Player Matchup

Charon
Charon
Major_Zilchi
Charon
Level 66
God Stats
4W - 9L
1,245 SR
Queue Stats
127W - 144L
1,352 Elo+
Solo
Izanami
Izanami
SundjerBob00
Izanami
Level 53
God Stats
21W - 30L
1,331 SR
Queue Stats
42W - 84L
1,195 Elo+
Party 2
Baron Samedi
Baron Samedi
aleksandar147jtd
Baron Samedi
Level 28
God Stats
18W - 43L
1,255 SR
Queue Stats
22W - 61L
1,112 Elo+
Party 2
Team Averages
Level 49
1,277 SR
1,220 Elo+

VS

Team Averages
Level 102
1,704 SR
1,596 Elo+
Jormungandr
Jormungandr
Ecocyge
Jormungandr
Level 146
God Stats
3W - 1L
1,719 SR
Queue Stats
118W - 91L
1,598 Elo+
Party 1
Osiris
Osiris
HashalahAbdul
Osiris
Level 18
God Stats
2W - 0L
1,796 SR
Queue Stats
32W - 22L
1,677 Elo+
Party 1
Medusa
Medusa
MagicTurtle42
Medusa
Level 142
God Stats
7W - 6L
1,597 SR
Queue Stats
67W - 73L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
12
0 / 7 / 1
7,139
714
4,675
12,063
4,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Izanami
SundjerBob00
Izanami
13
1 / 9 / 1
7,688
769
5,262
11,580
3,429
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Baron Samedi
aleksandar147jtd
Baron Samedi
13
3 / 6 / 0
8,192
819
4,564
10,940
4,523
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Ecocyge
Jormungandr
15
6 / 3 / 11
9,860
986
10,659
8,821
4,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
5 / 1 / 14
9,966
997
11,254
11,199
10,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
11 / 0 / 8
10,816
1,082
9,634
5,818
2,005
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
55
4
Kills
22
22
Deaths
4
2
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Ecocyge
Jormungandr
6
3
11
3.83
W
5
1
14
12
W
11
0
8
15
L
Charon
0
7
1
0.07
L
Izanami
SundjerBob00
Izanami
1
9
1
0.17
L
Baron Samedi
aleksandar147jtd
Baron Samedi
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,501
Damage
31,547
34,583
Taken
25,838
12,696
Mitigated
16,788
1,607
Healing
5,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Ecocyge
Jormungandr
10,659
1,619
0
1,249
8,821
4,008
1,016
2,793
6,028
24,487
402
W
11,254
2,420
0
3,039
11,199
10,775
739
3,321
7,878
0
33,332
W
9,634
4,195
0
1,279
5,818
2,005
1,561
2,989
2,829
0
44,339
L
Charon
4,675
279
0
1,075
12,063
4,744
0
2,024
9,434
18,340
0
L
Izanami
SundjerBob00
Izanami
5,262
3,424
0
90
11,580
3,429
0
4,184
6,542
0
16,802
L
Baron Samedi
aleksandar147jtd
Baron Samedi
4,564
613
99
343
10,940
4,523
0
2,809
7,158
16,708
506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,019
Gold Earned
30,642
80
Minions Killed
147
0
Camps Cleared
0
444,097
Distance Traveled
596,206
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,860
986
27
3
0
170,508
0
W
Osiris
9,966
997
40
4
0
219,792
0
W
Medusa
10,816
1,082
80
8
0
205,906
0
L
Charon
7,139
714
31
3
0
153,569
2
L
Izanami
7,688
769
30
3
0
125,569
0
L
Baron Samedi
8,192
819
19
2
0
164,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role