Player Matchup

Cernunnos
Cernunnos
D1Outlaw
Cernunnos
Level 136
God Stats
12W - 9L
1,567 SR
Queue Stats
259W - 287L
1,440 Elo+
Solo
Bakasura
Bakasura
FuzzyZ0mbie
Bakasura
Level 129
God Stats
14W - 11L
1,494 SR
Queue Stats
144W - 147L
1,486 Elo+
Solo
Sobek
Sobek
Jaybuscus0680
Sobek
Level 69
God Stats
2W - 4L
1,556 SR
Queue Stats
167W - 160L
1,455 Elo+
Solo
Anubis
Anubis
Roselina12
Anubis
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 39L
1,523 Elo+
Solo
Bellona
Bellona
Vixen_art2011
Bellona
Level 121
God Stats
63W - 38L
1,492 SR
Queue Stats
183W - 187L
1,459 Elo+
Solo
Team Averages
Level 100
1,522 SR
1,472 Elo+

VS

Team Averages
Level 76
1,487 SR
1,451 Elo+
Arachne
Arachne
DenizenChoppa
Arachne
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 77L
1,416 Elo+
Solo
Zeus
Zeus
MoonMageLuna
Zeus
Level 85
God Stats
288W - 293L
1,491 SR
Queue Stats
473W - 533L
1,462 Elo+
Solo
Hel
Hel
SolidGeoduck319
Hel
Level 137
God Stats
1W - 5L
1,273 SR
Queue Stats
172W - 176L
1,442 Elo+
Solo
Skadi
Skadi
VioIentlyS
Skadi
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 29L
1,443 Elo+
Solo
Kumbhakarna
Kumbhakarna
strawbabiesontop
Kumbhakarna
Level 77
God Stats
42W - 38L
1,670 SR
Queue Stats
722W - 758L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
D1Outlaw
Cernunnos
15
3 / 0 / 6
9,488
1,186
7,817
6,507
2,867
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
FuzzyZ0mbie
Bakasura
15
5 / 1 / 6
10,157
1,270
11,963
8,235
5,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
5 / 0 / 5
10,316
1,290
4,711
5,604
7,720
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anubis
Roselina12
Anubis
14
0 / 3 / 7
8,281
1,035
6,321
6,777
3,037
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
15
1 / 1 / 8
8,866
1,108
8,121
8,828
8,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

332

VS

Team 2 Tickets

246

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
14
0 / 3 / 2
7,854
982
4,696
7,764
4,816
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
4 / 2 / 1
9,148
1,144
16,420
6,150
1,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
0 / 2 / 3
8,159
1,020
3,077
5,638
2,229
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Skadi
13
0 / 3 / 1
7,928
991
2,470
5,267
1,655
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Kumbhakarna
strawbabiesontop
Kumbhakarna
13
1 / 4 / 3
8,647
1,081
4,224
16,667
11,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
14
Kills
5
5
Deaths
14
32
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
D1Outlaw
Cernunnos
3
0
6
6
L
Arachne
0
3
2
0.33
W
Bakasura
FuzzyZ0mbie
Bakasura
5
1
6
8
W
5
0
5
7.5
L
4
2
1
2.25
W
Anubis
Roselina12
Anubis
0
3
7
1.17
L
0
2
3
0.75
L
Skadi
0
3
1
0.17
W
Bellona
1
1
8
5
L
Kumbhakarna
strawbabiesontop
Kumbhakarna
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,933
Damage
30,887
35,951
Taken
41,486
27,350
Mitigated
21,640
9,778
Healing
5,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
D1Outlaw
Cernunnos
7,817
4,652
0
1,682
6,507
2,867
0
3,877
2,630
0
34,646
L
Arachne
4,696
3,981
0
561
7,764
4,816
0
1,137
5,804
0
12,499
W
Bakasura
FuzzyZ0mbie
Bakasura
11,963
6,797
0
3,542
8,235
5,251
0
5,398
2,837
0
17,929
W
4,711
443
0
2,464
5,604
7,720
0
3,651
1,953
10,848
0
L
16,420
951
0
0
6,150
1,747
0
903
4,237
35,455
0
W
Anubis
Roselina12
Anubis
6,321
896
0
790
6,777
3,037
0
5,493
1,284
13,358
328
L
3,077
635
1,554
1,524
5,638
2,229
0
2,173
3,332
15,262
377
L
Skadi
2,470
1,106
0
68
5,267
1,655
0
1,723
3,057
0
16,102
W
Bellona
8,121
2,493
0
1,300
8,828
8,475
0
5,290
3,538
0
28,815
L
Kumbhakarna
strawbabiesontop
Kumbhakarna
4,224
760
61
1,535
16,667
11,193
0
5,096
10,030
7,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,108
Gold Earned
41,736
188
Minions Killed
140
9
Camps Cleared
3
780,612
Distance Traveled
586,597
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,488
1,186
65
8
0
140,291
0
L
Arachne
7,854
982
16
2
0
59,829
0
W
Bakasura
10,157
1,270
35
4
5
181,096
0
W
Sobek
10,316
1,290
13
2
2
178,127
0
L
Zeus
9,148
1,144
56
7
1
163,371
0
W
Anubis
8,281
1,035
19
2
0
131,078
0
L
Hel
8,159
1,020
22
3
0
122,788
0
L
Skadi
7,928
991
34
4
1
86,057
0
W
Bellona
8,866
1,108
56
7
2
150,020
0
L
Kumbhakarna
8,647
1,081
12
2
1
154,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role