Player Matchup

Anhur
Anhur
 
Anhur
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
DeViLiSh_RaW
Raijin
Level 156
God Stats
0W - 2L
1,268 SR
Queue Stats
114W - 129L
1,482 Elo+
Party 1
Chernobog
Chernobog
RussianAvalon
Chernobog
Level 89
God Stats
1W - 2L
1,345 SR
Queue Stats
61W - 51L
1,526 Elo+
Solo
Ratatoskr
Ratatoskr
TheRuinedGod
Ratatoskr
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 38L
1,626 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
XTheLastDemonX
Morgan Le Fay
Level 173
God Stats
1W - 3L
1,276 SR
Queue Stats
128W - 151L
1,490 Elo+
Party 1
Team Averages
Level 101
1,378 SR
1,525 Elo+

VS

Team Averages
Level 117
1,596 SR
1,563 Elo+
Hercules
Hercules
TwinBiques
Hercules
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 24L
1,559 Elo+
Solo
Danzaburou
Danzaburou
b4dd4b00m
Danzaburou
Level 142
God Stats
12W - 5L
1,589 SR
Queue Stats
609W - 664L
1,527 Elo+
Solo
Sun Wukong
Sun Wukong
legolas3869
Sun Wukong
Level 139
God Stats
2W - 2L
1,508 SR
Queue Stats
186W - 144L
1,504 Elo+
Solo
Ne Zha
Ne Zha
where69
Ne Zha
Level 133
God Stats
1W - 0L
1,883 SR
Queue Stats
117W - 98L
1,624 Elo+
Solo
Achilles
Achilles
xXShAd0w4YTXx
Achilles
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 16L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
9
0 / 3 / 2
5,985
599
1,585
3,816
986
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Raijin
12
1 / 7 / 4
7,035
704
6,139
8,600
2,938
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
RussianAvalon
Chernobog
14
1 / 3 / 8
8,242
824
5,465
7,261
2,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ratatoskr
TheRuinedGod
Ratatoskr
16
6 / 4 / 5
8,591
859
10,343
15,397
13,853
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
XTheLastDemonX
Morgan Le Fay
16
5 / 4 / 4
8,147
815
14,444
9,237
4,106
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
TwinBiques
Hercules
15
3 / 1 / 10
9,618
962
4,060
12,783
12,009
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Danzaburou
b4dd4b00m
Danzaburou
17
11 / 1 / 6
10,814
1,081
13,134
7,664
3,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
legolas3869
Sun Wukong
13
3 / 5 / 8
8,557
856
8,659
12,851
12,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ne Zha
where69
Ne Zha
16
3 / 3 / 14
9,496
950
11,687
13,768
17,500
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Earring

Mystical Earring

+15
Mp 5

Achilles
xXShAd0w4YTXx
Achilles
13
1 / 4 / 10
8,744
874
2,481
12,123
14,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
69
13
Kills
21
21
Deaths
14
23
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
3
2
0.33
L
Raijin
1
7
4
0.43
L
Chernobog
RussianAvalon
Chernobog
1
3
8
1.67
L
Ratatoskr
TheRuinedGod
Ratatoskr
6
4
5
2.13
W
Hercules
TwinBiques
Hercules
3
1
10
8
L
Morgan Le Fay
XTheLastDemonX
Morgan Le Fay
5
4
4
1.75
W
Danzaburou
b4dd4b00m
Danzaburou
11
1
6
14
W
Sun Wukong
legolas3869
Sun Wukong
3
5
8
1.4
W
Ne Zha
where69
Ne Zha
3
3
14
3.33
W
Achilles
xXShAd0w4YTXx
Achilles
1
4
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,976
Damage
40,021
44,311
Taken
59,189
24,768
Mitigated
60,666
12,680
Healing
22,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
1,585
498
11
415
3,816
986
0
89
3,690
0
4,187
L
Raijin
6,139
660
589
253
8,600
2,938
336
553
7,921
16,124
0
L
Chernobog
RussianAvalon
Chernobog
5,465
3,095
149
933
7,261
2,885
0
144
6,998
0
13,970
L
Ratatoskr
TheRuinedGod
Ratatoskr
10,343
2,552
648
6,975
15,397
13,853
355
600
14,426
0
16,426
W
Hercules
TwinBiques
Hercules
4,060
610
890
6,610
12,783
12,009
584
5,810
6,802
0
13,531
L
Morgan Le Fay
XTheLastDemonX
Morgan Le Fay
14,444
2,503
478
2,229
9,237
4,106
43
661
8,576
27,004
0
W
Danzaburou
b4dd4b00m
Danzaburou
13,134
2,109
1,495
3,865
7,664
3,888
2,138
2,744
4,872
0
32,163
W
Sun Wukong
legolas3869
Sun Wukong
8,659
1,208
770
1,333
12,851
12,366
1,357
3,767
8,846
0
13,777
W
Ne Zha
where69
Ne Zha
11,687
1,297
1,587
3,068
13,768
17,500
1,186
4,781
8,746
2,838
22,855
W
Achilles
xXShAd0w4YTXx
Achilles
2,481
474
654
2,021
12,123
14,903
0
3,481
8,420
0
9,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,000
Gold Earned
47,229
90
Minions Killed
125
0
Camps Cleared
0
737,572
Distance Traveled
998,620
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,985
599
4
0
0
75,364
0
L
Raijin
7,035
704
19
2
0
145,384
0
L
Chernobog
8,242
824
31
3
0
116,995
0
L
Ratatoskr
8,591
859
19
2
0
206,615
0
W
Hercules
9,618
962
18
2
0
198,667
0
L
Morgan Le Fay
8,147
815
17
2
0
193,214
0
W
Danzaburou
10,814
1,081
41
4
0
227,939
0
W
Sun Wukong
8,557
856
21
2
0
191,860
0
W
Ne Zha
9,496
950
28
3
0
198,240
0
W
Achilles
8,744
874
17
2
0
181,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role