Player Matchup

Fenrir
Fenrir
AbyssalDrogoz
Fenrir
Level 126
God Stats
7W - 8L
1,571 SR
Queue Stats
136W - 122L
1,510 Elo+
Party 1
Zeus
Zeus
Its Banner
Zeus
Level 158
God Stats
2W - 1L
1,773 SR
Queue Stats
15W - 29L
1,421 Elo+
Solo
Sylvanus
Sylvanus
TheArgentino617
Sylvanus
Level 100
God Stats
2W - 3L
1,383 SR
Queue Stats
138W - 136L
1,496 Elo+
Party 1
Gilgamesh
Gilgamesh
lonemilkshake
Gilgamesh
Level 134
God Stats
1W - 5L
1,090 SR
Queue Stats
167W - 152L
1,501 Elo+
Party 1
Neith
Neith
stimee
Neith
Level 209
God Stats
54W - 43L
1,524 SR
Queue Stats
84W - 71L
1,509 Elo+
Solo
Team Averages
Level 145
1,468 SR
1,487 Elo+

VS

Team Averages
Level 95
1,447 SR
1,395 Elo+
Sylvanus
Sylvanus
BubbaStinkyy
Sylvanus
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
ChubbyNubby5786
Gilgamesh
Level 127
God Stats
5W - 7L
1,484 SR
Queue Stats
141W - 126L
1,481 Elo+
Party 3
Ah Puch
Ah Puch
Dyfis
Ah Puch
Level 66
God Stats
0W - 1L
1,353 SR
Queue Stats
6W - 19L
1,274 Elo+
Party 2
Lancelot
Lancelot
JerboiJay
Lancelot
Level 94
God Stats
1W - 5L
1,259 SR
Queue Stats
4W - 17L
1,222 Elo+
Party 2
Skadi
Skadi
xTDFx MoTTa 818
Skadi
Level 135
God Stats
3W - 2L
1,639 SR
Queue Stats
11W - 8L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 6
7,655
547
5,250
11,554
8,841
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
4 / 1 / 3
8,158
583
9,350
6,915
2,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
15
4 / 0 / 6
8,153
582
7,328
8,778
5,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Gilgamesh
lonemilkshake
Gilgamesh
12
0 / 3 / 3
6,874
491
3,505
13,911
10,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Neith
stimee
Neith
13
2 / 2 / 0
7,593
542
7,768
9,504
3,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BubbaStinkyy
Sylvanus
11
2 / 1 / 2
7,012
501
5,313
12,148
10,857
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gilgamesh
ChubbyNubby5786
Gilgamesh
14
3 / 1 / 0
8,847
632
9,192
11,026
9,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Puch
Dyfis
Ah Puch
11
0 / 5 / 1
6,538
467
8,255
8,900
2,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
JerboiJay
Lancelot
11
1 / 4 / 2
6,571
469
3,733
9,597
3,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 4 / 0
7,481
534
7,305
9,351
2,848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
14
Kills
8
8
Deaths
15
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
2
6
3.5
L
Sylvanus
BubbaStinkyy
Sylvanus
2
1
2
3
L
Gilgamesh
ChubbyNubby5786
Gilgamesh
3
1
0
3
L
Ah Puch
Dyfis
Ah Puch
0
5
1
0.1
W
4
1
3
5.5
L
Lancelot
JerboiJay
Lancelot
1
4
2
0.5
W
Sylvanus
4
0
6
7
W
Gilgamesh
lonemilkshake
Gilgamesh
0
3
3
0.5
W
Neith
stimee
Neith
2
2
0
1
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,201
Damage
33,798
50,662
Taken
51,022
30,357
Mitigated
29,514
17,138
Healing
9,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,250
1,682
0
3,472
11,554
8,841
0
4,540
7,014
66
21,358
L
Sylvanus
BubbaStinkyy
Sylvanus
5,313
1,070
362
2,762
12,148
10,857
0
5,675
6,394
27,306
1,736
L
Gilgamesh
ChubbyNubby5786
Gilgamesh
9,192
3,349
0
2,164
11,026
9,449
260
1,791
8,898
0
64,027
L
Ah Puch
Dyfis
Ah Puch
8,255
116
0
1,821
8,900
2,466
0
4,880
4,020
40,881
0
W
9,350
785
0
1,818
6,915
2,360
0
5,135
1,780
53,790
60
L
Lancelot
JerboiJay
Lancelot
3,733
747
0
947
9,597
3,894
0
2,468
7,129
0
35,368
W
Sylvanus
7,328
1,777
911
4,905
8,778
5,141
0
1,925
6,807
59,423
21,145
W
Gilgamesh
lonemilkshake
Gilgamesh
3,505
731
0
3,572
13,911
10,613
0
1,058
12,121
0
39,817
W
Neith
stimee
Neith
7,768
1,426
0
2,460
9,504
3,402
159
693
8,811
0
59,241
L
7,305
2,360
0
996
9,351
2,848
0
1,618
7,733
0
53,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,433
Gold Earned
36,449
433
Minions Killed
383
0
Camps Cleared
0
1,471,504
Distance Traveled
1,398,405
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,655
547
30
2
0
304,646
9
L
Sylvanus
7,012
501
55
4
0
256,042
4
L
Gilgamesh
8,847
632
104
7
0
308,961
3
L
Ah Puch
6,538
467
73
5
0
261,432
0
W
Zeus
8,158
583
122
9
0
288,464
0
L
Lancelot
6,571
469
58
4
0
326,358
2
W
Sylvanus
8,153
582
108
8
0
324,321
0
W
Gilgamesh
6,874
491
70
5
0
278,598
4
W
Neith
7,593
542
103
7
0
275,475
0
L
Skadi
7,481
534
93
7
0
245,612
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role