Player Matchup

Ah Puch
Ah Puch
DASHEAVYFOOT
Ah Puch
Level 124
God Stats
2W - 2L
1,454 SR
Queue Stats
256W - 270L
1,537 Elo+
Party 1
Tsukuyomi
Tsukuyomi
LordKrulcifer
Tsukuyomi
Level 159
God Stats
13W - 4L
1,713 SR
Queue Stats
620W - 630L
1,477 Elo+
Solo
Bellona
Bellona
SwayingSpeirzy
Bellona
Level 159
God Stats
2W - 4L
1,293 SR
Queue Stats
250W - 267L
1,508 Elo+
Party 1
Ymir
Ymir
harley51
Ymir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,406 Elo+
Solo
Cupid
Cupid
theMuFnman24
Cupid
Level 158
God Stats
1W - 4L
1,074 SR
Queue Stats
265W - 275L
1,535 Elo+
Party 1
Team Averages
Level 124
1,407 SR
1,493 Elo+

VS

Team Averages
Level 118
1,398 SR
1,463 Elo+
He Bo
He Bo
PuhFIfer
He Bo
Level 142
God Stats
0W - 8L
1,091 SR
Queue Stats
192W - 208L
1,504 Elo+
Solo
Artio
Artio
YoHoneyC
Artio
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,419 Elo+
Solo
Heimdallr
Heimdallr
Zombie8969
Heimdallr
Level 159
God Stats
1W - 1L
1,447 SR
Queue Stats
363W - 349L
1,447 Elo+
Solo
Pele
Pele
joornah
Pele
Level 97
God Stats
3W - 4L
1,488 SR
Queue Stats
526W - 524L
1,495 Elo+
Solo
Hachiman
Hachiman
klopklopp
Hachiman
Level 125
God Stats
4W - 5L
1,463 SR
Queue Stats
241W - 250L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DASHEAVYFOOT
Ah Puch
19
9 / 2 / 12
11,585
965
20,028
10,580
6,385
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
LordKrulcifer
Tsukuyomi
17
6 / 5 / 15
10,741
895
14,936
14,313
6,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

16
4 / 3 / 18
10,158
847
8,818
23,331
21,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ymir
15
2 / 4 / 16
10,048
837
5,101
16,678
15,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
7 / 1 / 17
12,462
1,039
9,421
12,858
7,389
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
PuhFIfer
He Bo
16
2 / 6 / 8
9,112
759
10,747
9,616
3,192
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Artio
YoHoneyC
Artio
15
1 / 7 / 5
8,428
702
2,880
18,572
18,395
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
Zombie8969
Heimdallr
16
4 / 7 / 5
8,445
704
13,201
15,097
6,695
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Pele
joornah
Pele
13
2 / 4 / 5
8,357
696
7,441
7,580
2,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Hachiman
klopklopp
Hachiman
18
6 / 4 / 6
10,309
859
14,656
10,905
4,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
44
28
Kills
15
15
Deaths
28
78
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
DASHEAVYFOOT
Ah Puch
9
2
12
7.5
W
Tsukuyomi
LordKrulcifer
Tsukuyomi
6
5
15
2.7
L
He Bo
PuhFIfer
He Bo
2
6
8
1
W
4
3
18
4.33
L
Artio
YoHoneyC
Artio
1
7
5
0.5
L
Heimdallr
Zombie8969
Heimdallr
4
7
5
0.93
W
Ymir
2
4
16
2.5
L
Pele
joornah
Pele
2
4
5
1.13
L
Hachiman
klopklopp
Hachiman
6
4
6
2.25
W
7
1
17
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,304
Damage
48,925
77,760
Taken
61,770
57,376
Mitigated
35,410
34,465
Healing
12,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
DASHEAVYFOOT
Ah Puch
20,028
344
492
2,215
10,580
6,385
1,246
1,431
9,149
41,509
2,215
W
Tsukuyomi
LordKrulcifer
Tsukuyomi
14,936
3,779
916
2,946
14,313
6,629
576
1,478
12,710
0
31,035
L
He Bo
PuhFIfer
He Bo
10,747
58
1,013
352
9,616
3,192
0
3,571
6,003
25,285
0
W
8,818
1,874
1,133
8,745
23,331
21,723
437
5,262
18,054
0
12,984
L
Artio
YoHoneyC
Artio
2,880
530
2,135
1,912
18,572
18,395
0
8,276
9,979
5,693
189
L
Heimdallr
Zombie8969
Heimdallr
13,201
4,196
636
2,130
15,097
6,695
0
6,048
8,808
0
22,158
W
Ymir
5,101
870
1,267
4,423
16,678
15,250
321
3,460
13,218
9,608
0
L
Pele
joornah
Pele
7,441
616
661
1,267
7,580
2,472
0
2,754
4,705
0
10,040
L
Hachiman
klopklopp
Hachiman
14,656
8,101
1,495
1,103
10,905
4,656
0
3,818
6,913
0
33,781
W
9,421
3,667
5,415
6,913
12,858
7,389
5,182
1,807
11,051
0
30,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,994
Gold Earned
44,651
143
Minions Killed
141
0
Camps Cleared
0
1,227,927
Distance Traveled
894,822
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,585
965
51
4
0
252,823
0
W
Tsukuyomi
10,741
895
31
3
0
246,317
0
L
He Bo
9,112
759
38
3
0
211,001
0
W
Bellona
10,158
847
6
1
0
306,263
0
L
Artio
8,428
702
3
0
0
207,149
0
L
Heimdallr
8,445
704
39
3
0
167,170
0
W
Ymir
10,048
837
8
1
0
218,495
0
L
Pele
8,357
696
2
0
0
133,066
0
L
Hachiman
10,309
859
59
5
0
176,436
0
W
Cupid
12,462
1,039
47
4
0
204,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role