Player Matchup

Arachne
Arachne
BeefBrothJr
Arachne
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,545 Elo+
Party 1
Hachiman
Hachiman
SlipxAqua
Hachiman
Level 198
God Stats
5W - 6L
1,580 SR
Queue Stats
295W - 275L
1,536 Elo+
Party 1
Sol
Sol
TH3PUPPYCHAN
Sol
Level 173
God Stats
2W - 1L
1,607 SR
Queue Stats
194W - 169L
1,543 Elo+
Party 2
Yu Huang
Yu Huang
The_Killa_Keil
Yu Huang
Level 156
God Stats
0W - 2L
1,314 SR
Queue Stats
33W - 30L
1,469 Elo+
Solo
Mercury
Mercury
lordejact
Mercury
Level 128
God Stats
0W - 1L
1,375 SR
Queue Stats
71W - 82L
1,499 Elo+
Party 2
Team Averages
Level 132
1,475 SR
1,518 Elo+

VS

Team Averages
Level 118
1,418 SR
1,488 Elo+
Ganesha
Ganesha
Drakath1
Ganesha
Level 100
God Stats
5W - 3L
1,244 SR
Queue Stats
98W - 101L
1,528 Elo+
Solo
Nu Wa
Nu Wa
IsmailMozip
Nu Wa
Level 144
God Stats
19W - 8L
1,620 SR
Queue Stats
502W - 480L
1,544 Elo+
Solo
Nut
Nut
SkínWalker
Nut
Level 159
God Stats
4W - 7L
1,318 SR
Queue Stats
145W - 165L
1,500 Elo+
Solo
Tiamat
Tiamat
cyberkintaro
Tiamat
Level 60
God Stats
8W - 6L
1,648 SR
Queue Stats
124W - 140L
1,447 Elo+
Solo
Thanatos
Thanatos
iPutInWork1592
Thanatos
Level 126
God Stats
2W - 3L
1,258 SR
Queue Stats
15W - 19L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BeefBrothJr
Arachne
11
5 / 5 / 1
6,690
669
4,312
9,428
3,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Hachiman
SlipxAqua
Hachiman
9
0 / 5 / 1
5,115
512
4,909
8,302
1,735
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
2 / 4 / 2
5,155
516
6,331
7,804
1,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Yu Huang
9
0 / 4 / 4
5,195
520
2,063
7,430
1,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
lordejact
Mercury
9
1 / 5 / 0
5,662
566
2,922
10,520
3,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Drakath1
Ganesha
9
0 / 1 / 8
6,288
629
3,313
8,842
5,922
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
4 / 5 / 3
6,866
687
6,934
5,405
1,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
9 / 0 / 2
7,923
792
7,946
4,504
1,662
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
10
1 / 1 / 7
6,432
643
5,636
5,560
2,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
13
9 / 1 / 4
7,676
768
8,730
9,704
4,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
47
8
Kills
23
23
Deaths
8
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Arachne
BeefBrothJr
Arachne
5
5
1
1.1
W
Ganesha
Drakath1
Ganesha
0
1
8
4
W
4
5
3
1.1
W
9
0
2
10
L
Hachiman
SlipxAqua
Hachiman
0
5
1
0.1
L
2
4
2
0.75
L
Yu Huang
0
4
4
0.5
W
Tiamat
1
1
7
4.5
W
Thanatos
9
1
4
11
L
Mercury
lordejact
Mercury
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,537
Damage
32,559
43,484
Taken
34,015
11,342
Mitigated
16,216
11,119
Healing
16,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
BeefBrothJr
Arachne
4,312
3,219
0
3,049
9,428
3,210
0
4,796
4,238
747
28,303
W
Ganesha
Drakath1
Ganesha
3,313
191
0
2,449
8,842
5,922
0
3,265
5,538
14,556
0
W
6,934
2,031
0
413
5,405
1,441
547
479
4,688
32,715
1,190
W
7,946
5,490
0
2,962
4,504
1,662
1,347
659
3,845
0
55,706
L
Hachiman
SlipxAqua
Hachiman
4,909
2,847
0
1,729
8,302
1,735
0
1,129
7,081
0
28,358
L
6,331
2,001
0
2,913
7,804
1,569
0
2,818
4,717
23,837
5,869
L
Yu Huang
2,063
411
0
2,278
7,430
1,816
0
3,516
3,378
22,082
0
W
Tiamat
5,636
430
0
2,444
5,560
2,841
0
2,609
2,927
31,401
742
W
Thanatos
8,730
3,257
0
8,645
9,704
4,350
0
1,441
8,201
0
51,791
L
Mercury
lordejact
Mercury
2,922
1,691
0
1,150
10,520
3,012
0
1,901
8,359
0
26,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,817
Gold Earned
35,185
248
Minions Killed
321
0
Camps Cleared
0
1,088,281
Distance Traveled
1,053,673
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,690
669
52
5
0
220,348
0
W
Ganesha
6,288
629
1
0
0
209,309
4
W
Nu Wa
6,866
687
61
6
0
175,601
0
W
Nut
7,923
792
102
10
0
205,666
0
L
Hachiman
5,115
512
55
6
0
198,817
0
L
Sol
5,155
516
49
5
0
208,307
0
L
Yu Huang
5,195
520
39
4
0
212,031
4
W
Tiamat
6,432
643
68
7
0
214,480
0
W
Thanatos
7,676
768
89
9
0
248,617
2
L
Mercury
5,662
566
53
5
0
248,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role