Player Matchup

Ymir
Ymir
 
Ymir
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Yu Huang
Yu Huang
 
Yu Huang
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
KingBronx
Arachne
Level 102
God Stats
4W - 4L
1,398 SR
Queue Stats
359W - 367L
1,421 Elo+
Solo
Kukulkan
Kukulkan
Tappi2907
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 3
Team Averages
Level 101
1,480 SR
1,484 Elo+

VS

Team Averages
Level 114
1,464 SR
1,476 Elo+
Ra
Ra
 
Ra
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
LetAptimus
Kali
Level 159
God Stats
2W - 0L
1,711 SR
Queue Stats
189W - 214L
1,520 Elo+
Party 1
Surtr
Surtr
byZEES
Surtr
Level 17
God Stats
1W - 0L
1,280 SR
Queue Stats
4W - 4L
1,388 Elo+
Party 2
Baron Samedi
Baron Samedi
dion77
Baron Samedi
Level 106
God Stats
1W - 0L
1,406 SR
Queue Stats
9W - 8L
1,465 Elo+
Party 2
Artemis
Artemis
poseidonhades
Artemis
Level 158
God Stats
6W - 8L
1,421 SR
Queue Stats
558W - 593L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
1 / 3 / 2
7,667
1,278
7,043
11,056
9,325
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yu Huang
 
Yu Huang
12
1 / 3 / 1
7,244
1,207
5,644
7,375
2,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
 
Chaac
11
0 / 4 / 2
6,479
1,080
4,759
6,137
4,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
KingBronx
Arachne
12
3 / 6 / 2
7,372
1,229
5,430
9,195
3,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
Tappi2907
Kukulkan
11
0 / 6 / 2
6,709
1,118
4,841
6,060
1,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

204

VS

Team 2 Tickets

380

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
6 / 0 / 11
9,099
1,517
7,785
4,900
1,857
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
7 / 0 / 9
8,980
1,497
6,366
9,872
4,008
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Surtr
byZEES
Surtr
14
0 / 3 / 17
7,757
1,293
6,980
7,154
4,618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
dion77
Baron Samedi
13
4 / 2 / 10
8,326
1,388
7,223
5,794
2,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
14
5 / 0 / 12
8,608
1,435
7,481
4,652
1,699
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
81
5
Kills
22
22
Deaths
5
9
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
3
2
0.67
L
Yu Huang
 
Yu Huang
1
3
1
0.5
L
Chaac
 
Chaac
0
4
2
0.25
W
Ra
 
Ra
6
0
11
11.5
L
Arachne
KingBronx
Arachne
3
6
2
0.67
W
7
0
9
11.5
L
Kukulkan
Tappi2907
Kukulkan
0
6
2
0.17
W
Surtr
byZEES
Surtr
0
3
17
2.83
W
Baron Samedi
dion77
Baron Samedi
4
2
10
4.5
W
Artemis
5
0
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,717
Damage
35,835
39,823
Taken
32,372
21,066
Mitigated
14,636
3,026
Healing
10,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
7,043
1,043
0
1,132
11,056
9,325
0
4,160
6,804
13,032
0
L
Yu Huang
 
Yu Huang
5,644
506
0
0
7,375
2,336
0
3,428
3,947
24,322
616
L
Chaac
 
Chaac
4,759
537
0
1,558
6,137
4,109
0
2,433
3,649
0
7,696
W
Ra
 
Ra
7,785
1,607
1,713
3,353
4,900
1,857
0
3,482
1,385
28,235
418
L
Arachne
KingBronx
Arachne
5,430
3,954
0
336
9,195
3,385
0
4,108
5,041
0
11,529
W
6,366
2,582
0
2,757
9,872
4,008
0
5,047
4,752
0
10,696
L
Kukulkan
Tappi2907
Kukulkan
4,841
1,000
0
0
6,060
1,911
0
952
5,108
16,183
0
W
Surtr
byZEES
Surtr
6,980
2,535
0
444
7,154
4,618
0
3,520
3,532
515
17,956
W
Baron Samedi
dion77
Baron Samedi
7,223
424
533
1,456
5,794
2,454
0
3,002
2,740
18,843
17
W
Artemis
7,481
2,396
0
250
4,652
1,699
0
2,304
2,280
0
17,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,471
Gold Earned
42,770
92
Minions Killed
137
3
Camps Cleared
7
528,633
Distance Traveled
683,699
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,667
1,278
5
1
1
116,684
0
L
Yu Huang
7,244
1,207
39
7
0
129,307
0
L
Chaac
6,479
1,080
9
2
0
67,937
0
W
Ra
9,099
1,517
58
10
1
127,796
0
L
Arachne
7,372
1,229
16
3
1
105,196
0
W
Kali
8,980
1,497
12
2
2
151,548
0
L
Kukulkan
6,709
1,118
23
4
1
109,509
0
W
Surtr
7,757
1,293
20
3
0
136,877
0
W
Baron Samedi
8,326
1,388
34
6
2
138,063
0
W
Artemis
8,608
1,435
13
2
2
129,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role