Player Matchup

Rama
Rama
Masters
 
Rama
Masters
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Masters
POSTDRAMA
Janus
Masters
Level 161
God Stats
26W - 55L
1,453 SR
Queue Stats
558W - 538L
2,787 MMR
Solo
Osiris
Osiris
Diamond III
Rösee
Osiris
Diamond III
Level 190
God Stats
1W - 2L
1,799 SR
Queue Stats
163W - 133L
2,218 MMR
Solo
Maui
Maui
Diamond IV
SmorcInc
Maui
Diamond IV
Level 137
God Stats
10W - 6L
1,650 SR
Queue Stats
85W - 73L
2,296 MMR
Solo
Pele
Pele
Diamond II
StoopetShark172
Pele
Diamond II
Level 140
God Stats
79W - 54L
1,695 SR
Queue Stats
252W - 229L
2,253 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 155
1,620 SR
2,211 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 207
1,574 SR
1,708 MMR
Anhur
Anhur
Masters
 
Anhur
Masters
Level 259
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Amaterasu
Amaterasu
Masters
 
Amaterasu
Masters
Level 243
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baba Yaga
Baba Yaga
Diamond III
 
Baba Yaga
Diamond III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ne Zha
Ne Zha
Platinum III
Cipher
Ne Zha
Platinum III
Level 219
God Stats
2W - 0L
1,729 SR
Queue Stats
7W - 4L
1,925 MMR
Party 2
Sun Wukong
Sun Wukong
Diamond IV
Noobly
Sun Wukong
Diamond IV
Level 155
God Stats
6W - 2L
1,642 SR
Queue Stats
62W - 39L
2,115 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
2 / 6 / 1
6,009
546
3,405
9,171
2,128
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
POSTDRAMA
Janus
10
0 / 2 / 4
5,831
530
3,955
4,344
1,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
Rösee
Osiris
10
0 / 4 / 0
5,512
501
7,041
11,453
10,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Maui
8
0 / 5 / 4
5,072
461
3,755
10,626
5,133
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
4 / 4 / 1
6,065
551
4,843
9,679
2,808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
LancelotCharybdisChang'eAo KuangOdin

VS

Bans
TiamatBastetThanatosAresLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
6 / 1 / 4
7,869
715
9,404
7,863
2,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Amaterasu
 
Amaterasu
11
7 / 2 / 8
7,719
702
8,515
14,017
7,261
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baba Yaga
 
Baba Yaga
11
2 / 0 / 3
6,534
594
3,424
3,932
1,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ne Zha
Cipher
Ne Zha
12
2 / 2 / 5
6,606
601
4,047
8,840
4,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
Noobly
Sun Wukong
12
4 / 1 / 1
7,298
663
7,899
11,409
5,915
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
42
6
Kills
21
21
Deaths
6
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
2
6
1
0.42
W
Anhur
 
Anhur
6
1
4
8
W
Amaterasu
 
Amaterasu
7
2
8
5.5
W
Baba Yaga
 
Baba Yaga
2
0
3
3.5
W
Ne Zha
Cipher
Ne Zha
2
2
5
2.25
W
Sun Wukong
Noobly
Sun Wukong
4
1
1
4.5
L
Janus
POSTDRAMA
Janus
0
2
4
1
L
Osiris
Rösee
Osiris
0
4
0
0
L
Maui
0
5
4
0.4
L
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,999
Damage
33,289
45,273
Taken
46,061
21,265
Mitigated
21,774
8,823
Healing
18,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
3,405
2,664
0
2,179
9,171
2,128
0
0
9,171
0
38,515
W
Anhur
 
Anhur
9,404
4,701
0
4,589
7,863
2,582
686
1,442
6,341
0
61,084
W
Amaterasu
 
Amaterasu
8,515
4,236
0
7,655
14,017
7,261
6
3,214
10,615
513
31,227
W
Baba Yaga
 
Baba Yaga
3,424
58
0
976
3,932
1,535
385
590
3,264
35,530
0
W
Ne Zha
Cipher
Ne Zha
4,047
1,219
0
1,944
8,840
4,481
0
1,642
7,063
0
46,864
W
Sun Wukong
Noobly
Sun Wukong
7,899
2,747
0
3,510
11,409
5,915
0
396
10,352
0
49,644
L
Janus
POSTDRAMA
Janus
3,955
105
0
340
4,344
1,193
0
709
3,523
37,034
1,051
L
Osiris
Rösee
Osiris
7,041
2,987
0
3,178
11,453
10,003
0
523
10,838
0
38,102
L
Maui
3,755
1,611
0
1,384
10,626
5,133
0
338
10,244
14,177
904
L
4,843
1,379
0
1,742
9,679
2,808
0
1,694
7,785
0
35,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,489
Gold Earned
36,026
323
Minions Killed
379
0
Camps Cleared
0
1,113,602
Distance Traveled
1,176,200
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,009
546
94
9
0
200,013
0
W
Anhur
7,869
715
112
10
0
202,825
0
W
Amaterasu
7,719
702
37
3
0
254,795
0
W
Baba Yaga
6,534
594
80
7
0
239,426
0
W
Ne Zha
6,606
601
64
6
0
256,205
0
W
Sun Wukong
7,298
663
86
8
0
222,949
0
L
Janus
5,831
530
90
8
0
262,809
1
L
Osiris
5,512
501
68
6
0
200,238
3
L
Maui
5,072
461
12
1
0
233,907
4
L
Pele
6,065
551
59
5
0
216,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role