Player Matchup

Morgan Le Fay
Morgan Le Fay
ClungerMax
Morgan Le Fay
Level 82
God Stats
6W - 4L
1,463 SR
Queue Stats
35W - 30L
1,538 Elo+
Party 1
Achilles
Achilles
DividingHawk
Achilles
Level 26
God Stats
5W - 1L
1,691 SR
Queue Stats
34W - 31L
1,560 Elo+
Party 1
Nemesis
Nemesis
Infycals
Nemesis
Level 54
God Stats
52W - 33L
1,652 SR
Queue Stats
73W - 69L
1,451 Elo+
Solo
Bacchus
Bacchus
Maldow-GX
Bacchus
Level 129
God Stats
7W - 5L
1,669 SR
Queue Stats
233W - 260L
1,505 Elo+
Solo
Apollo
Apollo
tkdluke
Apollo
Level 147
God Stats
13W - 10L
1,626 SR
Queue Stats
283W - 290L
1,471 Elo+
Solo
Team Averages
Level 88
1,620 SR
1,505 Elo+

VS

Team Averages
Level 122
1,563 SR
1,487 Elo+
Cabrakan
Cabrakan
AzraeL_Death699
Cabrakan
Level 141
God Stats
4W - 4L
1,629 SR
Queue Stats
155W - 199L
1,494 Elo+
Solo
Thoth
Thoth
DishonoredRamen
Thoth
Level 123
God Stats
0W - 2L
1,316 SR
Queue Stats
178W - 176L
1,507 Elo+
Solo
Ra
Ra
Hyleos
Ra
Level 138
God Stats
44W - 48L
1,498 SR
Queue Stats
470W - 466L
1,429 Elo+
Solo
Loki
Loki
JcIzzy4006
Loki
Level 77
God Stats
3W - 5L
1,707 SR
Queue Stats
313W - 286L
1,470 Elo+
Solo
Cthulhu
Cthulhu
fetalgirraffe
Cthulhu
Level 129
God Stats
8W - 7L
1,667 SR
Queue Stats
98W - 99L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ClungerMax
Morgan Le Fay
15
2 / 3 / 3
8,873
592
5,902
9,009
2,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Achilles
DividingHawk
Achilles
11
0 / 8 / 1
6,539
436
4,034
12,755
5,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nemesis
Infycals
Nemesis
15
7 / 2 / 2
8,618
575
9,172
11,803
4,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bacchus
Maldow-GX
Bacchus
11
1 / 2 / 8
7,681
512
3,476
11,000
8,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Apollo
tkdluke
Apollo
14
3 / 4 / 2
8,469
565
4,809
12,051
3,375
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
3
0 / 1 / 0
4,840
323
610
2,810
1,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
4 / 4 / 3
8,356
557
8,447
7,806
2,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ra
13
3 / 5 / 2
8,477
565
7,584
9,317
2,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
4 / 2 / 3
8,301
553
7,335
10,463
3,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cthulhu
15
8 / 1 / 3
9,787
652
11,612
9,964
9,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
30
13
Kills
19
19
Deaths
13
16
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
0
1
0
0
W
Morgan Le Fay
ClungerMax
Morgan Le Fay
2
3
3
1.17
L
4
4
3
1.38
W
Achilles
DividingHawk
Achilles
0
8
1
0.06
L
Ra
3
5
2
0.8
W
Nemesis
Infycals
Nemesis
7
2
2
4
L
4
2
3
2.75
W
Bacchus
Maldow-GX
Bacchus
1
2
8
2.5
L
Cthulhu
8
1
3
9.5
W
Apollo
tkdluke
Apollo
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,393
Damage
35,588
56,618
Taken
40,360
24,255
Mitigated
18,608
19,320
Healing
9,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
610
244
0
698
2,810
1,196
0
692
2,091
3,493
0
W
Morgan Le Fay
ClungerMax
Morgan Le Fay
5,902
726
0
2,135
9,009
2,208
734
5,063
3,890
58,548
2,196
L
8,447
367
0
266
7,806
2,154
152
4,040
3,508
45,862
0
W
Achilles
DividingHawk
Achilles
4,034
1,612
0
2,632
12,755
5,598
0
5,948
6,189
0
28,684
L
Ra
7,584
800
347
2,065
9,317
2,758
329
2,336
6,917
53,683
1,492
W
Nemesis
Infycals
Nemesis
9,172
4,379
0
5,494
11,803
4,420
0
3,859
7,750
0
62,884
L
7,335
1,982
0
4,983
10,463
3,186
0
1,259
9,028
0
58,786
W
Bacchus
Maldow-GX
Bacchus
3,476
518
116
3,219
11,000
8,654
125
5,765
4,733
12,441
0
L
Cthulhu
11,612
1,277
99
1,000
9,964
9,314
0
580
9,029
52,052
3,184
W
Apollo
tkdluke
Apollo
4,809
2,330
0
5,724
12,051
3,375
771
4,689
6,982
0
68,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,180
Gold Earned
39,761
360
Minions Killed
408
0
Camps Cleared
0
1,475,902
Distance Traveled
1,266,575
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
4,840
323
3
0
0
55,230
1
W
Morgan Le Fay
8,873
592
106
7
0
287,496
0
L
Thoth
8,356
557
90
6
0
287,405
0
W
Achilles
6,539
436
43
3
0
254,030
1
L
Ra
8,477
565
106
7
0
280,233
1
W
Nemesis
8,618
575
89
6
0
366,580
0
L
Loki
8,301
553
91
6
0
356,823
3
W
Bacchus
7,681
512
14
1
0
301,678
4
L
Cthulhu
9,787
652
118
8
0
286,884
2
W
Apollo
8,469
565
108
7
0
266,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role