Player Matchup

Discordia
Discordia
Fedeballestero
Discordia
Level 124
God Stats
10W - 10L
1,629 SR
Queue Stats
286W - 324L
1,392 Elo+
Solo
Skadi
Skadi
TGRSamuel321
Skadi
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Horus
Horus
deendis
Horus
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,474 Elo+
Solo
Team Averages
Level 72
1,543 SR
1,455 Elo+

VS

Team Averages
Level 94
1,453 SR
1,436 Elo+
Neith
Neith
 
Neith
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Valestrae
Arachne
Level 129
God Stats
40W - 35L
1,535 SR
Queue Stats
139W - 147L
1,401 Elo+
Solo
Kukulkan
Kukulkan
jamiman48
Kukulkan
Level 29
God Stats
12W - 17L
1,326 SR
Queue Stats
26W - 34L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Fedeballestero
Discordia
13
2 / 4 / 1
7,593
759
7,315
7,378
2,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
1 / 4 / 1
7,530
753
3,864
8,774
2,684
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
deendis
Horus
12
0 / 2 / 2
7,055
706
3,395
11,480
9,104
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
4 / 1 / 4
9,139
914
7,561
6,305
2,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
Valestrae
Arachne
13
2 / 2 / 5
8,094
809
6,392
6,905
2,607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
jamiman48
Kukulkan
16
4 / 0 / 4
9,219
922
8,995
4,376
1,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
3
Kills
10
10
Deaths
3
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
1
4
6
L
Discordia
Fedeballestero
Discordia
2
4
1
0.63
L
1
4
1
0.38
W
Arachne
Valestrae
Arachne
2
2
5
2.25
L
Horus
deendis
Horus
0
2
2
0.5
W
Kukulkan
jamiman48
Kukulkan
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,574
Damage
22,948
27,632
Taken
17,586
14,425
Mitigated
5,823
4,571
Healing
4,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,561
1,906
0
2,228
6,305
2,079
1,700
2,106
4,199
0
36,662
L
Discordia
Fedeballestero
Discordia
7,315
278
0
0
7,378
2,637
0
2,068
5,305
16,251
0
L
3,864
1,111
0
1,141
8,774
2,684
0
2,382
6,387
0
25,031
W
Arachne
Valestrae
Arachne
6,392
5,024
0
1,523
6,905
2,607
638
2,071
4,834
0
20,476
L
Horus
deendis
Horus
3,395
1,337
1,035
2,395
11,480
9,104
0
4,558
6,912
0
21,597
W
Kukulkan
jamiman48
Kukulkan
8,995
763
0
1,239
4,376
1,137
294
3,162
1,214
24,572
742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,178
Gold Earned
26,452
108
Minions Killed
123
0
Camps Cleared
0
526,253
Distance Traveled
602,912
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,139
914
62
6
0
191,599
6
L
Discordia
7,593
759
24
2
0
171,493
0
L
Skadi
7,530
753
42
4
0
168,365
0
W
Arachne
8,094
809
25
3
0
204,742
2
L
Horus
7,055
706
42
4
0
186,395
0
W
Kukulkan
9,219
922
36
4
0
206,571
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role