Player Matchup

Heimdallr
Heimdallr
ASlay28
Heimdallr
Level 137
God Stats
55W - 67L
1,486 SR
Queue Stats
878W - 941L
1,395 Elo+
Solo
Sobek
Sobek
BulidMuch
Sobek
Level 130
God Stats
4W - 0L
1,862 SR
Queue Stats
149W - 146L
1,455 Elo+
Solo
Merlin
Merlin
ImpulseThirteen0
Merlin
Level 68
God Stats
2W - 0L
1,328 SR
Queue Stats
36W - 29L
1,429 Elo+
Solo
Team Averages
Level 112
1,558 SR
1,426 Elo+

VS

Team Averages
Level 55
1,650 SR
1,440 Elo+
Bellona
Bellona
 
Bellona
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
DARKazKNIGHT21
Danzaburou
Level 84
God Stats
3W - 3L
1,813 SR
Queue Stats
24W - 32L
1,417 Elo+
Solo
Nu Wa
Nu Wa
job356
Nu Wa
Level 39
God Stats
2W - 1L
1,636 SR
Queue Stats
108W - 112L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ASlay28
Heimdallr
19
6 / 1 / 8
13,176
878
18,536
12,410
5,267
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sobek
BulidMuch
Sobek
17
2 / 3 / 13
11,772
785
9,369
17,621
16,777
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
9 / 1 / 5
14,011
934
14,223
10,342
3,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
0 / 8 / 4
9,633
642
4,861
18,160
10,051
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
DARKazKNIGHT21
Danzaburou
18
4 / 2 / 0
12,285
819
12,038
16,604
5,447
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
job356
Nu Wa
16
1 / 7 / 4
10,596
706
9,620
13,594
3,957
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
17
Kills
5
5
Deaths
17
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
8
4
0.25
W
Heimdallr
ASlay28
Heimdallr
6
1
8
10
W
Sobek
BulidMuch
Sobek
2
3
13
2.83
L
Danzaburou
DARKazKNIGHT21
Danzaburou
4
2
0
2
W
9
1
5
11.5
L
Nu Wa
job356
Nu Wa
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,128
Damage
26,519
40,373
Taken
48,358
25,770
Mitigated
19,455
7,416
Healing
4,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
4,861
135
0
269
18,160
10,051
24
9,172
8,923
0
10,803
W
Heimdallr
ASlay28
Heimdallr
18,536
3,794
0
3,705
12,410
5,267
2,143
2,437
9,973
0
65,377
W
Sobek
BulidMuch
Sobek
9,369
526
85
2,576
17,621
16,777
423
5,506
12,115
28,465
0
L
Danzaburou
DARKazKNIGHT21
Danzaburou
12,038
4,151
320
3,463
16,604
5,447
1,057
8,074
8,482
0
55,757
W
14,223
792
0
1,050
10,342
3,726
858
1,917
8,425
70,813
227
L
Nu Wa
job356
Nu Wa
9,620
2,824
0
250
13,594
3,957
308
6,438
7,108
40,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,959
Gold Earned
32,514
241
Minions Killed
150
0
Camps Cleared
0
799,011
Distance Traveled
920,492
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,633
642
14
1
0
377,831
0
W
Heimdallr
13,176
878
103
7
0
258,896
0
W
Sobek
11,772
785
23
2
0
279,710
1
L
Danzaburou
12,285
819
91
6
0
268,362
0
W
Merlin
14,011
934
115
8
0
260,405
0
L
Nu Wa
10,596
706
45
3
0
274,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role