Player Matchup

King Arthur
King Arthur
CaressingRain22
King Arthur
Level 124
God Stats
2W - 0L
1,750 SR
Queue Stats
11W - 9L
1,600 Elo+
Party 2
Xbalanque
Xbalanque
DolanIsGreat
Xbalanque
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 81L
1,565 Elo+
Solo
Thanatos
Thanatos
ReloadSinc
Thanatos
Level 116
God Stats
2W - 2L
1,454 SR
Queue Stats
11W - 10L
1,551 Elo+
Party 2
Jormungandr
Jormungandr
SubzeroEagle00
Jormungandr
Level 124
God Stats
3W - 1L
1,443 SR
Queue Stats
18W - 21L
1,489 Elo+
Party 2
Ymir
Ymir
That Boi Deanoo
Ymir
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,516 Elo+
Party 2
Team Averages
Level 105
1,529 SR
1,544 Elo+

VS

Team Averages
Level 94
1,530 SR
1,541 Elo+
Yemoja
Yemoja
 
Yemoja
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
BigManThew
Lancelot
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 26L
1,455 Elo+
Party 1
Charybdis
Charybdis
Mëwtwo
Charybdis
Level 148
God Stats
1W - 3L
1,379 SR
Queue Stats
270W - 246L
1,553 Elo+
Solo
Cabrakan
Cabrakan
PowerZine
Cabrakan
Level 65
God Stats
1W - 5L
1,570 SR
Queue Stats
18W - 17L
1,474 Elo+
Party 1
Agni
Agni
StraightStick
Agni
Level 69
God Stats
3W - 2L
1,703 SR
Queue Stats
81W - 36L
1,720 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CaressingRain22
King Arthur
15
1 / 0 / 2
9,112
607
9,978
11,200
9,434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Xbalanque
DolanIsGreat
Xbalanque
16
1 / 2 / 5
9,036
602
10,666
10,583
3,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
ReloadSinc
Thanatos
15
9 / 0 / 3
8,977
598
5,062
10,425
3,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
SubzeroEagle00
Jormungandr
14
3 / 2 / 4
8,351
557
4,644
10,558
3,533
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
1 / 0 / 5
7,849
523
4,023
9,528
7,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
13
0 / 3 / 0
7,275
485
4,175
12,720
5,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
BigManThew
Lancelot
11
2 / 3 / 0
6,747
450
6,193
9,744
4,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
Mëwtwo
Charybdis
13
0 / 3 / 2
7,405
494
4,284
9,733
2,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cabrakan
PowerZine
Cabrakan
11
1 / 3 / 2
6,885
459
5,387
13,364
13,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
0 / 3 / 1
7,662
511
10,615
6,840
2,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
15
Kills
3
4
Deaths
15
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
3
0
0
L
Lancelot
BigManThew
Lancelot
2
3
0
0.67
W
King Arthur
CaressingRain22
King Arthur
1
0
2
2
W
Xbalanque
DolanIsGreat
Xbalanque
1
2
5
1.75
L
Charybdis
Mëwtwo
Charybdis
0
3
2
0.33
L
Cabrakan
PowerZine
Cabrakan
1
3
2
0.67
W
Thanatos
ReloadSinc
Thanatos
9
0
3
10.5
L
0
3
1
0.17
W
Jormungandr
SubzeroEagle00
Jormungandr
3
2
4
2.5
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,373
Damage
30,654
52,294
Taken
52,401
27,364
Mitigated
28,949
18,694
Healing
14,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
4,175
1,087
546
1,427
12,720
5,574
0
206
12,514
50,534
960
L
Lancelot
BigManThew
Lancelot
6,193
1,320
0
3,238
9,744
4,221
0
1,043
8,701
0
42,808
W
King Arthur
CaressingRain22
King Arthur
9,978
1,028
0
1,809
11,200
9,434
0
4,000
7,200
0
70,926
W
Xbalanque
DolanIsGreat
Xbalanque
10,666
5,039
0
5,718
10,583
3,648
906
2,322
8,190
0
92,466
L
Charybdis
Mëwtwo
Charybdis
4,284
1,805
0
3,890
9,733
2,885
79
365
9,368
0
61,163
L
Cabrakan
PowerZine
Cabrakan
5,387
731
0
4,227
13,364
13,940
78
3,594
9,770
18,145
2,276
W
Thanatos
ReloadSinc
Thanatos
5,062
1,244
0
7,269
10,425
3,741
0
2,504
7,721
0
61,555
L
10,615
658
0
1,070
6,840
2,329
0
3,448
3,392
70,758
0
W
Jormungandr
SubzeroEagle00
Jormungandr
4,644
672
0
1,750
10,558
3,533
0
6,163
3,904
59,881
1,484
W
4,023
242
0
2,148
9,528
7,008
0
3,649
5,701
27,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,325
Gold Earned
35,974
537
Minions Killed
465
0
Camps Cleared
0
1,566,828
Distance Traveled
1,539,680
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,275
485
106
7
0
261,617
0
L
Lancelot
6,747
450
70
5
0
376,057
0
W
King Arthur
9,112
607
121
8
0
285,929
1
W
Xbalanque
9,036
602
147
10
0
304,701
5
L
Charybdis
7,405
494
109
7
0
280,693
3
L
Cabrakan
6,885
459
29
2
0
303,021
0
W
Thanatos
8,977
598
100
7
0
368,064
0
L
Agni
7,662
511
151
10
0
318,292
0
W
Jormungandr
8,351
557
114
8
0
314,167
0
W
Ymir
7,849
523
55
4
0
293,967
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role