Player Matchup

Geb
Geb
Platinum IV
ColdSniperOps
Geb
Platinum IV
Level 148
God Stats
3W - 3L
1,482 SR
Queue Stats
108W - 113L
1,852 MMR
Solo
Artemis
Artemis
Diamond V
LiL josh7391
Artemis
Diamond V
Level 123
God Stats
7W - 1L
1,613 SR
Queue Stats
62W - 58L
1,966 MMR
Party 1
Ah Puch
Ah Puch
Platinum IV
NazteeZ28
Ah Puch
Platinum IV
Level 158
God Stats
110W - 119L
1,580 SR
Queue Stats
188W - 203L
1,713 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 143
1,558 SR
1,844 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 108
1,612 SR
1,765 MMR
Chaac
Chaac
Platinum II
 
Chaac
Platinum II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Platinum V
ThePunisher4668
Xbalanque
Platinum V
Level 52
God Stats
10W - 6L
1,716 SR
Queue Stats
48W - 46L
1,749 MMR
Solo
Fafnir
Fafnir
Diamond IV
cenix24
Fafnir
Diamond IV
Level 142
God Stats
5W - 4L
1,621 SR
Queue Stats
199W - 187L
2,045 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 6
8,118
812
4,497
9,306
7,913
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Artemis
LiL josh7391
Artemis
15
5 / 2 / 2
9,245
925
10,249
9,199
3,289
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ah Puch
NazteeZ28
Ah Puch
15
2 / 2 / 4
9,118
912
7,799
9,868
3,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
CharybdisKuzenboCerberusCthulhuXing Tian

VS

Bans
SerqetDiscordiaPersephoneHeraKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
0 / 3 / 1
7,377
738
7,888
11,362
6,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Xbalanque
ThePunisher4668
Xbalanque
16
5 / 3 / 1
9,715
972
10,913
10,821
4,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Fafnir
cenix24
Fafnir
11
1 / 1 / 3
7,732
773
1,474
4,704
4,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
11
7
Kills
6
6
Deaths
7
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
3
1
0.17
W
0
2
6
1.5
W
Artemis
LiL josh7391
Artemis
5
2
2
3
W
Ah Puch
NazteeZ28
Ah Puch
2
2
4
2
L
Xbalanque
ThePunisher4668
Xbalanque
5
3
1
1.83
L
Fafnir
cenix24
Fafnir
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,545
Damage
20,275
28,373
Taken
26,887
14,703
Mitigated
14,934
7,513
Healing
5,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
7,888
815
0
3,098
11,362
6,455
0
4,632
6,672
0
29,336
W
4,497
280
0
1,066
9,306
7,913
203
361
8,872
12,453
1,323
W
Artemis
LiL josh7391
Artemis
10,249
4,313
0
3,214
9,199
3,289
2,328
731
8,306
0
33,299
W
Ah Puch
NazteeZ28
Ah Puch
7,799
269
0
3,233
9,868
3,501
1,119
143
9,696
37,952
0
L
Xbalanque
ThePunisher4668
Xbalanque
10,913
1,145
0
2,026
10,821
4,083
0
4,981
5,816
0
36,455
L
Fafnir
cenix24
Fafnir
1,474
263
0
853
4,704
4,396
0
2,043
2,652
5,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,481
Gold Earned
24,824
143
Minions Killed
117
0
Camps Cleared
0
595,914
Distance Traveled
490,660
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,377
738
37
4
0
191,673
0
W
Geb
8,118
812
25
3
0
211,981
0
W
Artemis
9,245
925
52
5
0
178,911
0
W
Ah Puch
9,118
912
66
7
0
205,022
0
L
Xbalanque
9,715
972
69
7
0
193,028
0
L
Fafnir
7,732
773
11
1
0
105,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role