Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
BallonBleu
Cupid
Level 129
God Stats
2W - 0L
1,831 SR
Queue Stats
104W - 26L
1,827 Elo+
Party 2
Ratatoskr
Ratatoskr
DonCarlosss
Ratatoskr
Level 157
God Stats
2W - 2L
1,551 SR
Queue Stats
212W - 218L
1,483 Elo+
Solo
Hera
Hera
SkyClimbers
Hera
Level 167
God Stats
2W - 0L
1,555 SR
Queue Stats
230W - 61L
1,892 Elo+
Party 2
Susano
Susano
lenigo1995
Susano
Level 200
God Stats
3W - 0L
1,828 SR
Queue Stats
470W - 132L
1,857 Elo+
Party 2
Team Averages
Level 167
1,653 SR
1,712 Elo+

VS

Team Averages
Level 166
1,645 SR
1,526 Elo+
King Arthur
King Arthur
 
King Arthur
Level 261
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Eitanst
Hachiman
Level 126
God Stats
5W - 2L
1,713 SR
Queue Stats
168W - 156L
1,512 Elo+
Party 1
Tsukuyomi
Tsukuyomi
KinoAishi
Tsukuyomi
Level 123
God Stats
5W - 7L
1,513 SR
Queue Stats
177W - 169L
1,515 Elo+
Party 1
Eset
Eset
PyroDovaking
Eset
Level 149
God Stats
6W - 7L
1,524 SR
Queue Stats
1,023W - 1,015L
1,574 Elo+
Solo
Skadi
Skadi
eqestorog
Skadi
Level 173
God Stats
6W - 2L
1,974 SR
Queue Stats
365W - 359L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
11
1 / 2 / 8
7,087
1,012
2,475
11,185
8,007
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cupid
13
4 / 1 / 7
7,750
1,107
4,353
4,367
1,590
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ratatoskr
DonCarlosss
Ratatoskr
13
4 / 1 / 4
7,595
1,085
4,415
5,652
3,194
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
4 / 1 / 7
7,992
1,142
6,886
6,224
2,053
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
lenigo1995
Susano
12
1 / 3 / 7
7,029
1,004
6,870
6,321
1,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
1
0 / 0 / 0
1,762
252
0
0
0
Hachiman
Eitanst
Hachiman
11
3 / 3 / 4
6,427
918
4,937
5,265
1,724
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Tsukuyomi
KinoAishi
Tsukuyomi
11
0 / 4 / 5
5,989
856
3,787
7,601
4,053
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
4 / 3 / 3
7,252
1,036
4,936
6,710
3,581
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
eqestorog
Skadi
12
1 / 4 / 3
6,249
893
5,372
7,116
2,348
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
23
14
Kills
8
8
Deaths
14
33
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
1
2
8
2.5
L
King Arthur
 
King Arthur
0
0
0
0
W
Cupid
4
1
7
7.5
W
Ratatoskr
DonCarlosss
Ratatoskr
4
1
4
6
L
Hachiman
Eitanst
Hachiman
3
3
4
1.67
L
Tsukuyomi
KinoAishi
Tsukuyomi
0
4
5
0.63
L
4
3
3
1.83
W
4
1
7
7.5
L
Skadi
eqestorog
Skadi
1
4
3
0.63
W
Susano
lenigo1995
Susano
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,999
Damage
19,032
33,749
Taken
26,692
16,705
Mitigated
11,706
13,774
Healing
3,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
2,475
185
1,483
2,692
11,185
8,007
175
926
10,259
6,975
0
L
King Arthur
 
King Arthur
0
0
0
0
0
0
0
0
0
0
0
W
Cupid
4,353
2,109
4,906
1,724
4,367
1,590
1,457
895
3,472
0
9,648
W
Ratatoskr
DonCarlosss
Ratatoskr
4,415
489
267
1,536
5,652
3,194
789
1,231
4,421
0
7,006
L
Hachiman
Eitanst
Hachiman
4,937
2,998
43
552
5,265
1,724
0
1,814
3,451
0
8,355
L
Tsukuyomi
KinoAishi
Tsukuyomi
3,787
459
285
417
7,601
4,053
0
3,150
4,451
0
12,182
L
4,936
954
586
1,278
6,710
3,581
0
1,966
4,744
10,553
0
W
6,886
964
0
250
6,224
2,053
533
1,032
5,192
21,458
1,098
L
Skadi
eqestorog
Skadi
5,372
628
0
226
7,116
2,348
0
2,351
4,765
730
17,096
W
Susano
lenigo1995
Susano
6,870
949
460
456
6,321
1,861
350
1,582
4,739
0
14,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,453
Gold Earned
27,679
80
Minions Killed
54
0
Camps Cleared
0
681,291
Distance Traveled
485,532
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
7,087
1,012
4
1
0
138,749
0
L
King Arthur
1,762
252
0
0
0
0
0
W
Cupid
7,750
1,107
19
3
0
120,291
0
W
Ratatoskr
7,595
1,085
10
1
0
124,408
0
L
Hachiman
6,427
918
8
1
0
98,276
0
L
Tsukuyomi
5,989
856
17
2
0
127,311
0
L
Eset
7,252
1,036
11
2
0
125,951
0
W
Hera
7,992
1,142
37
5
0
146,304
0
L
Skadi
6,249
893
18
3
0
133,994
0
W
Susano
7,029
1,004
10
1
0
151,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role