Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Bisse89
Discordia
Level 129
God Stats
7W - 15L
1,581 SR
Queue Stats
20W - 54L
1,101 Elo+
Party 1
Chaac
Chaac
DooM69420
Chaac
Level 8
God Stats
11W - 13L
1,392 SR
Queue Stats
13W - 16L
1,143 Elo+
Party 1
Cupid
Cupid
Fartosis89
Cupid
Level 104
God Stats
8W - 7L
1,491 SR
Queue Stats
20W - 55L
1,097 Elo+
Party 1
Ymir
Ymir
Pomptus
Ymir
Level 88
God Stats
12W - 37L
1,264 SR
Queue Stats
18W - 53L
1,036 Elo+
Party 1
Team Averages
Level 79
1,446 SR
1,175 Elo+

VS

Team Averages
Level 124
1,502 SR
1,470 Elo+
Guan Yu
Guan Yu
FoTH-_-KoBA
Guan Yu
Level 123
God Stats
28W - 19L
1,397 SR
Queue Stats
372W - 341L
1,462 Elo+
Solo
Merlin
Merlin
GospodB0G
Merlin
Level 135
God Stats
40W - 31L
1,541 SR
Queue Stats
678W - 682L
1,451 Elo+
Solo
Kukulkan
Kukulkan
Jegeleg
Kukulkan
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 39L
1,557 Elo+
Solo
Achilles
Achilles
Z3phyx
Achilles
Level 144
God Stats
8W - 14L
1,405 SR
Queue Stats
115W - 109L
1,452 Elo+
Solo
Neith
Neith
campanos
Neith
Level 108
God Stats
3W - 2L
1,669 SR
Queue Stats
76W - 81L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
10 / 4 / 3
10,877
544
16,010
18,078
8,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
Bisse89
Discordia
18
7 / 1 / 7
11,128
556
20,489
14,160
4,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
DooM69420
Chaac
16
0 / 3 / 4
9,845
492
7,752
16,438
13,940
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cupid
16
6 / 1 / 5
9,903
495
11,681
12,217
3,889
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
Pomptus
Ymir
15
4 / 1 / 10
10,317
516
5,789
13,930
11,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
FoTH-_-KoBA
Guan Yu
19
4 / 3 / 3
11,036
552
16,560
25,275
16,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
GospodB0G
Merlin
15
0 / 8 / 2
8,516
426
6,752
13,414
4,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
Jegeleg
Kukulkan
15
3 / 8 / 0
9,591
480
9,661
13,109
4,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Achilles
Z3phyx
Achilles
15
3 / 4 / 1
10,127
506
12,571
23,275
22,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Neith
campanos
Neith
13
0 / 5 / 2
8,215
411
5,110
11,654
3,849
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
18
27
Kills
10
10
Deaths
28
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
10
4
3
2.88
W
Discordia
Bisse89
Discordia
7
1
7
10.5
W
Chaac
DooM69420
Chaac
0
3
4
0.67
W
Cupid
6
1
5
8.5
L
Guan Yu
FoTH-_-KoBA
Guan Yu
4
3
3
1.83
L
Merlin
GospodB0G
Merlin
0
8
2
0.13
L
Kukulkan
Jegeleg
Kukulkan
3
8
0
0.38
W
Ymir
Pomptus
Ymir
4
1
10
9
L
Achilles
Z3phyx
Achilles
3
4
1
0.88
L
Neith
campanos
Neith
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,721
Damage
50,654
74,823
Taken
86,727
42,444
Mitigated
51,479
20,453
Healing
16,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
16,010
3,714
0
2,979
18,078
8,601
0
3,203
14,636
0
77,484
W
Discordia
Bisse89
Discordia
20,489
891
225
5,317
14,160
4,423
0
3,763
10,214
75,652
327
W
Chaac
DooM69420
Chaac
7,752
1,363
0
2,031
16,438
13,940
306
1,258
14,518
0
67,713
W
Cupid
11,681
7,810
740
5,328
12,217
3,889
966
5,289
6,928
0
71,457
L
Guan Yu
FoTH-_-KoBA
Guan Yu
16,560
3,141
687
4,433
25,275
16,181
0
5,692
19,583
0
119,111
L
Merlin
GospodB0G
Merlin
6,752
219
0
2,300
13,414
4,368
0
4,195
9,219
59,212
0
L
Kukulkan
Jegeleg
Kukulkan
9,661
1,076
0
602
13,109
4,589
50
5,810
7,299
58,095
2,025
W
Ymir
Pomptus
Ymir
5,789
1,077
0
3,833
13,930
11,591
26
2,808
10,988
28,260
477
L
Achilles
Z3phyx
Achilles
12,571
3,311
0
7,176
23,275
22,492
0
5,233
18,042
0
65,482
L
Neith
campanos
Neith
5,110
972
0
1,331
11,654
3,849
114
5,084
6,570
0
51,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,070
Gold Earned
47,485
497
Minions Killed
556
0
Camps Cleared
0
2,077,402
Distance Traveled
1,877,984
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,877
544
102
5
0
416,089
0
W
Discordia
11,128
556
111
6
0
443,708
2
W
Chaac
9,845
492
128
6
0
393,882
0
W
Cupid
9,903
495
117
6
0
414,621
4
L
Guan Yu
11,036
552
160
8
0
461,248
1
L
Merlin
8,516
426
98
5
0
343,998
7
L
Kukulkan
9,591
480
112
6
0
353,841
2
W
Ymir
10,317
516
39
2
0
409,102
4
L
Achilles
10,127
506
107
5
0
390,851
7
L
Neith
8,215
411
79
4
0
328,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role