Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
MAXXXoneMILLIAN
Ares
Level 126
God Stats
4W - 2L
1,576 SR
Queue Stats
103W - 103L
1,480 Elo+
Solo
Hachiman
Hachiman
OOgddogOO
Hachiman
Level 109
God Stats
3W - 8L
1,341 SR
Queue Stats
593W - 624L
1,508 Elo+
Solo
Achilles
Achilles
ORIONMOSNTER
Achilles
Level 86
God Stats
3W - 1L
1,930 SR
Queue Stats
242W - 224L
1,465 Elo+
Solo
Jing Wei
Jing Wei
pxistixx
Jing Wei
Level 107
God Stats
1W - 1L
1,757 SR
Queue Stats
189W - 158L
1,523 Elo+
Solo
Team Averages
Level 105
1,621 SR
1,495 Elo+

VS

Team Averages
Level 128
1,511 SR
1,474 Elo+
Cabrakan
Cabrakan
BUGGY KOA
Cabrakan
Level 140
God Stats
8W - 6L
1,478 SR
Queue Stats
238W - 232L
1,507 Elo+
Party 1
Zhong Kui
Zhong Kui
DarkJVr
Zhong Kui
Level 144
God Stats
3W - 0L
1,754 SR
Queue Stats
182W - 182L
1,507 Elo+
Solo
Gilgamesh
Gilgamesh
Hamzurg
Gilgamesh
Level 142
God Stats
2W - 4L
1,452 SR
Queue Stats
254W - 260L
1,488 Elo+
Party 1
Heimdallr
Heimdallr
Storms_TheReaper
Heimdallr
Level 145
God Stats
2W - 1L
1,370 SR
Queue Stats
183W - 180L
1,433 Elo+
Solo
Fenrir
Fenrir
bnd-th8t
Fenrir
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
16
2 / 5 / 5
8,898
636
10,789
26,319
20,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
2 / 10 / 7
8,917
637
12,001
22,035
30,278
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
OOgddogOO
Hachiman
16
3 / 8 / 5
10,017
716
13,587
15,135
6,547
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
ORIONMOSNTER
Achilles
18
4 / 4 / 6
10,549
754
13,177
20,604
33,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Jing Wei
pxistixx
Jing Wei
15
0 / 7 / 5
8,545
610
8,392
12,958
5,888
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BUGGY KOA
Cabrakan
18
5 / 2 / 24
12,120
866
13,965
19,478
29,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Zhong Kui
DarkJVr
Zhong Kui
20
9 / 2 / 20
12,095
864
23,530
14,240
13,099
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Gilgamesh
Hamzurg
Gilgamesh
18
14 / 4 / 13
11,831
845
22,236
20,618
25,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Heimdallr
20
4 / 1 / 24
12,076
863
22,677
13,565
8,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
bnd-th8t
Fenrir
15
2 / 3 / 18
10,195
728
7,889
16,046
21,142
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
133
11
Kills
34
34
Deaths
12
28
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
2
5
5
0.9
W
Cabrakan
BUGGY KOA
Cabrakan
5
2
24
8.5
W
Zhong Kui
DarkJVr
Zhong Kui
9
2
20
9.5
W
Gilgamesh
Hamzurg
Gilgamesh
14
4
13
5.13
L
2
10
7
0.55
L
Hachiman
OOgddogOO
Hachiman
3
8
5
0.69
L
Achilles
ORIONMOSNTER
Achilles
4
4
6
1.75
W
Heimdallr
4
1
24
16
W
Fenrir
bnd-th8t
Fenrir
2
3
18
3.67
L
Jing Wei
pxistixx
Jing Wei
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,946
Damage
90,297
97,051
Taken
83,947
97,287
Mitigated
98,098
26,259
Healing
31,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
10,789
2,092
572
10,008
26,319
20,844
0
9,822
16,265
0
15,778
W
Cabrakan
BUGGY KOA
Cabrakan
13,965
1,518
2,667
6,257
19,478
29,660
558
3,499
15,461
20,374
1,165
W
Zhong Kui
DarkJVr
Zhong Kui
23,530
3,503
1,301
5,883
14,240
13,099
804
1,775
12,168
38,694
833
W
Gilgamesh
Hamzurg
Gilgamesh
22,236
5,956
2,164
2,282
20,618
25,907
1,880
2,321
17,636
0
36,917
L
12,001
769
870
668
22,035
30,278
0
7,360
14,365
18,673
185
L
Hachiman
OOgddogOO
Hachiman
13,587
5,950
1,332
2,687
15,135
6,547
0
4,572
10,359
0
33,233
L
Achilles
ORIONMOSNTER
Achilles
13,177
1,734
977
5,496
20,604
33,730
0
8,296
11,900
0
24,201
W
Heimdallr
22,677
10,009
1,667
5,064
13,565
8,290
3,316
1,682
11,375
0
69,173
W
Fenrir
bnd-th8t
Fenrir
7,889
1,464
1,261
3,097
16,046
21,142
13
2,539
12,813
421
13,368
L
Jing Wei
pxistixx
Jing Wei
8,392
5,502
1,731
1,918
12,958
5,888
0
6,753
6,075
0
27,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,926
Gold Earned
58,317
133
Minions Killed
175
0
Camps Cleared
0
1,233,850
Distance Traveled
1,297,156
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,898
636
11
1
0
280,039
0
W
Cabrakan
12,120
866
19
1
0
250,692
0
W
Zhong Kui
12,095
864
33
2
0
265,469
0
W
Gilgamesh
11,831
845
29
2
0
252,840
0
L
Ares
8,917
637
9
1
0
243,914
0
L
Hachiman
10,017
716
41
3
0
233,177
0
L
Achilles
10,549
754
23
2
0
250,135
0
W
Heimdallr
12,076
863
83
6
0
261,063
0
W
Fenrir
10,195
728
11
1
0
267,092
0
L
Jing Wei
8,545
610
49
4
0
226,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role