Player Matchup

Pele
Pele
Platinum V
FailedToLoad202
Pele
Platinum V
Level 144
God Stats
23W - 22L
1,681 SR
Queue Stats
402W - 404L
1,693 MMR
Solo
Cernunnos
Cernunnos
Gold II
Radovan88
Cernunnos
Gold II
Level 156
God Stats
1W - 3L
1,460 SR
Queue Stats
304W - 309L
1,660 MMR
Solo
Ares
Ares
Gold I
TheRealBabyJesus
Ares
Gold I
Level 149
God Stats
21W - 9L
1,775 SR
Queue Stats
124W - 127L
1,616 MMR
Solo
Ravana
Ravana
Gold I
TuggaParkLane
Ravana
Gold I
Level 125
God Stats
3W - 4L
1,643 SR
Queue Stats
75W - 73L
1,669 MMR
Solo
Nox
Nox
Platinum IV
verhuisdoos123
Nox
Platinum IV
Level 125
God Stats
6W - 2L
1,529 SR
Queue Stats
201W - 196L
1,714 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 140
1,617 SR
1,670 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 125
1,561 SR
1,633 MMR
Sobek
Sobek
Platinum IV
 
Sobek
Platinum IV
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Platinum IV
Gadafi
Hun Batz
Platinum IV
Level 149
God Stats
8W - 6L
1,833 SR
Queue Stats
269W - 265L
1,720 MMR
Solo
Nike
Nike
Platinum IV
Lambo762
Nike
Platinum IV
Level 139
God Stats
1W - 1L
1,322 SR
Queue Stats
37W - 27L
1,605 MMR
Solo
Scylla
Scylla
Gold II
StekoMoleko
Scylla
Gold II
Level 47
God Stats
9W - 11L
1,624 SR
Queue Stats
63W - 61L
1,724 MMR
Solo
Hou Yi
Hou Yi
Gold II
l-ClueLess-l
Hou Yi
Gold II
Level 119
God Stats
6W - 5L
1,524 SR
Queue Stats
169W - 190L
1,619 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 0
3,504
701
992
2,915
841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cernunnos
Radovan88
Cernunnos
6
0 / 0 / 0
3,249
650
712
1,396
385
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

5
0 / 1 / 0
3,395
679
1,271
2,983
1,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

5
0 / 1 / 0
3,213
643
1,216
2,338
929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

7
0 / 0 / 1
3,863
773
371
1,460
426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
LokiAthenaXbalanque

VS

Bans
SusanoAgniAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
6
0 / 0 / 1
3,446
689
983
3,669
1,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
Gadafi
Hun Batz
6
1 / 1 / 2
3,611
722
863
3,066
1,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nike
7
0 / 0 / 1
3,633
727
727
2,448
1,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Scylla
7
2 / 0 / 0
4,036
807
944
1,399
284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
6
0 / 0 / 0
3,101
620
1,526
1,295
297
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
7
1
Kills
3
3
Deaths
1
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
0
0
1
0.5
L
1
1
0
1
W
Hun Batz
Gadafi
Hun Batz
1
1
2
2
W
Nike
0
0
1
0.5
L
Cernunnos
Radovan88
Cernunnos
0
0
0
0
W
Scylla
2
0
0
2
L
0
1
0
0
L
0
1
0
0
W
Hou Yi
0
0
0
0
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,562
Damage
5,043
11,092
Taken
11,877
4,130
Mitigated
4,395
4,041
Healing
4,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
983
0
0
1,711
3,669
1,786
0
841
2,828
8,072
1,990
L
992
234
0
568
2,915
841
0
422
2,413
0
15,738
W
Hun Batz
Gadafi
Hun Batz
863
212
0
450
3,066
1,018
0
371
2,695
0
15,914
W
Nike
727
21
0
1,312
2,448
1,010
0
114
2,186
0
15,341
L
Cernunnos
Radovan88
Cernunnos
712
395
0
764
1,396
385
0
316
1,080
0
17,176
W
Scylla
944
445
0
560
1,399
284
0
0
1,399
15,152
889
L
1,271
0
0
970
2,983
1,549
0
661
2,322
10,337
0
L
1,216
362
0
1,239
2,338
929
0
207
1,897
621
9,077
W
Hou Yi
1,526
850
0
812
1,295
297
0
430
865
0
15,091
L
371
0
0
500
1,460
426
0
173
1,287
22,707
540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,224
Gold Earned
17,827
159
Minions Killed
152
0
Camps Cleared
0
512,991
Distance Traveled
547,936
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
3,446
689
18
4
0
101,380
0
L
Pele
3,504
701
34
7
0
125,375
0
W
Hun Batz
3,611
722
36
7
0
135,448
0
W
Nike
3,633
727
27
5
0
108,234
0
L
Cernunnos
3,249
650
42
8
0
103,962
0
W
Scylla
4,036
807
41
8
0
109,792
1
L
Ares
3,395
679
17
3
0
107,942
3
L
Ravana
3,213
643
17
3
0
70,862
0
W
Hou Yi
3,101
620
30
6
0
93,082
0
L
Nox
3,863
773
49
10
0
104,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role