Player Matchup

Lancelot
Lancelot
Platinum II
Bårbie
Lancelot
Platinum II
Level 156
God Stats
10W - 2L
1,886 SR
Queue Stats
451W - 458L
1,928 MMR
Solo
Geb
Geb
Platinum I
EzPzTutorial
Geb
Platinum I
Level 65
God Stats
4W - 5L
1,506 SR
Queue Stats
60W - 59L
1,747 MMR
Solo
Ra
Ra
Diamond II
Memogenc
Ra
Diamond II
Level 127
God Stats
16W - 8L
1,755 SR
Queue Stats
265W - 243L
2,327 MMR
Solo
Ah Puch
Ah Puch
Diamond II
Pilouts
Ah Puch
Diamond II
Level 220
God Stats
3W - 2L
1,570 SR
Queue Stats
487W - 471L
2,093 MMR
Solo
Cernunnos
Cernunnos
Platinum II
itamarhamazrim
Cernunnos
Platinum II
Level 156
God Stats
1W - 4L
1,129 SR
Queue Stats
373W - 369L
1,789 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 145
1,569 SR
1,977 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 132
1,536 SR
2,059 MMR
Heimdallr
Heimdallr
Diamond IV
Arttekeov
Heimdallr
Diamond IV
Level 157
God Stats
1W - 7L
1,344 SR
Queue Stats
255W - 240L
2,090 MMR
Solo
Atlas
Atlas
Diamond V
Breezyy 2K
Atlas
Diamond V
Level 147
God Stats
2W - 2L
1,555 SR
Queue Stats
315W - 310L
1,918 MMR
Solo
Arachne
Arachne
Diamond IV
NewKamaKenpo
Arachne
Diamond IV
Level 88
God Stats
0W - 3L
1,500 SR
Queue Stats
112W - 92L
2,100 MMR
Solo
Sun Wukong
Sun Wukong
Diamond II
Suli0982
Sun Wukong
Diamond II
Level 123
God Stats
40W - 34L
1,720 SR
Queue Stats
65W - 47L
2,362 MMR
Solo
Baron Samedi
Baron Samedi
Platinum IV
cvo20
Baron Samedi
Platinum IV
Level 146
God Stats
6W - 9L
1,559 SR
Queue Stats
41W - 41L
1,826 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Bårbie
Lancelot
18
15 / 0 / 6
12,340
649
14,241
11,499
6,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

16
2 / 1 / 17
11,043
581
8,519
21,498
22,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
3 / 2 / 12
11,849
624
11,894
10,664
5,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Puch
Pilouts
Ah Puch
18
3 / 5 / 2
11,955
629
14,324
22,900
15,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Cernunnos
itamarhamazrim
Cernunnos
18
5 / 1 / 7
11,759
619
12,816
13,330
6,163
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
AwilixAgniCthulhu

VS

Bans
SusanoNe ZhaMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Arttekeov
Heimdallr
15
1 / 4 / 2
8,865
467
9,708
11,273
4,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atlas
12
0 / 7 / 3
8,111
427
8,595
18,813
14,293
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
NewKamaKenpo
Arachne
16
2 / 6 / 1
8,959
472
5,044
15,062
5,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Sun Wukong
Suli0982
Sun Wukong
17
5 / 5 / 2
10,797
568
13,618
23,189
17,034
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
cvo20
Baron Samedi
14
1 / 7 / 1
8,353
440
6,978
11,311
5,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
18
28
Kills
9
9
Deaths
29
44
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Arttekeov
Heimdallr
1
4
2
0.5
L
Atlas
0
7
3
0.21
W
Lancelot
Bårbie
Lancelot
15
0
6
18
W
2
1
17
10.5
W
3
2
12
4.5
L
Arachne
NewKamaKenpo
Arachne
2
6
1
0.42
W
Ah Puch
Pilouts
Ah Puch
3
5
2
0.8
L
Sun Wukong
Suli0982
Sun Wukong
5
5
2
1.2
L
Baron Samedi
cvo20
Baron Samedi
1
7
1
0.21
W
Cernunnos
itamarhamazrim
Cernunnos
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,794
Damage
43,943
79,891
Taken
79,648
55,304
Mitigated
46,253
29,081
Healing
21,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Arttekeov
Heimdallr
9,708
5,736
0
3,372
11,273
4,423
0
4,353
6,756
0
69,182
L
Atlas
8,595
3,042
0
3,053
18,813
14,293
0
6,076
12,266
27,738
0
W
Lancelot
Bårbie
Lancelot
14,241
3,218
0
3,889
11,499
6,324
1,563
3,214
8,147
0
88,385
W
8,519
1,005
0
2,555
21,498
22,168
397
4,733
16,570
23,465
0
W
11,894
596
2,241
3,044
10,664
5,204
1,489
2,561
7,905
105,515
964
L
Arachne
NewKamaKenpo
Arachne
5,044
3,161
0
6,162
15,062
5,093
66
4,178
10,682
0
68,979
W
Ah Puch
Pilouts
Ah Puch
14,324
569
0
11,173
22,900
15,445
0
1,163
21,721
88,116
1,345
L
Sun Wukong
Suli0982
Sun Wukong
13,618
3,203
0
7,416
23,189
17,034
0
13,182
8,835
0
81,106
L
Baron Samedi
cvo20
Baron Samedi
6,978
172
678
913
11,311
5,410
0
4,829
6,234
54,169
0
W
Cernunnos
itamarhamazrim
Cernunnos
12,816
5,998
0
6,179
13,330
6,163
6,913
3,543
9,727
0
121,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,946
Gold Earned
45,085
682
Minions Killed
513
0
Camps Cleared
0
2,031,677
Distance Traveled
1,718,096
24
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,865
467
121
6
0
364,704
6
L
Atlas
8,111
427
34
2
0
357,081
0
W
Lancelot
12,340
649
136
7
0
498,502
0
W
Geb
11,043
581
26
1
0
428,842
14
W
Ra
11,849
624
196
10
0
390,667
4
L
Arachne
8,959
472
110
6
0
362,009
0
W
Ah Puch
11,955
629
150
8
0
342,535
2
L
Sun Wukong
10,797
568
129
7
0
353,751
0
L
Baron Samedi
8,353
440
119
6
0
280,551
0
W
Cernunnos
11,759
619
174
9
0
371,131
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role