Player Matchup

Ymir
Ymir
Edgex42
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Chronos
Chronos
MegaBeagle
Chronos
Level 55
God Stats
1W - 2L
1,495 SR
Queue Stats
6W - 6L
1,492 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Wulfbane01
Ah Muzen Cab
Level 63
God Stats
1W - 1L
1,713 SR
Queue Stats
8W - 2L
1,902 Elo+
Party 2
Team Averages
Level 41
1,569 SR
1,631 Elo+

VS

Team Averages
Level 56
1,548 SR
1,514 Elo+
Danzaburou
Danzaburou
BraziliaChoxo
Danzaburou
Level 18
God Stats
16W - 13L
1,532 SR
Queue Stats
26W - 23L
1,504 Elo+
Party 1
Hercules
Hercules
Diok
Hercules
Level 101
God Stats
10W - 5L
1,535 SR
Queue Stats
12W - 7L
1,531 Elo+
Solo
Anubis
Anubis
TFWLasha
Anubis
Level 48
God Stats
9W - 8L
1,578 SR
Queue Stats
51W - 48L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Edgex42
Ymir
14
0 / 6 / 4
8,506
773
3,607
16,165
15,429
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chronos
MegaBeagle
Chronos
16
3 / 5 / 3
10,389
944
5,035
11,201
4,474
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ah Muzen Cab
Wulfbane01
Ah Muzen Cab
16
4 / 5 / 1
9,845
895
8,678
11,679
3,868
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BraziliaChoxo
Danzaburou
16
4 / 3 / 8
10,068
915
9,013
10,185
4,173
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hercules
Diok
Hercules
16
9 / 2 / 7
10,921
993
12,359
15,431
12,400
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
TFWLasha
Anubis
15
3 / 2 / 8
10,005
910
11,141
8,365
3,695
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
39
7
Kills
16
16
Deaths
7
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BraziliaChoxo
Danzaburou
4
3
8
2.67
W
Hercules
Diok
Hercules
9
2
7
6.25
L
Ymir
Edgex42
Ymir
0
6
4
0.33
L
Chronos
MegaBeagle
Chronos
3
5
3
0.9
W
Anubis
TFWLasha
Anubis
3
2
8
3.5
L
Ah Muzen Cab
Wulfbane01
Ah Muzen Cab
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,320
Damage
32,513
39,045
Taken
33,981
23,771
Mitigated
20,268
1,665
Healing
7,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BraziliaChoxo
Danzaburou
9,013
3,502
0
1,926
10,185
4,173
2,902
2,049
8,136
0
33,433
W
Hercules
Diok
Hercules
12,359
3,498
0
3,088
15,431
12,400
579
3,707
11,714
0
23,303
L
Ymir
Edgex42
Ymir
3,607
355
0
250
16,165
15,429
0
5,337
10,821
15,147
0
L
Chronos
MegaBeagle
Chronos
5,035
597
0
206
11,201
4,474
1,070
2,324
8,863
35,661
0
W
Anubis
TFWLasha
Anubis
11,141
877
0
2,521
8,365
3,695
860
2,931
5,434
43,862
417
L
Ah Muzen Cab
Wulfbane01
Ah Muzen Cab
8,678
1,143
0
1,209
11,679
3,868
408
3,438
8,216
0
40,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,740
Gold Earned
30,994
153
Minions Killed
151
0
Camps Cleared
0
606,353
Distance Traveled
618,607
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,068
915
61
6
0
212,170
1
W
Hercules
10,921
993
30
3
0
212,960
0
L
Ymir
8,506
773
25
2
0
185,203
0
L
Chronos
10,389
944
62
6
0
209,120
0
W
Anubis
10,005
910
60
5
0
193,477
0
L
Ah Muzen Cab
9,845
895
66
6
0
212,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role