Player Matchup

Chronos
Chronos
BigSeaman707
Chronos
Level 151
God Stats
22W - 19L
1,590 SR
Queue Stats
189W - 208L
1,534 Elo+
Solo
Surtr
Surtr
Colts_Always_Win
Surtr
Level 83
God Stats
8W - 8L
1,581 SR
Queue Stats
166W - 134L
1,565 Elo+
Party 3
Eset
Eset
XxDodiMasterxX
Eset
Level 155
God Stats
1W - 0L
1,864 SR
Queue Stats
16W - 6L
1,734 Elo+
Solo
Medusa
Medusa
atrain044
Medusa
Level 88
God Stats
54W - 38L
1,633 SR
Queue Stats
96W - 80L
1,523 Elo+
Party 3
Tyr
Tyr
xKCruelty21
Tyr
Level 183
God Stats
11W - 8L
1,466 SR
Queue Stats
126W - 131L
1,454 Elo+
Solo
Team Averages
Level 132
1,627 SR
1,562 Elo+

VS

Team Averages
Level 114
1,525 SR
1,489 Elo+
Mercury
Mercury
 
Mercury
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
Bektro
Poseidon
Level 115
God Stats
6W - 7L
1,500 SR
Queue Stats
16W - 14L
1,500 Elo+
Party 2
Medusa
Medusa
MrBoombasticcc
Medusa
Level 68
God Stats
10W - 14L
1,473 SR
Queue Stats
93W - 93L
1,447 Elo+
Party 1
Ganesha
Ganesha
theblackshark57
Ganesha
Level 159
God Stats
20W - 13L
1,631 SR
Queue Stats
216W - 218L
1,514 Elo+
Solo
Osiris
Osiris
yourebadatsmite
Osiris
Level 117
God Stats
11W - 13L
1,519 SR
Queue Stats
115W - 119L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BigSeaman707
Chronos
10
2 / 1 / 1
6,021
547
1,348
8,080
2,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
4 / 1 / 2
6,156
560
4,986
9,336
6,680
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
4 / 1 / 3
7,495
681
6,393
5,243
1,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
atrain044
Medusa
12
1 / 0 / 4
6,786
617
5,051
4,317
1,313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 1 / 1
6,840
622
5,645
7,467
6,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
1 / 1 / 0
5,849
532
3,569
6,292
2,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
Bektro
Poseidon
9
1 / 4 / 1
5,463
497
2,873
5,333
1,199
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 1 / 0
5,606
510
3,763
6,669
1,820
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 5 / 1
4,803
437
3,511
8,257
1,985
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 2 / 1
6,357
578
4,134
11,093
9,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
13
Kills
4
4
Deaths
13
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
1
0
1
L
Poseidon
Bektro
Poseidon
1
4
1
0.38
W
Chronos
BigSeaman707
Chronos
2
1
1
2.5
W
4
1
2
5
L
1
1
0
1
W
4
1
3
5.5
W
Medusa
atrain044
Medusa
1
0
4
3
L
0
5
1
0.1
W
2
1
1
2.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,423
Damage
17,850
34,443
Taken
37,644
17,905
Mitigated
16,583
11,561
Healing
7,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
3,569
1,309
0
250
6,292
2,273
0
451
5,841
0
37,320
L
Poseidon
Bektro
Poseidon
2,873
627
0
733
5,333
1,199
0
3,688
1,645
29,491
1,086
W
Chronos
BigSeaman707
Chronos
1,348
0
0
4,368
8,080
2,320
17
1,559
6,521
34,306
689
W
4,986
2,109
0
3,544
9,336
6,680
496
1,217
8,119
1,496
28,668
L
3,763
1,525
0
1,014
6,669
1,820
0
162
6,507
0
40,304
W
6,393
433
0
785
5,243
1,540
0
2,367
2,876
63,303
814
W
Medusa
atrain044
Medusa
5,051
1,043
0
939
4,317
1,313
593
0
4,317
0
53,529
L
3,511
96
0
1,482
8,257
1,985
0
2,743
5,514
21,070
544
W
5,645
770
0
1,925
7,467
6,052
41
1,136
6,331
0
44,504
L
4,134
1,011
0
3,603
11,093
9,306
0
1,211
9,882
0
40,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,298
Gold Earned
28,078
398
Minions Killed
301
0
Camps Cleared
0
1,173,448
Distance Traveled
1,154,126
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,849
532
70
6
0
277,593
0
L
Poseidon
5,463
497
57
5
0
219,793
2
W
Chronos
6,021
547
68
6
0
245,184
0
W
Surtr
6,156
560
44
4
0
224,825
0
L
Medusa
5,606
510
84
8
0
214,747
0
W
Eset
7,495
681
117
11
0
245,310
0
W
Medusa
6,786
617
83
8
0
239,014
0
L
Ganesha
4,803
437
15
1
0
228,389
3
W
Tyr
6,840
622
86
8
0
219,115
2
L
Osiris
6,357
578
75
7
0
213,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role