Player Matchup

Anhur
Anhur
Platinum I
Canillinnane
Anhur
Platinum I
Level 38
God Stats
1W - 3L
1,584 SR
Queue Stats
33W - 19L
1,971 MMR
Party 2
Cerberus
Cerberus
Platinum I
DANICHEDI
Cerberus
Platinum I
Level 157
God Stats
0W - 1L
1,885 SR
Queue Stats
230W - 199L
1,774 MMR
Party 2
Scylla
Scylla
Platinum V
libarditocm
Scylla
Platinum V
Level 62
God Stats
3W - 3L
1,549 SR
Queue Stats
155W - 132L
1,365 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 86
1,673 SR
1,704 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 106
1,497 SR
1,495 MMR
Hou Yi
Hou Yi
Platinum V
LittleBigJohn19
Hou Yi
Platinum V
Level 142
God Stats
1W - 7L
1,535 SR
Queue Stats
61W - 83L
1,806 MMR
Solo
Tyr
Tyr
Silver V
sebaxtian202
Tyr
Silver V
Level 68
God Stats
4W - 3L
1,700 SR
Queue Stats
13W - 23L
1,339 MMR
Party 1
Kukulkan
Kukulkan
Silver V
toro-mortal773
Kukulkan
Silver V
Level 108
God Stats
2W - 1L
1,257 SR
Queue Stats
12W - 26L
1,339 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 0
10,430
869
12,791
13,872
6,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
DANICHEDI
Cerberus
13
0 / 5 / 2
8,145
679
4,595
14,244
13,163
Mystical Earring

Mystical Earring

+15
Mp 5

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
14
0 / 4 / 4
8,760
730
2,416
7,062
2,384
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
KuzenboAchillesSerqetNe ZhaCthulhu

VS

Bans
Xing TianGebVulcanKumbhakarnaAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 0 / 6
10,875
906
11,941
10,619
3,172
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
4 / 3 / 8
10,365
864
6,243
13,419
8,938
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Kukulkan
17
5 / 2 / 6
10,844
904
12,382
6,477
2,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
5
Kills
13
13
Deaths
5
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
5
4
0
1.25
L
Cerberus
DANICHEDI
Cerberus
0
5
2
0.2
W
4
0
6
7
L
Scylla
0
4
4
0.5
W
4
3
8
2.67
W
Kukulkan
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,802
Damage
30,566
35,178
Taken
30,515
22,268
Mitigated
14,135
7,884
Healing
6,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,791
6,915
0
4,304
13,872
6,721
0
5,783
7,997
0
43,139
L
Cerberus
DANICHEDI
Cerberus
4,595
0
0
3,040
14,244
13,163
0
4,449
9,749
15,115
0
W
11,941
4,654
0
3,095
10,619
3,172
676
2,705
7,260
0
50,349
L
Scylla
2,416
0
0
540
7,062
2,384
0
1,790
5,249
18,120
0
W
6,243
219
0
3,045
13,419
8,938
0
2,430
10,435
0
21,364
W
Kukulkan
12,382
505
0
742
6,477
2,025
921
1,372
4,726
44,821
731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,335
Gold Earned
32,084
135
Minions Killed
167
0
Camps Cleared
0
545,427
Distance Traveled
715,571
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,430
869
67
6
0
192,270
0
L
Cerberus
8,145
679
33
3
0
204,305
4
W
Hou Yi
10,875
906
65
5
0
235,178
0
L
Scylla
8,760
730
35
3
0
148,852
0
W
Tyr
10,365
864
31
3
0
251,484
0
W
Kukulkan
10,844
904
71
6
0
228,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role