Player Matchup

Camazotz
Camazotz
 
Camazotz
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
BombVoyagé
Hera
Level 162
God Stats
17W - 9L
1,581 SR
Queue Stats
122W - 81L
1,617 Elo+
Party 2
Hou Yi
Hou Yi
ChadBroskii
Hou Yi
Level 184
God Stats
8W - 7L
1,621 SR
Queue Stats
228W - 188L
1,562 Elo+
Solo
Baron Samedi
Baron Samedi
Glissoni03
Baron Samedi
Level 40
God Stats
5W - 2L
1,783 SR
Queue Stats
22W - 41L
1,541 Elo+
Solo
Bakasura
Bakasura
QQKorny
Bakasura
Level 172
God Stats
3W - 3L
1,407 SR
Queue Stats
308W - 295L
1,488 Elo+
Solo
Team Averages
Level 151
1,578 SR
1,542 Elo+

VS

Team Averages
Level 145
1,639 SR
1,603 Elo+
Skadi
Skadi
DidntSeeDatComin
Skadi
Level 196
God Stats
16W - 6L
1,824 SR
Queue Stats
270W - 261L
1,611 Elo+
Solo
Yemoja
Yemoja
EESON57
Yemoja
Level 157
God Stats
47W - 61L
1,453 SR
Queue Stats
381W - 407L
1,512 Elo+
Solo
Merlin
Merlin
TemplarTyrant
Merlin
Level 128
God Stats
1W - 10L
1,387 SR
Queue Stats
346W - 295L
1,606 Elo+
Party 1
Odin
Odin
U1338010871
Odin
Level 179
God Stats
4W - 2L
1,709 SR
Queue Stats
222W - 215L
1,539 Elo+
Solo
Rama
Rama
pаradise
Rama
Level 64
God Stats
0W - 1L
1,824 SR
Queue Stats
8W - 3L
1,749 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
14
6 / 1 / 4
8,234
633
8,041
15,132
5,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
5 / 0 / 3
8,832
679
5,435
3,355
1,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hou Yi
15
6 / 2 / 6
8,646
665
12,452
9,436
2,901
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
Glissoni03
Baron Samedi
13
1 / 2 / 8
6,974
536
5,391
6,295
3,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bakasura
QQKorny
Bakasura
15
6 / 0 / 0
9,311
716
10,737
10,970
5,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 1
6,353
489
4,963
8,599
2,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Yemoja
EESON57
Yemoja
9
1 / 3 / 4
6,553
504
3,929
10,142
7,599
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
0 / 4 / 0
6,429
495
3,001
7,076
2,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 6 / 0
5,830
448
5,415
13,545
7,643
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Rama
11
3 / 7 / 1
6,790
522
9,040
15,959
5,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
24
Kills
5
5
Deaths
24
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
6
1
4
8
W
5
0
3
6.5
W
Hou Yi
6
2
6
4.5
L
1
4
1
0.38
L
Yemoja
EESON57
Yemoja
1
3
4
1
W
Baron Samedi
Glissoni03
Baron Samedi
1
2
8
2.5
W
Bakasura
QQKorny
Bakasura
6
0
0
6
L
0
4
0
0
L
0
6
0
0
L
Rama
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,056
Damage
26,348
45,188
Taken
55,321
18,647
Mitigated
24,809
22,301
Healing
15,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
8,041
2,127
0
7,322
15,132
5,586
1,080
2,005
13,127
0
63,995
W
5,435
1,136
0
1,030
3,355
1,030
1,629
1,195
2,160
59,891
809
W
Hou Yi
12,452
7,186
0
5,112
9,436
2,901
148
1,834
7,602
0
64,547
L
4,963
1,464
0
1,833
8,599
2,305
0
1,554
6,925
0
51,208
L
Yemoja
EESON57
Yemoja
3,929
743
2,802
2,460
10,142
7,599
0
2,019
7,761
16,752
2,374
W
Baron Samedi
Glissoni03
Baron Samedi
5,391
620
398
1,875
6,295
3,289
210
1,377
4,918
20,860
978
W
Bakasura
QQKorny
Bakasura
10,737
6,325
0
6,564
10,970
5,841
28
90
10,880
0
44,234
L
3,001
168
0
704
7,076
2,209
0
2,961
4,115
52,337
0
L
5,415
832
0
2,949
13,545
7,643
0
0
10,441
0
39,469
L
Rama
9,040
7,062
0
4,780
15,959
5,053
0
3,251
12,131
0
57,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,997
Gold Earned
31,955
478
Minions Killed
396
0
Camps Cleared
0
1,399,219
Distance Traveled
1,221,971
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
8,234
633
90
7
0
319,138
1
W
Hera
8,832
679
123
9
0
274,174
0
W
Hou Yi
8,646
665
105
8
0
252,862
3
L
Skadi
6,353
489
87
7
0
279,328
5
L
Yemoja
6,553
504
31
2
0
243,844
4
W
Baron Samedi
6,974
536
38
3
0
252,511
0
W
Bakasura
9,311
716
122
9
0
300,534
0
L
Merlin
6,429
495
111
9
0
244,187
0
L
Odin
5,830
448
79
6
0
237,208
2
L
Rama
6,790
522
88
7
0
217,404
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role