Player Matchup

Mercury
Mercury
Gold I
 
Mercury
Gold I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Gold IV
Danega
Odin
Gold IV
Level 154
God Stats
7W - 2L
1,527 SR
Queue Stats
257W - 257L
1,356 MMR
Solo
Izanami
Izanami
Gold IV
Imi3v4
Izanami
Gold IV
Level 125
God Stats
24W - 18L
1,623 SR
Queue Stats
179W - 187L
1,365 MMR
Solo
Cabrakan
Cabrakan
Silver I
SandGrade
Cabrakan
Silver I
Level 154
God Stats
8W - 3L
1,544 SR
Queue Stats
48W - 50L
1,219 MMR
Party 1
Ra
Ra
Silver II
jurse
Ra
Silver II
Level 157
God Stats
1W - 0L
1,311 SR
Queue Stats
19W - 11L
1,462 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 150
1,501 SR
1,380 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 118
1,507 SR
1,336 MMR
Bakasura
Bakasura
Bronze III
 
Bakasura
Bronze III
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Vulcan
Vulcan
Bronze III
 
Vulcan
Bronze III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Sun Wukong
Sun Wukong
Silver III
AM4ZINGKILL
Sun Wukong
Silver III
Level 92
God Stats
0W - 2L
1,351 SR
Queue Stats
5W - 8L
1,387 MMR
Solo
Sol
Sol
Gold IV
Gufik181
Sol
Gold IV
Level 109
God Stats
2W - 5L
1,581 SR
Queue Stats
93W - 109L
1,279 MMR
Party 2
Terra
Terra
Silver IV
NoshikoX
Terra
Silver IV
Level 109
God Stats
2W - 2L
1,602 SR
Queue Stats
68W - 78L
1,015 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
5 / 2 / 1
6,971
697
4,034
8,207
2,560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Odin
Danega
Odin
12
2 / 2 / 2
6,825
683
7,225
9,602
7,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
Imi3v4
Izanami
12
4 / 1 / 4
7,580
758
6,387
6,489
2,162
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
SandGrade
Cabrakan
11
3 / 0 / 7
7,364
736
4,775
7,889
7,299
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ra
14
8 / 1 / 3
7,988
799
6,831
5,340
1,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
SkadiMaman BrigitteKumbhakarnaThanatosSusano

VS

Bans
King ArthurAnubisAwilixThorCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
11
3 / 5 / 2
5,901
590
4,634
9,407
3,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
 
Vulcan
9
1 / 6 / 0
5,159
516
3,510
6,379
1,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
AM4ZINGKILL
Sun Wukong
10
1 / 2 / 2
5,885
589
6,370
10,761
5,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 6 / 0
5,679
568
4,693
7,810
1,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Terra
NoshikoX
Terra
7
0 / 3 / 0
4,779
478
1,952
8,475
3,573
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
22
Kills
6
6
Deaths
22
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
5
2
1
2.75
L
Bakasura
 
Bakasura
3
5
2
0.8
L
Vulcan
 
Vulcan
1
6
0
0.17
L
Sun Wukong
AM4ZINGKILL
Sun Wukong
1
2
2
1
W
Odin
Danega
Odin
2
2
2
1.5
L
1
6
0
0.17
W
Izanami
Imi3v4
Izanami
4
1
4
6
L
Terra
NoshikoX
Terra
0
3
0
0
W
Cabrakan
SandGrade
Cabrakan
3
0
7
6.5
W
Ra
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,252
Damage
21,159
37,527
Taken
42,832
21,282
Mitigated
15,788
12,623
Healing
9,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
4,034
1,779
0
2,240
8,207
2,560
0
527
7,595
0
47,253
L
Bakasura
 
Bakasura
4,634
2,981
0
2,006
9,407
3,538
0
2,266
6,938
0
29,178
L
Vulcan
 
Vulcan
3,510
49
0
550
6,379
1,534
0
4,388
1,679
24,358
948
L
Sun Wukong
AM4ZINGKILL
Sun Wukong
6,370
1,542
0
3,518
10,761
5,649
0
0
10,124
0
32,652
W
Odin
Danega
Odin
7,225
1,566
0
2,828
9,602
7,315
0
0
9,215
0
37,044
L
4,693
1,641
0
1,541
7,810
1,494
0
531
7,279
30,479
6,293
W
Izanami
Imi3v4
Izanami
6,387
3,911
0
1,904
6,489
2,162
2,903
4,138
2,351
0
57,548
L
Terra
NoshikoX
Terra
1,952
58
160
1,636
8,475
3,573
0
3,320
5,012
13,622
0
W
Cabrakan
SandGrade
Cabrakan
4,775
945
0
2,174
7,889
7,299
116
2,518
5,103
11,332
272
W
Ra
6,831
755
1,224
2,253
5,340
1,946
207
2,465
2,537
68,789
1,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,728
Gold Earned
27,403
426
Minions Killed
263
0
Camps Cleared
0
1,106,151
Distance Traveled
1,101,226
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,971
697
82
8
0
247,630
0
L
Bakasura
5,901
590
67
7
0
260,204
0
L
Vulcan
5,159
516
52
5
0
223,657
0
L
Sun Wukong
5,885
589
64
6
0
190,531
0
W
Odin
6,825
683
70
7
0
200,174
0
L
Sol
5,679
568
67
7
0
204,931
0
W
Izanami
7,580
758
112
11
0
185,027
2
L
Terra
4,779
478
13
1
0
221,903
0
W
Cabrakan
7,364
736
16
2
0
235,098
2
W
Ra
7,988
799
146
15
0
238,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role