Player Matchup

Cupid
Cupid
 
Cupid
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
JakauBR
Nemesis
Level 133
God Stats
2W - 4L
1,500 SR
Queue Stats
24W - 32L
1,392 Elo+
Solo
Horus
Horus
Troia01
Horus
Level 117
God Stats
14W - 7L
1,691 SR
Queue Stats
167W - 173L
1,466 Elo+
Solo
Ne Zha
Ne Zha
joshex13
Ne Zha
Level 148
God Stats
2W - 4L
1,758 SR
Queue Stats
108W - 139L
1,428 Elo+
Solo
Team Averages
Level 136
1,590 SR
1,457 Elo+

VS

Team Averages
Level 121
1,670 SR
1,470 Elo+
Horus
Horus
 
Horus
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
FRxFR
Fenrir
Level 100
God Stats
4W - 4L
1,770 SR
Queue Stats
45W - 48L
1,410 Elo+
Party 1
Neith
Neith
RamaGonzalez
Neith
Level 118
God Stats
5W - 1L
1,745 SR
Queue Stats
83W - 72L
1,531 Elo+
Solo
Kuzenbo
Kuzenbo
manaosdecocacola
Kuzenbo
Level 85
God Stats
19W - 29L
1,618 SR
Queue Stats
291W - 303L
1,509 Elo+
Solo
Ra
Ra
sanmtigb2
Ra
Level 104
God Stats
5W - 0L
1,718 SR
Queue Stats
52W - 53L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
3
0 / 1 / 0
2,653
531
329
1,340
234
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Zhong Kui
 
Zhong Kui
1
0 / 0 / 0
2,418
484
0
0
0
Nemesis
JakauBR
Nemesis
6
0 / 1 / 0
3,215
643
1,561
3,306
848
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
Troia01
Horus
4
0 / 2 / 0
2,789
558
368
3,261
1,823
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ne Zha
joshex13
Ne Zha
6
0 / 2 / 0
3,212
642
2,667
4,474
1,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
6
0 / 0 / 3
3,920
784
789
1,434
745
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fenrir
FRxFR
Fenrir
7
1 / 0 / 0
3,762
752
159
4,101
1,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
3 / 0 / 0
4,125
825
2,367
2,117
492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

7
2 / 0 / 0
4,015
803
2,264
3,883
2,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
0 / 0 / 1
3,763
753
1,454
1,530
330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
10
0
Kills
6
6
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
1
0
0
L
Zhong Kui
 
Zhong Kui
0
0
0
0
W
Horus
 
Horus
0
0
3
1.5
W
Fenrir
FRxFR
Fenrir
1
0
0
1
L
Nemesis
JakauBR
Nemesis
0
1
0
0
W
3
0
0
3
L
Horus
Troia01
Horus
0
2
0
0
L
Ne Zha
joshex13
Ne Zha
0
2
0
0
W
2
0
0
2
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,925
Damage
7,033
12,381
Taken
13,065
4,432
Mitigated
5,592
4,027
Healing
4,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
329
237
26
317
1,340
234
0
0
1,340
0
4,478
L
Zhong Kui
 
Zhong Kui
0
0
0
0
0
0
0
0
0
0
0
W
Horus
 
Horus
789
308
320
687
1,434
745
0
0
1,434
0
6,191
W
Fenrir
FRxFR
Fenrir
159
47
0
905
4,101
1,408
0
0
4,070
0
24,459
L
Nemesis
JakauBR
Nemesis
1,561
599
0
667
3,306
848
0
1,200
1,852
0
12,702
W
2,367
1,035
0
860
2,117
492
403
0
2,117
0
24,727
L
Horus
Troia01
Horus
368
267
19
540
3,261
1,823
0
0
3,261
0
3,628
L
Ne Zha
joshex13
Ne Zha
2,667
720
0
2,458
4,474
1,527
0
2,078
2,210
0
15,949
W
2,264
784
0
1,250
3,883
2,617
0
0
3,570
14,860
0
W
1,454
243
48
736
1,530
330
0
0
1,530
14,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,287
Gold Earned
19,585
70
Minions Killed
168
0
Camps Cleared
0
350,834
Distance Traveled
474,996
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
2,653
531
8
2
0
57,218
1
L
Zhong Kui
2,418
484
0
0
0
0
0
W
Horus
3,920
784
20
4
0
97,886
1
W
Fenrir
3,762
752
56
11
0
108,588
0
L
Nemesis
3,215
643
24
5
0
97,032
0
W
Neith
4,125
825
29
6
0
81,600
0
L
Horus
2,789
558
2
0
0
87,263
0
L
Ne Zha
3,212
642
36
7
0
109,321
3
W
Kuzenbo
4,015
803
34
7
0
91,325
2
W
Ra
3,763
753
29
6
0
95,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role