Player Matchup

Poseidon
Poseidon
Gold III
 
Poseidon
Gold III
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Gold I
Pg OnYt TH
Mercury
Gold I
Level 68
God Stats
2W - 4L
1,583 SR
Queue Stats
183W - 194L
1,552 MMR
Solo
Freya
Freya
Gold III
Shαkα
Freya
Gold III
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 93L
1,535 MMR
Solo
Arachne
Arachne
Gold I
ToxicGrandmaster
Arachne
Gold I
Level 85
God Stats
18W - 16L
1,445 SR
Queue Stats
372W - 381L
1,537 MMR
Solo
Fafnir
Fafnir
Gold V
aceflamingo215
Fafnir
Gold V
Level 232
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 6L
1,537 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 125
1,505 SR
1,532 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 167
1,561 SR
1,498 MMR
Chaac
Chaac
Platinum III
 
Chaac
Platinum III
Level 228
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
AnhellOvers
Sun Wukong
Gold II
Level 108
God Stats
0W - 2L
1,283 SR
Queue Stats
14W - 15L
1,521 MMR
Solo
Ix Chel
Ix Chel
Gold IV
BeserkerGuts
Ix Chel
Gold IV
Level 218
God Stats
85W - 77L
1,583 SR
Queue Stats
332W - 347L
1,520 MMR
Solo
Bacchus
Bacchus
Bronze III
JustRid
Bacchus
Bronze III
Level 146
God Stats
0W - 1L
1,662 SR
Queue Stats
1W - 1L
1,500 MMR
Party 1
Olorun
Olorun
Silver I
PaltZebo
Olorun
Silver I
Level 134
God Stats
1W - 1L
1,777 SR
Queue Stats
6W - 8L
1,450 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
7
2 / 1 / 0
3,698
740
1,272
2,298
453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mercury
Pg OnYt TH
Mercury
7
2 / 0 / 0
4,095
819
484
2,804
627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
Shαkα
Freya
6
1 / 1 / 1
3,205
641
1,894
3,479
961
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

5
1 / 0 / 4
3,596
719
1,712
2,520
565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

5
0 / 1 / 2
3,536
707
788
3,528
2,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
CabrakanThanatosSurtrKumbhakarna

VS

Bans
RavanaNutZhong KuiLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
7
2 / 0 / 1
3,876
775
1,063
1,826
604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sun Wukong
AnhellOvers
Sun Wukong
4
0 / 2 / 0
3,074
615
898
2,360
826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ix Chel
BeserkerGuts
Ix Chel
6
0 / 2 / 0
3,097
619
1,045
2,754
668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
JustRid
Bacchus
6
0 / 1 / 2
3,538
708
1,323
3,377
2,251
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Olorun
PaltZebo
Olorun
6
1 / 1 / 1
3,400
680
2,272
1,555
410
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
7
6
Kills
3
3
Deaths
6
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
2
1
0
2
L
Chaac
 
Chaac
2
0
1
2.5
L
Sun Wukong
AnhellOvers
Sun Wukong
0
2
0
0
L
Ix Chel
BeserkerGuts
Ix Chel
0
2
0
0
L
Bacchus
JustRid
Bacchus
0
1
2
1
L
Olorun
PaltZebo
Olorun
1
1
1
1.5
W
Mercury
Pg OnYt TH
Mercury
2
0
0
2
W
Freya
Shαkα
Freya
1
1
1
1.5
W
1
0
4
3
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,150
Damage
6,601
14,629
Taken
11,872
5,319
Mitigated
4,759
7,676
Healing
3,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
1,272
114
0
546
2,298
453
0
719
1,431
19,835
0
L
Chaac
 
Chaac
1,063
146
0
625
1,826
604
0
120
1,694
0
20,524
L
Sun Wukong
AnhellOvers
Sun Wukong
898
70
0
208
2,360
826
0
0
2,360
0
7,844
L
Ix Chel
BeserkerGuts
Ix Chel
1,045
0
50
994
2,754
668
0
1,032
1,614
13,162
0
L
Bacchus
JustRid
Bacchus
1,323
202
0
1,253
3,377
2,251
0
1,933
1,444
6,245
0
L
Olorun
PaltZebo
Olorun
2,272
1,855
172
190
1,555
410
0
749
806
16,235
1,044
W
Mercury
Pg OnYt TH
Mercury
484
122
0
1,433
2,804
627
0
0
2,804
0
14,204
W
Freya
Shαkα
Freya
1,894
797
0
1,783
3,479
961
0
1,770
1,709
16,174
0
W
1,712
1,249
0
2,118
2,520
565
0
180
2,296
0
11,146
W
788
179
0
1,796
3,528
2,713
0
1,696
1,832
6,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,130
Gold Earned
16,985
111
Minions Killed
141
0
Camps Cleared
0
500,761
Distance Traveled
486,568
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
3,698
740
31
6
0
106,695
0
L
Chaac
3,876
775
46
9
0
116,491
0
L
Sun Wukong
3,074
615
16
3
0
63,666
0
L
Ix Chel
3,097
619
30
6
0
97,903
3
L
Bacchus
3,538
708
7
1
0
107,117
2
L
Olorun
3,400
680
42
8
0
101,391
0
W
Mercury
4,095
819
23
5
0
87,948
0
W
Freya
3,205
641
30
6
0
86,254
0
W
Arachne
3,596
719
25
5
0
125,766
0
W
Fafnir
3,536
707
2
0
0
94,098
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role