Player Matchup

Arachne
Arachne
Gold IV
alesevic23
Arachne
Gold IV
Level 102
God Stats
7W - 2L
1,650 SR
Queue Stats
25W - 25L
1,491 MMR
Party 2
Tiamat
Tiamat
Gold III
iOwN DiViNiTY
Tiamat
Gold III
Level 149
God Stats
3W - 3L
1,254 SR
Queue Stats
267W - 264L
1,381 MMR
Party 1
Ra
Ra
Platinum IV
iOwN NaTiONs
Ra
Platinum IV
Level 124
God Stats
11W - 8L
1,623 SR
Queue Stats
173W - 158L
1,807 MMR
Party 1
Sobek
Sobek
Gold IV
pajseroni
Sobek
Gold IV
Level 104
God Stats
2W - 1L
1,539 SR
Queue Stats
25W - 25L
1,491 MMR
Party 2
Apollo
Apollo
Platinum V
太阳下的熊孩子
Apollo
Platinum V
Level 140
God Stats
16W - 13L
1,577 SR
Queue Stats
254W - 256L
1,570 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 124
1,529 SR
1,548 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 142
1,483 SR
1,576 MMR
Heimdallr
Heimdallr
Gold III
 
Heimdallr
Gold III
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Gold IV
ADCarryed
Anubis
Gold IV
Level 149
God Stats
21W - 19L
1,609 SR
Queue Stats
99W - 105L
1,483 MMR
Party 3
Vulcan
Vulcan
Platinum IV
Araujo01
Vulcan
Platinum IV
Level 148
God Stats
0W - 1L
1,328 SR
Queue Stats
80W - 74L
1,794 MMR
Party 3
Mulan
Mulan
Bronze IV
BraMachtDieAK-74
Mulan
Bronze IV
Level 105
God Stats
0W - 1L
1,477 SR
Queue Stats
10W - 6L
1,588 MMR
Party 4
Ratatoskr
Ratatoskr
Silver III
WhyAreYouFeeding
Ratatoskr
Silver III
Level 168
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,514 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
alesevic23
Arachne
8
1 / 1 / 1
4,469
559
2,179
5,824
1,985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

9
0 / 3 / 3
4,829
604
2,644
4,345
1,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

10
2 / 2 / 0
5,216
652
3,453
4,030
1,219
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
pajseroni
Sobek
7
0 / 0 / 1
4,335
542
1,726
5,118
3,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
1 / 0 / 0
5,379
672
899
3,125
739
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bans
DiscordiaUllrSusanoCthulhu

VS

Bans
JanusBastetAo KuangThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
1
0 / 0 / 0
2,985
373
0
0
0
Anubis
ADCarryed
Anubis
10
3 / 1 / 0
5,149
644
4,012
4,582
1,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Vulcan
Araujo01
Vulcan
9
0 / 0 / 1
5,133
642
1,177
3,072
810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
3 / 3 / 1
5,244
656
4,757
7,784
3,125
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ratatoskr
8
0 / 0 / 1
4,375
547
4,115
4,803
1,920
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
9
4
Kills
6
6
Deaths
4
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
0
0
0
L
Anubis
ADCarryed
Anubis
3
1
0
3
L
Vulcan
Araujo01
Vulcan
0
0
1
0.5
L
3
3
1
1.17
L
Ratatoskr
0
0
1
0.5
W
Arachne
alesevic23
Arachne
1
1
1
1.5
W
0
3
3
0.5
W
2
2
0
1
W
Sobek
pajseroni
Sobek
0
0
1
0.5
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,901
Damage
14,061
22,442
Taken
20,241
9,211
Mitigated
7,354
8,153
Healing
7,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
0
0
0
0
0
0
0
0
0
0
0
L
Anubis
ADCarryed
Anubis
4,012
71
0
2,386
4,582
1,499
0
1,304
3,155
30,732
146
L
Vulcan
Araujo01
Vulcan
1,177
130
0
1,431
3,072
810
0
903
2,035
36,102
0
L
4,757
776
0
1,870
7,784
3,125
0
2,689
4,594
0
27,795
L
Ratatoskr
4,115
699
0
1,860
4,803
1,920
0
1,962
2,678
0
22,759
W
Arachne
alesevic23
Arachne
2,179
1,848
0
1,674
5,824
1,985
0
868
4,942
0
24,968
W
2,644
624
0
1,366
4,345
1,758
0
279
4,066
21,387
0
W
3,453
104
312
1,168
4,030
1,219
0
2,217
1,760
32,632
668
W
Sobek
pajseroni
Sobek
1,726
257
0
2,396
5,118
3,510
0
1,290
3,800
12,626
0
W
899
740
0
1,237
3,125
739
1,728
397
2,728
0
38,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,228
Gold Earned
22,886
261
Minions Killed
224
0
Camps Cleared
0
835,361
Distance Traveled
692,277
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
2,985
373
0
0
0
56
0
L
Anubis
5,149
644
58
7
0
171,861
0
L
Vulcan
5,133
642
79
10
0
165,698
2
L
Mulan
5,244
656
48
6
0
149,203
0
L
Ratatoskr
4,375
547
39
5
0
205,459
0
W
Arachne
4,469
559
42
5
0
188,501
1
W
Tiamat
4,829
604
55
7
0
142,264
0
W
Ra
5,216
652
61
8
0
169,326
0
W
Sobek
4,335
542
19
2
0
173,296
2
W
Apollo
5,379
672
84
11
0
161,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role