Player Matchup

Neith
Neith
Godsibrella
Neith
Level 147
God Stats
5W - 11L
1,374 SR
Queue Stats
150W - 156L
1,460 Elo+
Party 1
Scylla
Scylla
ITSMKZ
Scylla
Level 158
God Stats
11W - 6L
1,795 SR
Queue Stats
312W - 310L
1,533 Elo+
Solo
Fenrir
Fenrir
RealTattaKING
Fenrir
Level 97
God Stats
15W - 17L
1,532 SR
Queue Stats
113W - 119L
1,461 Elo+
Party 1
Bacchus
Bacchus
SybrenX
Bacchus
Level 127
God Stats
4W - 10L
1,651 SR
Queue Stats
105W - 113L
1,470 Elo+
Party 1
Nu Wa
Nu Wa
Tutumpak
Nu Wa
Level 153
God Stats
177W - 141L
1,545 SR
Queue Stats
554W - 513L
1,467 Elo+
Solo
Team Averages
Level 136
1,579 SR
1,478 Elo+

VS

Team Averages
Level 92
1,611 SR
1,572 Elo+
Tyr
Tyr
Aliciajrez98
Tyr
Level 121
God Stats
6W - 4L
1,637 SR
Queue Stats
125W - 99L
1,528 Elo+
Party 2
Nu Wa
Nu Wa
DarkGamer17
Nu Wa
Level 98
God Stats
2W - 0L
1,668 SR
Queue Stats
25W - 23L
1,546 Elo+
Party 3
Bacchus
Bacchus
cazalla2805
Bacchus
Level 3
God Stats
4W - 0L
1,749 SR
Queue Stats
39W - 29L
1,699 Elo+
Party 2
Danzaburou
Danzaburou
javirupi
Danzaburou
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 22L
1,534 Elo+
Party 3
Kali
Kali
marks3003
Kali
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,555 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 1
6,078
553
3,483
3,903
1,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
ITSMKZ
Scylla
12
2 / 4 / 1
6,367
579
2,387
7,915
2,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
1 / 3 / 2
5,477
498
4,147
8,014
3,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
SybrenX
Bacchus
9
0 / 2 / 2
5,526
502
3,879
9,102
6,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Nu Wa
Tutumpak
Nu Wa
2
0 / 2 / 0
4,043
368
1,290
2,131
312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 4
8,218
747
6,493
9,023
6,536
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

12
2 / 2 / 1
6,619
602
4,492
2,573
561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
cazalla2805
Bacchus
11
0 / 0 / 5
6,336
576
3,942
5,448
4,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
javirupi
Danzaburou
11
1 / 1 / 0
6,345
577
3,930
5,943
1,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kali
13
3 / 1 / 1
7,030
639
3,130
10,452
4,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
3
Kills
11
11
Deaths
4
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
5
0
4
7
W
2
2
1
1.25
L
0
0
1
0.5
L
Scylla
ITSMKZ
Scylla
2
4
1
0.63
L
1
3
2
0.67
L
Bacchus
SybrenX
Bacchus
0
2
2
0.5
L
Nu Wa
Tutumpak
Nu Wa
0
2
0
0
W
Bacchus
cazalla2805
Bacchus
0
0
5
2.5
W
Danzaburou
javirupi
Danzaburou
1
1
0
1
W
Kali
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,186
Damage
21,987
31,065
Taken
33,439
13,378
Mitigated
17,604
5,747
Healing
14,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,493
793
0
4,068
9,023
6,536
0
3,064
5,852
0
57,323
W
4,492
634
0
204
2,573
561
313
905
1,668
37,707
1,409
L
3,483
1,027
0
1,424
3,903
1,328
0
1,225
2,614
0
48,633
L
Scylla
ITSMKZ
Scylla
2,387
569
0
1,130
7,915
2,265
0
2,895
4,746
47,397
341
L
4,147
533
0
719
8,014
3,341
0
630
7,292
0
38,842
L
Bacchus
SybrenX
Bacchus
3,879
531
0
2,015
9,102
6,132
0
2,508
6,456
20,174
0
L
Nu Wa
Tutumpak
Nu Wa
1,290
765
0
459
2,131
312
0
379
1,648
4,477
0
W
Bacchus
cazalla2805
Bacchus
3,942
561
0
3,143
5,448
4,116
117
1,224
4,224
15,464
0
W
Danzaburou
javirupi
Danzaburou
3,930
2,085
0
2,953
5,943
1,939
0
1,747
4,196
0
47,942
W
Kali
3,130
1,868
0
3,695
10,452
4,452
0
366
10,086
0
58,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,491
Gold Earned
34,548
315
Minions Killed
380
0
Camps Cleared
0
932,662
Distance Traveled
1,124,601
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,218
747
97
9
0
221,883
1
W
Nu Wa
6,619
602
77
7
0
202,440
0
L
Neith
6,078
553
115
10
0
223,636
2
L
Scylla
6,367
579
102
9
0
219,046
0
L
Fenrir
5,477
498
66
6
0
245,292
0
L
Bacchus
5,526
502
24
2
0
215,547
1
L
Nu Wa
4,043
368
8
1
0
29,141
0
W
Bacchus
6,336
576
17
2
0
228,020
0
W
Danzaburou
6,345
577
90
8
0
215,437
0
W
Kali
7,030
639
99
9
0
256,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role