Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
OtherKill
Hun Batz
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 25L
1,678 Elo+
Solo
Apollo
Apollo
Papi-2Fly100
Apollo
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 55L
1,541 Elo+
Solo
Hercules
Hercules
SilverCrowxddd
Hercules
Level 191
God Stats
4W - 5L
1,570 SR
Queue Stats
225W - 229L
1,503 Elo+
Solo
Ganesha
Ganesha
TinoSss
Ganesha
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 26L
1,502 Elo+
Solo
Team Averages
Level 105
1,514 SR
1,545 Elo+

VS

Team Averages
Level 120
1,438 SR
1,503 Elo+
Achilles
Achilles
 
Achilles
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
EveryoneIsMuted
Cerberus
Level 55
God Stats
0W - 2L
1,302 SR
Queue Stats
177W - 187L
1,485 Elo+
Solo
Cthulhu
Cthulhu
Gawz69
Cthulhu
Level 154
God Stats
4W - 8L
1,386 SR
Queue Stats
447W - 426L
1,545 Elo+
Solo
Raijin
Raijin
Goldie Mack3
Raijin
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
180W - 202L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
11
2 / 2 / 9
6,554
1,092
6,023
6,152
2,079
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Hun Batz
OtherKill
Hun Batz
12
2 / 1 / 9
7,104
1,184
6,292
3,512
1,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
13
5 / 1 / 8
7,099
1,183
6,740
3,871
1,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Hercules
12
5 / 1 / 8
7,125
1,188
6,672
8,183
3,827
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ganesha
TinoSss
Ganesha
11
0 / 1 / 13
6,731
1,122
3,571
5,614
4,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
2 / 3 / 2
6,032
1,005
2,725
6,013
7,795
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Izanami
 
Izanami
8
0 / 3 / 0
4,994
832
1,504
4,053
1,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
12
1 / 2 / 4
5,519
920
6,475
8,569
9,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Cthulhu
Gawz69
Cthulhu
12
3 / 2 / 2
6,001
1,000
5,013
8,218
10,774
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Raijin
10
0 / 4 / 5
5,695
949
4,357
6,352
3,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
19
14
Kills
6
6
Deaths
14
47
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
2
2
9
3.25
L
Achilles
 
Achilles
2
3
2
1
L
Izanami
 
Izanami
0
3
0
0
L
Cerberus
1
2
4
1.5
L
Cthulhu
Gawz69
Cthulhu
3
2
2
2
L
Raijin
0
4
5
0.63
W
Hun Batz
OtherKill
Hun Batz
2
1
9
6.5
W
Apollo
5
1
8
9
W
Hercules
5
1
8
9
W
Ganesha
TinoSss
Ganesha
0
1
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,298
Damage
20,074
27,332
Taken
33,205
13,744
Mitigated
32,740
11,302
Healing
7,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
6,023
1,411
752
2,014
6,152
2,079
440
3,471
2,567
0
18,645
L
Achilles
 
Achilles
2,725
284
113
752
6,013
7,795
0
1,396
4,617
0
6,199
L
Izanami
 
Izanami
1,504
465
0
59
4,053
1,946
0
0
4,053
0
4,821
L
Cerberus
6,475
227
0
2,846
8,569
9,166
0
1,215
7,354
11,052
0
L
Cthulhu
Gawz69
Cthulhu
5,013
433
594
2,617
8,218
10,774
0
649
7,569
11,406
226
L
Raijin
4,357
311
393
445
6,352
3,059
0
311
6,041
8,846
0
W
Hun Batz
OtherKill
Hun Batz
6,292
1,021
1,047
434
3,512
1,622
0
1,789
1,723
0
15,014
W
Apollo
6,740
4,458
0
1,453
3,871
1,643
1,269
2,805
993
0
11,408
W
Hercules
6,672
1,766
1,129
2,984
8,183
3,827
0
4,355
3,754
0
10,666
W
Ganesha
TinoSss
Ganesha
3,571
250
182
1,307
5,614
4,573
0
3,280
2,334
6,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,613
Gold Earned
28,241
77
Minions Killed
59
0
Camps Cleared
0
658,455
Distance Traveled
524,226
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
6,554
1,092
31
5
0
124,051
0
L
Achilles
6,032
1,005
6
1
0
84,420
0
L
Izanami
4,994
832
9
2
0
87,111
0
L
Cerberus
5,519
920
17
3
0
125,239
0
L
Cthulhu
6,001
1,000
18
3
0
114,756
0
L
Raijin
5,695
949
9
2
0
112,700
0
W
Hun Batz
7,104
1,184
25
4
0
148,377
0
W
Apollo
7,099
1,183
15
3
0
125,640
0
W
Hercules
7,125
1,188
6
1
0
138,572
0
W
Ganesha
6,731
1,122
0
0
0
121,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role