Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
CellarCornelius
Geb
Level 94
God Stats
2W - 1L
1,429 SR
Queue Stats
97W - 78L
1,519 Elo+
Solo
Camazotz
Camazotz
Demuirge
Camazotz
Level 157
God Stats
10W - 13L
1,470 SR
Queue Stats
451W - 430L
1,463 Elo+
Solo
Janus
Janus
JaFro__
Janus
Level 76
God Stats
1W - 0L
1,280 SR
Queue Stats
2W - 4L
1,227 Elo+
Solo
Tsukuyomi
Tsukuyomi
loulouka
Tsukuyomi
Level 80
God Stats
2W - 0L
1,797 SR
Queue Stats
22W - 16L
1,613 Elo+
Solo
Team Averages
Level 121
1,495 SR
1,464 Elo+

VS

Team Averages
Level 128
1,616 SR
1,503 Elo+
Aphrodite
Aphrodite
DoubleWhammie
Aphrodite
Level 105
God Stats
16W - 23L
1,436 SR
Queue Stats
373W - 365L
1,500 Elo+
Solo
Arachne
Arachne
Leliana8
Arachne
Level 133
God Stats
13W - 10L
1,642 SR
Queue Stats
313W - 301L
1,479 Elo+
Solo
Artemis
Artemis
Naektergal
Artemis
Level 109
God Stats
15W - 16L
1,597 SR
Queue Stats
64W - 66L
1,516 Elo+
Solo
Fafnir
Fafnir
Shortgaze
Fafnir
Level 156
God Stats
10W - 7L
1,692 SR
Queue Stats
88W - 41L
1,621 Elo+
Solo
Tyr
Tyr
thief_72157
Tyr
Level 139
God Stats
9W - 4L
1,715 SR
Queue Stats
37W - 38L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
15
6 / 1 / 1
9,011
601
8,177
9,569
3,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
1 / 2 / 8
7,651
510
5,035
11,564
8,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Camazotz
Demuirge
Camazotz
16
8 / 1 / 1
9,772
651
10,369
11,936
4,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Janus
JaFro__
Janus
11
2 / 6 / 1
6,784
452
3,141
8,248
2,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tsukuyomi
loulouka
Tsukuyomi
7
0 / 1 / 2
5,532
369
2,548
4,904
1,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DoubleWhammie
Aphrodite
13
3 / 5 / 4
7,591
506
10,710
10,210
3,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Arachne
Leliana8
Arachne
12
1 / 4 / 3
6,769
451
4,645
14,322
4,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
Naektergal
Artemis
13
1 / 6 / 1
7,213
481
4,774
12,368
3,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
Shortgaze
Fafnir
14
6 / 2 / 1
9,173
612
7,144
10,761
11,371
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

2
0 / 0 / 0
3,053
204
0
0
0

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
20
17
Kills
11
11
Deaths
17
13
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
6
1
1
6.5
W
1
2
8
2.5
W
Camazotz
Demuirge
Camazotz
8
1
1
8.5
L
Aphrodite
DoubleWhammie
Aphrodite
3
5
4
1
W
Janus
JaFro__
Janus
2
6
1
0.42
L
Arachne
Leliana8
Arachne
1
4
3
0.63
L
Artemis
Naektergal
Artemis
1
6
1
0.25
L
Fafnir
Shortgaze
Fafnir
6
2
1
3.25
W
Tsukuyomi
loulouka
Tsukuyomi
0
1
2
1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,270
Damage
27,273
46,221
Taken
47,661
19,802
Mitigated
22,930
15,009
Healing
19,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
8,177
1,528
0
2,078
9,569
3,192
617
1,748
7,780
0
63,224
W
5,035
524
0
2,112
11,564
8,505
0
4,160
7,150
25,815
0
W
Camazotz
Demuirge
Camazotz
10,369
1,795
0
7,318
11,936
4,235
0
4,458
7,356
0
83,225
L
Aphrodite
DoubleWhammie
Aphrodite
10,710
1,173
1,329
4,183
10,210
3,507
0
2,730
7,320
41,830
1,147
W
Janus
JaFro__
Janus
3,141
349
0
1,169
8,248
2,436
0
4,416
3,491
29,363
0
L
Arachne
Leliana8
Arachne
4,645
2,769
0
6,154
14,322
4,683
0
2,655
11,587
0
44,276
L
Artemis
Naektergal
Artemis
4,774
832
0
4,039
12,368
3,369
0
766
11,562
0
49,395
L
Fafnir
Shortgaze
Fafnir
7,144
1,774
0
4,180
10,761
11,371
6
1,785
8,896
38,770
916
W
Tsukuyomi
loulouka
Tsukuyomi
2,548
436
0
2,332
4,904
1,434
0
1,349
3,394
0
21,282
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,750
Gold Earned
33,799
386
Minions Killed
297
0
Camps Cleared
0
1,399,223
Distance Traveled
1,027,228
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,011
601
107
7
0
332,713
3
W
Geb
7,651
510
45
3
0
290,911
0
W
Camazotz
9,772
651
141
9
0
295,078
1
L
Aphrodite
7,591
506
80
5
0
265,320
0
W
Janus
6,784
452
56
4
0
312,392
2
L
Arachne
6,769
451
81
5
0
264,153
3
L
Artemis
7,213
481
89
6
0
251,970
0
L
Fafnir
9,173
612
47
3
0
245,785
0
W
Tsukuyomi
5,532
369
37
2
0
168,129
0
L
Tyr
3,053
204
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role