level 173
God Stats
15W - 5L
1,681 SR
Queue Stats
625W - 610L
1,486 Elo+
Solo
Sylvanus
Sylvanus
Tilah
Sylvanus
Level 151
God Stats
1W - 2L
1,229 SR
Queue Stats
231W - 248L
1,487 Elo+
Solo
Team Averages
Level 151
1,537 SR
1,498 Elo+

VS

Team Averages
Level 111
1,449 SR
1,518 Elo+
Chang'e
Chang'e
FloridaFriz
Chang'e
Level 86
God Stats
10W - 9L
1,523 SR
Queue Stats
565W - 573L
1,497 Elo+
Party 2
Janus
Janus
KarepkgeKarl
Janus
Level 155
God Stats
10W - 11L
1,593 SR
Queue Stats
1,168W - 1,213L
1,446 Elo+
Party 2
Thanatos
Thanatos
TheBinxster
Thanatos
Level 123
God Stats
2W - 6L
1,356 SR
Queue Stats
308W - 317L
1,597 Elo+
Party 1
Raijin
Raijin
rozzv
Raijin
Level 84
God Stats
1W - 4L
1,358 SR
Queue Stats
116W - 129L
1,518 Elo+
Party 1
Mercury
Mercury
sassySquash_
Mercury
Level 109
God Stats
5W - 8L
1,417 SR
Queue Stats
370W - 350L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Erica9323
Jing Wei
15
1 / 1 / 13
8,755
796
8,112
7,545
3,974
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
6 / 1 / 10
10,139
922
4,607
12,215
16,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
Leonzio23
Chiron
14
5 / 1 / 9
9,169
834
12,064
7,056
3,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
5 / 1 / 8
9,073
825
13,981
9,464
8,697
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sylvanus
Tilah
Sylvanus
16
1 / 1 / 14
8,918
811
5,028
10,553
8,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
FloridaFriz
Chang'e
13
0 / 1 / 2
7,165
651
1,701
9,808
2,988
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

13
1 / 5 / 1
7,685
699
9,204
10,591
3,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Thanatos
TheBinxster
Thanatos
13
0 / 3 / 3
7,171
652
6,213
9,434
3,210
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Raijin
rozzv
Raijin
14
1 / 5 / 2
7,818
711
10,903
9,828
3,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
sassySquash_
Mercury
12
2 / 4 / 1
7,385
671
6,209
8,492
2,735
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
13
18
Kills
4
5
Deaths
18
54
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Erica9323
Jing Wei
1
1
13
7.5
L
Chang'e
FloridaFriz
Chang'e
0
1
2
1
W
6
1
10
11
L
1
5
1
0.3
W
Chiron
Leonzio23
Chiron
5
1
9
9.5
W
5
1
8
9
L
Thanatos
TheBinxster
Thanatos
0
3
3
0.5
W
Sylvanus
Tilah
Sylvanus
1
1
14
8
L
Raijin
rozzv
Raijin
1
5
2
0.4
L
Mercury
sassySquash_
Mercury
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,792
Damage
34,230
46,833
Taken
48,153
41,263
Mitigated
15,547
25,637
Healing
24,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Erica9323
Jing Wei
8,112
6,388
1,438
943
7,545
3,974
2,882
1,028
6,355
0
26,856
L
Chang'e
FloridaFriz
Chang'e
1,701
119
11,172
6,649
9,808
2,988
330
4,377
5,089
4,854
0
W
4,607
972
453
1,955
12,215
16,089
933
3,673
8,116
9,405
536
L
9,204
103
576
836
10,591
3,460
573
4,705
5,502
22,200
0
W
Chiron
Leonzio23
Chiron
12,064
1,593
1,796
1,368
7,056
3,649
2,448
4,271
2,374
0
30,143
W
13,981
178
1,036
896
9,464
8,697
5
4,543
4,348
23,228
1,870
L
Thanatos
TheBinxster
Thanatos
6,213
480
903
2,987
9,434
3,210
175
3,547
5,615
0
13,119
W
Sylvanus
Tilah
Sylvanus
5,028
1,751
10,001
5,751
10,553
8,854
518
5,883
3,832
11,112
0
L
Raijin
rozzv
Raijin
10,903
606
218
631
9,828
3,154
78
5,516
3,836
23,070
0
L
Mercury
sassySquash_
Mercury
6,209
1,368
0
743
8,492
2,735
0
2,362
5,942
0
8,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,054
Gold Earned
37,224
125
Minions Killed
97
0
Camps Cleared
0
971,294
Distance Traveled
1,018,009
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,755
796
30
3
0
214,841
0
L
Chang'e
7,165
651
13
1
0
232,772
0
W
Maui
10,139
922
9
1
0
171,137
0
L
Janus
7,685
699
26
2
0
175,450
0
W
Chiron
9,169
834
39
4
0
186,282
0
W
Cthulhu
9,073
825
29
3
0
213,925
0
L
Thanatos
7,171
652
16
1
0
220,618
0
W
Sylvanus
8,918
811
18
2
0
185,109
0
L
Raijin
7,818
711
38
3
0
182,160
0
L
Mercury
7,385
671
4
0
0
207,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role