Player Matchup

Skadi
Skadi
SARS2
Skadi
Level 89
God Stats
10W - 3L
1,777 SR
Queue Stats
1,164W - 289L
1,990 Elo+
Party 1
Geb
Geb
TwinHere
Geb
Level 194
God Stats
14W - 3L
1,651 SR
Queue Stats
468W - 134L
1,961 Elo+
Party 1
Surtr
Surtr
ꝓPanꝓ
Surtr
Level 158
God Stats
14W - 2L
1,930 SR
Queue Stats
756W - 221L
1,964 Elo+
Party 1
Team Averages
Level 147
1,786 SR
1,972 Elo+

VS

Team Averages
Level 112
1,602 SR
1,577 Elo+
Discordia
Discordia
Helestrina
Discordia
Level 115
God Stats
11W - 6L
1,696 SR
Queue Stats
13W - 13L
1,576 Elo+
Party 2
Anhur
Anhur
KaneDatKid
Anhur
Level 101
God Stats
7W - 8L
1,609 SR
Queue Stats
692W - 661L
1,574 Elo+
Solo
Yemoja
Yemoja
MurtaghInfin8
Yemoja
Level 121
God Stats
9W - 20L
1,500 SR
Queue Stats
86W - 88L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
SARS2
Skadi
16
7 / 1 / 10
10,014
1,001
11,648
8,051
2,820
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

16
8 / 1 / 10
10,304
1,030
7,943
12,191
9,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
ꝓPanꝓ
Surtr
15
4 / 2 / 12
9,586
959
7,773
13,251
9,875
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Helestrina
Discordia
13
0 / 4 / 0
7,659
766
7,723
6,332
1,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
13
1 / 8 / 1
8,241
824
6,327
10,525
3,180
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 7 / 3
7,933
793
6,383
14,004
14,553
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
6
19
Kills
2
4
Deaths
19
32
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Discordia
Helestrina
Discordia
0
4
0
0
L
Anhur
1
8
1
0.19
L
1
7
3
0.36
W
Skadi
SARS2
Skadi
7
1
10
12
W
8
1
10
13
W
Surtr
ꝓPanꝓ
Surtr
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,364
Damage
20,433
33,493
Taken
30,861
21,769
Mitigated
19,506
4,827
Healing
2,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Helestrina
Discordia
7,723
242
0
0
6,332
1,773
0
1,438
4,680
30,799
0
L
Anhur
6,327
3,418
0
567
10,525
3,180
0
2,885
7,359
0
26,319
L
6,383
715
280
1,637
14,004
14,553
0
3,983
9,450
14,485
326
W
Skadi
SARS2
Skadi
11,648
4,513
0
1,295
8,051
2,820
2,896
3,628
4,423
0
44,887
W
7,943
529
0
562
12,191
9,074
306
6,785
5,406
23,641
391
W
Surtr
ꝓPanꝓ
Surtr
7,773
1,750
0
2,970
13,251
9,875
187
3,415
9,836
2,571
24,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,904
Gold Earned
23,833
157
Minions Killed
118
0
Camps Cleared
0
632,537
Distance Traveled
515,701
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,659
766
57
6
0
171,053
4
L
Anhur
8,241
824
43
4
0
169,989
0
L
Yemoja
7,933
793
18
2
0
174,659
2
W
Skadi
10,014
1,001
85
9
0
195,126
0
W
Geb
10,304
1,030
27
3
0
221,779
0
W
Surtr
9,586
959
45
5
0
215,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role