Player Matchup

Neith
Neith
Aceanio
Neith
Level 155
God Stats
7W - 1L
1,860 SR
Queue Stats
268W - 210L
1,609 Elo+
Solo
Bacchus
Bacchus
Jon_Darknight21
Bacchus
Level 88
God Stats
2W - 1L
1,539 SR
Queue Stats
90W - 77L
1,477 Elo+
Solo
Scylla
Scylla
Otsutuski Hima
Scylla
Level 98
God Stats
17W - 16L
1,492 SR
Queue Stats
315W - 334L
1,484 Elo+
Solo
Serqet
Serqet
bannerbruce3
Serqet
Level 96
God Stats
2W - 2L
1,411 SR
Queue Stats
318W - 331L
1,453 Elo+
Solo
Atlas
Atlas
dirtymcbride 77
Atlas
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 65L
1,378 Elo+
Solo
Team Averages
Level 111
1,560 SR
1,480 Elo+

VS

Team Averages
Level 123
1,585 SR
1,473 Elo+
Nu Wa
Nu Wa
EadricX
Nu Wa
Level 29
God Stats
3W - 1L
1,873 SR
Queue Stats
105W - 100L
1,512 Elo+
Solo
Chiron
Chiron
FlourideZombie
Chiron
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 43L
1,488 Elo+
Solo
Xbalanque
Xbalanque
GumGumDab
Xbalanque
Level 163
God Stats
1W - 1L
1,756 SR
Queue Stats
366W - 403L
1,432 Elo+
Solo
Thor
Thor
NaturalHigh8175
Thor
Level 158
God Stats
0W - 2L
1,294 SR
Queue Stats
188W - 204L
1,486 Elo+
Solo
Cerberus
Cerberus
xBopcuss
Cerberus
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 54L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aceanio
Neith
18
13 / 2 / 8
10,662
1,066
24,285
10,766
3,920
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
5 / 2 / 12
9,539
954
5,315
12,015
15,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
3 / 1 / 10
9,303
930
4,328
7,817
3,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Serqet
13
2 / 3 / 5
7,917
792
4,729
7,409
5,506
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mace

Mace

+10
Physical Power

14
2 / 2 / 8
8,224
822
4,864
7,650
3,222
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
EadricX
Nu Wa
12
2 / 5 / 6
7,317
732
10,441
7,418
2,386
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

14
1 / 5 / 4
7,510
751
6,068
9,156
2,879
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Xbalanque
GumGumDab
Xbalanque
14
2 / 5 / 4
7,362
736
7,533
9,612
2,911
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

13
4 / 5 / 4
8,147
815
4,433
9,305
3,800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Cerberus
xBopcuss
Cerberus
12
1 / 5 / 4
6,881
688
4,316
10,830
8,655
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
32
25
Kills
10
10
Deaths
25
43
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Neith
Aceanio
Neith
13
2
8
8.5
L
Nu Wa
EadricX
Nu Wa
2
5
6
1
L
1
5
4
0.6
L
Xbalanque
GumGumDab
Xbalanque
2
5
4
0.8
W
5
2
12
5.5
L
4
5
4
1.2
W
3
1
10
8
W
Serqet
2
3
5
1.5
W
2
2
8
3
L
Cerberus
xBopcuss
Cerberus
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,521
Damage
32,791
45,657
Taken
46,321
31,181
Mitigated
20,631
13,492
Healing
8,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Aceanio
Neith
24,285
8,112
29
3,813
10,766
3,920
4,096
4,107
6,659
0
50,227
L
Nu Wa
EadricX
Nu Wa
10,441
2,214
302
260
7,418
2,386
0
3,713
3,501
17,975
0
L
6,068
1,885
954
1,062
9,156
2,879
0
2,262
6,488
0
17,329
L
Xbalanque
GumGumDab
Xbalanque
7,533
4,322
309
1,370
9,612
2,911
0
2,665
6,356
0
17,268
W
5,315
123
521
2,456
12,015
15,368
454
2,824
9,191
8,813
420
L
4,433
386
526
1,654
9,305
3,800
0
1,904
7,173
0
9,273
W
4,328
149
889
2,572
7,817
3,165
582
2,487
5,330
18,879
212
W
Serqet
4,729
71
1,422
924
7,409
5,506
0
2,621
4,788
0
7,824
W
4,864
1,313
413
453
7,650
3,222
651
2,718
4,932
13,676
876
L
Cerberus
xBopcuss
Cerberus
4,316
193
375
1,911
10,830
8,655
0
3,611
6,963
8,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,645
Gold Earned
37,217
134
Minions Killed
86
0
Camps Cleared
0
935,812
Distance Traveled
676,529
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,662
1,066
52
5
0
194,671
0
L
Nu Wa
7,317
732
9
1
0
128,849
0
L
Chiron
7,510
751
33
3
0
145,691
0
L
Xbalanque
7,362
736
20
2
0
143,250
0
W
Bacchus
9,539
954
11
1
0
198,703
0
L
Thor
8,147
815
11
1
0
114,011
0
W
Scylla
9,303
930
44
4
0
178,236
0
W
Serqet
7,917
792
11
1
0
183,940
0
W
Atlas
8,224
822
16
2
0
180,262
0
L
Cerberus
6,881
688
13
1
0
144,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role