Player Matchup

Ymir
Ymir
 
Ymir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
HuskyLover99
Xbalanque
Level 159
God Stats
3W - 3L
1,671 SR
Queue Stats
331W - 234L
1,558 Elo+
Party 1
Cthulhu
Cthulhu
MrKoalaFreak
Cthulhu
Level 156
God Stats
7W - 3L
1,838 SR
Queue Stats
510W - 319L
1,584 Elo+
Party 1
Jing Wei
Jing Wei
Wrst1nth3lby
Jing Wei
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 26L
1,635 Elo+
Party 1
Yemoja
Yemoja
raylser6
Yemoja
Level 33
God Stats
1W - 1L
1,747 SR
Queue Stats
124W - 77L
1,647 Elo+
Party 1
Team Averages
Level 115
1,651 SR
1,585 Elo+

VS

Team Averages
Level 119
1,551 SR
1,526 Elo+
Hel
Hel
 
Hel
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
Hopelesswar
Charon
Level 128
God Stats
6W - 2L
1,681 SR
Queue Stats
357W - 370L
1,555 Elo+
Solo
Anubis
Anubis
OGMeatStick
Anubis
Level 117
God Stats
8W - 11L
1,526 SR
Queue Stats
419W - 415L
1,532 Elo+
Solo
Thor
Thor
Spliq
Thor
Level 158
God Stats
13W - 9L
1,548 SR
Queue Stats
788W - 793L
1,638 Elo+
Solo
Agni
Agni
XUSETIMS
Agni
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 39L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
1 / 3 / 5
6,933
693
5,227
8,885
5,282
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
HuskyLover99
Xbalanque
12
2 / 6 / 5
7,658
766
8,540
9,529
3,780
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
MrKoalaFreak
Cthulhu
15
2 / 1 / 5
8,275
828
14,686
12,493
11,853
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
Wrst1nth3lby
Jing Wei
15
2 / 2 / 5
7,475
748
4,235
5,879
2,538
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Yemoja
raylser6
Yemoja
13
2 / 3 / 5
7,752
775
5,441
8,497
6,566
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
16
3 / 1 / 8
8,599
860
2,328
8,275
3,545
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charon
15
0 / 1 / 11
8,587
859
10,694
11,958
11,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Anubis
15
3 / 1 / 5
8,444
844
8,142
6,953
3,469
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
Spliq
Thor
14
8 / 4 / 4
8,802
880
13,386
9,881
4,055
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Agni
12
1 / 2 / 4
7,770
777
5,473
5,848
2,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
47
9
Kills
15
15
Deaths
9
25
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
3
5
1.17
W
Hel
 
Hel
3
1
8
7
W
Charon
0
1
11
5.5
L
Xbalanque
HuskyLover99
Xbalanque
2
6
5
0.75
L
Cthulhu
MrKoalaFreak
Cthulhu
2
1
5
4.5
W
Anubis
3
1
5
5.5
W
Thor
Spliq
Thor
8
4
4
2.5
L
Jing Wei
Wrst1nth3lby
Jing Wei
2
2
5
2.25
W
Agni
1
2
4
1.5
L
Yemoja
raylser6
Yemoja
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,129
Damage
40,023
45,283
Taken
42,915
30,019
Mitigated
24,686
15,494
Healing
21,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
5,227
1,011
0
268
8,885
5,282
0
5,898
2,987
6,164
0
W
Hel
 
Hel
2,328
0
12,155
6,278
8,275
3,545
178
4,543
3,732
19,592
1,731
W
Charon
10,694
665
420
1,921
11,958
11,292
252
7,053
4,905
16,718
0
L
Xbalanque
HuskyLover99
Xbalanque
8,540
4,347
0
971
9,529
3,780
0
3,579
5,950
0
22,674
L
Cthulhu
MrKoalaFreak
Cthulhu
14,686
244
4,258
3,681
12,493
11,853
0
7,028
5,465
32,916
187
W
Anubis
8,142
191
0
86
6,953
3,469
327
4,689
2,264
23,813
0
W
Thor
Spliq
Thor
13,386
1,685
58
430
9,881
4,055
0
4,556
5,325
0
16,970
L
Jing Wei
Wrst1nth3lby
Jing Wei
4,235
3,581
0
173
5,879
2,538
0
3,754
2,125
0
16,048
W
Agni
5,473
229
0
66
5,848
2,325
0
4,440
1,408
11,763
774
L
Yemoja
raylser6
Yemoja
5,441
595
4,749
1,394
8,497
6,566
0
5,486
3,011
7,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,093
Gold Earned
42,202
94
Minions Killed
123
0
Camps Cleared
0
825,736
Distance Traveled
814,338
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,933
693
4
0
0
171,450
0
W
Hel
8,599
860
43
4
0
180,445
0
W
Charon
8,587
859
9
1
0
177,703
0
L
Xbalanque
7,658
766
34
3
0
140,974
0
L
Cthulhu
8,275
828
23
2
0
186,797
0
W
Anubis
8,444
844
42
4
0
166,380
0
W
Thor
8,802
880
13
1
0
148,131
0
L
Jing Wei
7,475
748
24
2
0
172,900
0
W
Agni
7,770
777
16
2
0
141,679
0
L
Yemoja
7,752
775
9
1
0
153,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role