Player Matchup

Ra
Ra
Platinum II
 
Ra
Platinum II
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Platinum III
 
Izanami
Platinum III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Gold I
HoldThatF6Ready
Odin
Gold I
Level 151
God Stats
3W - 4L
1,331 SR
Queue Stats
184W - 202L
1,659 MMR
Solo
Arachne
Arachne
Gold IV
Moffell
Arachne
Gold IV
Level 155
God Stats
15W - 8L
1,796 SR
Queue Stats
38W - 27L
1,712 MMR
Solo
Ymir
Ymir
Platinum V
NOOBCuchulain
Ymir
Platinum V
Level 119
God Stats
1W - 2L
1,618 SR
Queue Stats
83W - 76L
1,776 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 152
1,549 SR
1,629 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 178
1,572 SR
1,719 MMR
Geb
Geb
Platinum III
 
Geb
Platinum III
Level 279
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Platinum I
Denis98
Janus
Platinum I
Level 170
God Stats
10W - 17L
1,491 SR
Queue Stats
144W - 132L
1,922 MMR
Solo
Ullr
Ullr
Platinum III
OutgrowPeace
Ullr
Platinum III
Level 108
God Stats
23W - 17L
1,668 SR
Queue Stats
278W - 262L
1,796 MMR
Solo
Cabrakan
Cabrakan
Gold II
PolandZus
Cabrakan
Gold II
Level 176
God Stats
19W - 15L
1,594 SR
Queue Stats
104W - 103L
1,595 MMR
Solo
Camazotz
Camazotz
Platinum IV
Vv_zNinjaz_vV
Camazotz
Platinum IV
Level 158
God Stats
2W - 1L
1,608 SR
Queue Stats
295W - 284L
1,781 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
0 / 4 / 1
5,109
511
2,203
5,091
1,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Izanami
 
Izanami
7
0 / 1 / 1
4,363
436
1,579
2,730
633
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

5
0 / 0 / 1
4,374
437
2,011
3,597
1,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
Moffell
Arachne
8
2 / 5 / 1
4,960
496
2,136
8,529
2,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

6
0 / 4 / 1
4,054
405
57
4,679
1,350
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
Nu WaSerqetSusanoTyr

VS

Bans
Ao KuangPoseidonNikeFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
2 / 1 / 5
6,270
627
1,567
6,826
3,752
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
Denis98
Janus
12
4 / 1 / 5
6,860
686
3,354
3,143
992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 0 / 2
6,042
604
3,489
4,379
1,226
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cabrakan
PolandZus
Cabrakan
11
6 / 1 / 5
6,959
696
6,058
6,646
4,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Camazotz
Vv_zNinjaz_vV
Camazotz
11
1 / 0 / 4
6,780
678
900
4,094
2,707
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
2
Kills
14
14
Deaths
3
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
4
1
0.13
L
Izanami
 
Izanami
0
1
1
0.5
W
Geb
 
Geb
2
1
5
4.5
W
Janus
Denis98
Janus
4
1
5
6.5
L
0
0
1
0.5
L
Arachne
Moffell
Arachne
2
5
1
0.5
L
0
4
1
0.13
W
1
0
2
2
W
Cabrakan
PolandZus
Cabrakan
6
1
5
8.5
W
Camazotz
Vv_zNinjaz_vV
Camazotz
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,986
Damage
15,368
24,626
Taken
25,088
6,821
Mitigated
12,913
6,373
Healing
8,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
2,203
202
411
240
5,091
1,358
0
3,841
1,100
35,367
0
L
Izanami
 
Izanami
1,579
962
0
1,131
2,730
633
0
674
2,056
0
25,382
W
Geb
 
Geb
1,567
332
0
2,009
6,826
3,752
147
481
6,345
13,747
900
W
Janus
Denis98
Janus
3,354
388
0
1,055
3,143
992
594
1,460
1,683
42,991
0
L
2,011
470
0
1,523
3,597
1,341
0
500
3,097
0
7,365
L
Arachne
Moffell
Arachne
2,136
1,668
0
2,978
8,529
2,139
0
2,901
5,560
0
26,261
L
57
0
0
90
4,679
1,350
0
2,449
2,153
267
0
W
3,489
864
0
1,000
4,379
1,226
198
520
3,859
0
45,002
W
Cabrakan
PolandZus
Cabrakan
6,058
723
0
3,298
6,646
4,236
0
713
5,933
44,167
2,315
W
Camazotz
Vv_zNinjaz_vV
Camazotz
900
136
0
1,487
4,094
2,707
15
307
3,787
0
43,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,860
Gold Earned
32,911
182
Minions Killed
359
0
Camps Cleared
0
857,194
Distance Traveled
1,035,276
116
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,109
511
67
7
0
193,961
0
L
Izanami
4,363
436
56
6
0
177,092
116
W
Geb
6,270
627
10
1
0
225,051
2
W
Janus
6,860
686
102
10
0
210,908
0
L
Odin
4,374
437
8
1
0
103,813
0
L
Arachne
4,960
496
51
5
0
199,896
0
L
Ymir
4,054
405
0
0
0
182,432
0
W
Ullr
6,042
604
92
9
0
194,200
3
W
Cabrakan
6,959
696
67
7
0
217,994
0
W
Camazotz
6,780
678
88
9
0
187,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role