Player Matchup

Artio
Artio
 
Artio
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Dumbest2089
Ne Zha
Level 156
God Stats
44W - 42L
1,497 SR
Queue Stats
348W - 345L
1,507 Elo+
Party 3
Martichoras
Martichoras
Kawlinn
Martichoras
Level 176
God Stats
9W - 9L
1,475 SR
Queue Stats
486W - 465L
1,468 Elo+
Solo
Nox
Nox
SoggyToastXDxxx
Nox
Level 148
God Stats
2W - 1L
1,524 SR
Queue Stats
155W - 146L
1,545 Elo+
Party 3
Horus
Horus
burkeowicz
Horus
Level 145
God Stats
5W - 6L
1,391 SR
Queue Stats
374W - 381L
1,465 Elo+
Solo
Team Averages
Level 154
1,477 SR
1,497 Elo+

VS

Team Averages
Level 145
1,569 SR
1,465 Elo+
Sol
Sol
 
Sol
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
Darevenchy
Artemis
Level 154
God Stats
10W - 5L
1,720 SR
Queue Stats
272W - 276L
1,504 Elo+
Party 1
Vamana
Vamana
LadenBinPlottin
Vamana
Level 121
God Stats
5W - 2L
1,778 SR
Queue Stats
101W - 74L
1,555 Elo+
Party 2
Vulcan
Vulcan
MissKameltoe
Vulcan
Level 161
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 99L
1,535 Elo+
Party 1
Chaac
Chaac
PelonInc
Chaac
Level 152
God Stats
0W - 1L
1,346 SR
Queue Stats
23W - 32L
1,233 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
10
0 / 0 / 0
5,511
551
3,104
7,403
3,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ne Zha
13
9 / 0 / 2
7,465
747
7,565
6,808
2,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Martichoras
Kawlinn
Martichoras
10
0 / 0 / 0
5,369
537
2,878
3,880
1,190
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

13
2 / 1 / 4
6,944
694
2,803
3,409
1,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
11
0 / 0 / 3
5,660
566
4,524
6,512
3,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
1 / 4 / 0
5,976
598
2,778
8,324
2,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
Darevenchy
Artemis
8
0 / 0 / 0
4,698
470
2,926
3,354
924
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 3 / 0
5,737
574
4,183
9,586
7,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vulcan
8
0 / 0 / 0
5,161
516
3,320
4,511
2,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chaac
PelonInc
Chaac
8
0 / 4 / 1
4,654
465
2,335
5,950
2,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
11
Kills
1
1
Deaths
11
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
0
0
0
0
L
Sol
 
Sol
1
4
0
0.25
L
Artemis
Darevenchy
Artemis
0
0
0
0
W
Ne Zha
9
0
2
10
W
Martichoras
Kawlinn
Martichoras
0
0
0
0
L
0
3
0
0
L
Vulcan
0
0
0
0
L
Chaac
PelonInc
Chaac
0
4
1
0.13
W
2
1
4
4
W
Horus
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,874
Damage
15,542
28,012
Taken
31,725
12,069
Mitigated
15,322
10,887
Healing
8,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
3,104
114
0
4,485
7,403
3,430
0
1,312
6,091
17,662
1,636
L
Sol
 
Sol
2,778
898
0
2,793
8,324
2,066
0
2,331
5,993
38,637
5,413
L
Artemis
Darevenchy
Artemis
2,926
1,381
0
1,017
3,354
924
0
1,080
2,274
0
26,137
W
Ne Zha
7,565
3,232
0
883
6,808
2,590
0
453
6,250
0
54,051
W
Martichoras
Kawlinn
Martichoras
2,878
336
0
2,066
3,880
1,190
0
1,912
1,968
0
48,782
L
4,183
1,346
0
1,604
9,586
7,700
0
397
8,619
0
36,936
L
Vulcan
3,320
311
0
2,041
4,511
2,356
0
1,627
2,884
18,454
347
L
Chaac
PelonInc
Chaac
2,335
1,071
0
1,291
5,950
2,276
0
285
5,665
0
20,875
W
2,803
148
0
1,158
3,409
1,084
0
2,192
1,217
51,178
0
W
Horus
4,524
1,785
40
2,255
6,512
3,775
0
0
6,025
0
33,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,949
Gold Earned
26,226
346
Minions Killed
278
0
Camps Cleared
0
1,102,178
Distance Traveled
1,038,777
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
5,511
551
39
4
0
224,160
4
L
Sol
5,976
598
95
10
0
205,075
1
L
Artemis
4,698
470
52
5
0
187,291
0
W
Ne Zha
7,465
747
90
9
0
243,710
0
W
Martichoras
5,369
537
80
8
0
200,480
4
L
Vamana
5,737
574
62
6
0
203,011
0
L
Vulcan
5,161
516
31
3
0
198,633
0
L
Chaac
4,654
465
38
4
0
244,767
0
W
Nox
6,944
694
91
9
0
229,355
0
W
Horus
5,660
566
46
5
0
204,473
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role