Player Matchup

Ra
Ra
GreivinM28
Ra
Level 142
God Stats
6W - 3L
2,033 SR
Queue Stats
472W - 450L
1,564 Elo+
Solo
Osiris
Osiris
JojoPuppet
Osiris
Level 83
God Stats
0W - 3L
1,228 SR
Queue Stats
17W - 30L
1,501 Elo+
Solo
Izanami
Izanami
Robitotabi
Izanami
Level 274
God Stats
697W - 665L
1,582 SR
Queue Stats
1,609W - 1,603L
1,505 Elo+
Solo
Loki
Loki
amictod
Loki
Level 126
God Stats
3W - 3L
1,583 SR
Queue Stats
203W - 186L
1,524 Elo+
Solo
Cabrakan
Cabrakan
uguevara22
Cabrakan
Level 128
God Stats
100W - 77L
1,605 SR
Queue Stats
495W - 442L
1,540 Elo+
Solo
Team Averages
Level 151
1,606 SR
1,527 Elo+

VS

Team Averages
Level 114
1,572 SR
1,503 Elo+
Ymir
Ymir
BlusteryTax01
Ymir
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 34L
1,488 Elo+
Solo
Nu Wa
Nu Wa
Minnesota1717
Nu Wa
Level 84
God Stats
38W - 27L
1,623 SR
Queue Stats
66W - 58L
1,518 Elo+
Solo
Ravana
Ravana
ProneTurtle215
Ravana
Level 105
God Stats
8W - 1L
1,759 SR
Queue Stats
162W - 166L
1,536 Elo+
Solo
Heimdallr
Heimdallr
Timechange
Heimdallr
Level 156
God Stats
6W - 2L
1,637 SR
Queue Stats
25W - 11L
1,543 Elo+
Solo
Danzaburou
Danzaburou
kobezakjordan10
Danzaburou
Level 144
God Stats
10W - 15L
1,343 SR
Queue Stats
319W - 322L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 1
5,526
614
1,230
3,881
1,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
JojoPuppet
Osiris
8
1 / 4 / 0
4,776
531
2,228
6,239
3,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Izanami
Robitotabi
Izanami
9
0 / 2 / 1
5,107
567
3,528
4,160
1,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
amictod
Loki
10
4 / 3 / 0
5,550
617
4,167
8,194
2,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cabrakan
uguevara22
Cabrakan
7
0 / 2 / 4
4,669
519
3,000
8,637
5,699
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 3
5,357
595
790
5,232
2,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 0 / 3
5,448
605
3,670
1,905
476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
5 / 1 / 1
5,716
635
4,677
5,498
1,997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
Timechange
Heimdallr
10
4 / 2 / 1
6,177
686
4,461
6,128
2,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
kobezakjordan10
Danzaburou
10
2 / 2 / 1
5,397
600
5,279
5,719
1,457
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
20
5
Kills
11
11
Deaths
5
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
0
0
3
1.5
L
0
0
1
0.5
L
Osiris
JojoPuppet
Osiris
1
4
0
0.25
W
0
0
3
1.5
W
5
1
1
5.5
L
Izanami
Robitotabi
Izanami
0
2
1
0.25
W
Heimdallr
Timechange
Heimdallr
4
2
1
2.25
L
Loki
amictod
Loki
4
3
0
1.33
W
Danzaburou
kobezakjordan10
Danzaburou
2
2
1
1.25
L
Cabrakan
uguevara22
Cabrakan
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,153
Damage
18,877
31,111
Taken
24,482
13,887
Mitigated
8,810
11,069
Healing
7,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
790
106
0
958
5,232
2,470
162
503
4,729
16,421
1,342
L
1,230
188
240
2,046
3,881
1,176
0
1,006
2,654
49,989
0
L
Osiris
JojoPuppet
Osiris
2,228
868
0
1,096
6,239
3,354
0
162
5,988
0
18,630
W
3,670
935
0
598
1,905
476
0
392
1,513
35,118
0
W
4,677
1,913
0
1,243
5,498
1,997
0
2,063
3,435
0
22,769
L
Izanami
Robitotabi
Izanami
3,528
1,932
189
661
4,160
1,283
0
626
3,426
0
32,890
W
Heimdallr
Timechange
Heimdallr
4,461
1,920
0
2,542
6,128
2,410
0
520
5,354
0
33,403
L
Loki
amictod
Loki
4,167
1,101
0
3,282
8,194
2,375
0
1,105
6,867
0
36,027
W
Danzaburou
kobezakjordan10
Danzaburou
5,279
3,222
0
2,254
5,719
1,457
621
752
4,967
0
35,221
L
Cabrakan
uguevara22
Cabrakan
3,000
581
990
2,565
8,637
5,699
0
771
7,754
9,824
304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,628
Gold Earned
28,095
273
Minions Killed
269
0
Camps Cleared
0
870,421
Distance Traveled
863,266
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,357
595
34
4
0
183,307
0
L
Ra
5,526
614
95
11
0
189,505
0
L
Osiris
4,776
531
28
3
0
157,325
2
W
Nu Wa
5,448
605
73
8
0
166,684
0
W
Ravana
5,716
635
38
4
0
201,299
1
L
Izanami
5,107
567
71
8
0
157,877
0
W
Heimdallr
6,177
686
61
7
0
151,751
0
L
Loki
5,550
617
71
8
0
187,875
0
W
Danzaburou
5,397
600
63
7
0
160,225
0
L
Cabrakan
4,669
519
8
1
0
177,839
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role