Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 228
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
FakeStyle
Nox
Level 268
God Stats
1W - 2L
1,332 SR
Queue Stats
52W - 49L
1,488 Elo+
Party 1
Anhur
Anhur
Ranke
Anhur
Level 154
God Stats
6W - 9L
1,486 SR
Queue Stats
211W - 198L
1,501 Elo+
Party 3
Mulan
Mulan
TøpCat
Mulan
Level 137
God Stats
73W - 80L
1,527 SR
Queue Stats
107W - 109L
1,486 Elo+
Party 3
Ra
Ra
gustavoqlwn3210
Ra
Level 109
God Stats
3W - 1L
1,844 SR
Queue Stats
19W - 27L
1,440 Elo+
Solo
Team Averages
Level 179
1,538 SR
1,483 Elo+

VS

Team Averages
Level 130
1,465 SR
1,483 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Andrewk15
Ares
Level 88
God Stats
6W - 6L
1,500 SR
Queue Stats
91W - 84L
1,471 Elo+
Solo
Sol
Sol
Kill_LeleBR
Sol
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
399W - 407L
1,500 Elo+
Party 2
Da Ji
Da Ji
Okiiltoptrix
Da Ji
Level 120
God Stats
1W - 1L
1,323 SR
Queue Stats
73W - 73L
1,451 Elo+
Party 2
Sun Wukong
Sun Wukong
oAlexandreTrix
Sun Wukong
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 129L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
10
1 / 3 / 1
5,135
514
5,419
7,951
2,545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 2 / 4
6,134
613
2,025
7,287
4,335
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Ranke
Anhur
11
4 / 2 / 3
6,397
640
6,355
7,199
2,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
TøpCat
Mulan
10
3 / 2 / 0
5,409
541
3,410
7,147
3,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

8
0 / 4 / 0
4,507
451
1,478
4,902
1,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
4 / 0 / 2
6,408
641
5,908
2,307
1,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Ares
9
3 / 2 / 4
5,916
592
2,781
7,265
4,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
1 / 4 / 1
5,140
514
4,510
6,570
1,119
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
3 / 1 / 1
5,653
565
3,238
8,143
3,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
oAlexandreTrix
Sun Wukong
11
2 / 2 / 2
6,429
643
5,245
9,421
4,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
23
9
Kills
13
13
Deaths
9
8
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
1
3
1
0.5
W
Baron Samedi
 
Baron Samedi
4
0
2
5
W
Ares
3
2
4
2.5
L
1
2
4
1.5
W
1
4
1
0.38
W
3
1
1
3.5
L
Anhur
Ranke
Anhur
4
2
3
2.75
L
Mulan
TøpCat
Mulan
3
2
0
1.5
L
0
4
0
0
W
Sun Wukong
oAlexandreTrix
Sun Wukong
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,687
Damage
21,682
34,486
Taken
33,706
13,357
Mitigated
14,973
9,421
Healing
9,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
5,419
1,112
0
2,138
7,951
2,545
0
0
7,951
0
32,288
W
Baron Samedi
 
Baron Samedi
5,908
159
215
1,353
2,307
1,429
0
1,162
1,145
39,224
825
W
Ares
2,781
736
0
1,013
7,265
4,580
0
707
6,558
10,908
0
L
2,025
340
153
2,436
7,287
4,335
0
4,006
3,085
20,844
999
W
4,510
1,931
0
1,891
6,570
1,119
252
661
5,909
29,054
2,031
W
3,238
590
0
1,586
8,143
3,014
0
655
7,443
0
37,967
L
Anhur
Ranke
Anhur
6,355
3,335
0
3,127
7,199
2,153
284
3,591
3,608
0
46,396
L
Mulan
TøpCat
Mulan
3,410
466
0
875
7,147
3,023
0
2,034
5,037
0
31,519
L
1,478
131
87
605
4,902
1,301
0
2,725
1,792
19,374
0
W
Sun Wukong
oAlexandreTrix
Sun Wukong
5,245
1,242
0
3,280
9,421
4,831
0
0
9,421
0
42,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,582
Gold Earned
29,546
249
Minions Killed
300
0
Camps Cleared
0
961,985
Distance Traveled
991,837
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,135
514
37
4
0
191,603
5
W
Baron Samedi
6,408
641
87
9
0
193,437
0
W
Ares
5,916
592
14
1
0
202,210
1
L
Nox
6,134
613
32
3
0
192,782
4
W
Sol
5,140
514
50
5
0
185,797
0
W
Da Ji
5,653
565
66
7
0
212,124
0
L
Anhur
6,397
640
81
8
0
201,693
3
L
Mulan
5,409
541
60
6
0
220,078
0
L
Ra
4,507
451
39
4
0
155,829
0
W
Sun Wukong
6,429
643
83
8
0
198,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role