Player Matchup

Thanatos
Thanatos
DarkhanTemirtau
Thanatos
Level 123
God Stats
4W - 2L
1,378 SR
Queue Stats
381W - 390L
1,408 Elo+
Party 2
Agni
Agni
active_baroness0
Agni
Level 67
God Stats
4W - 2L
1,383 SR
Queue Stats
147W - 156L
1,395 Elo+
Party 2
Neith
Neith
mavilady
Neith
Level 145
God Stats
15W - 14L
1,575 SR
Queue Stats
337W - 334L
1,442 Elo+
Solo
Bacchus
Bacchus
saneadaa
Bacchus
Level 105
God Stats
8W - 1L
1,814 SR
Queue Stats
251W - 237L
1,395 Elo+
Party 2
Yemoja
Yemoja
vGWolfv
Yemoja
Level 109
God Stats
4W - 2L
1,511 SR
Queue Stats
178W - 179L
1,445 Elo+
Party 2
Team Averages
Level 110
1,532 SR
1,417 Elo+

VS

Team Averages
Level 125
1,530 SR
1,522 Elo+
Chaac
Chaac
AUGUSTINER13_28
Chaac
Level 123
God Stats
0W - 1L
1,736 SR
Queue Stats
38W - 32L
1,554 Elo+
Party 1
Maman Brigitte
Maman Brigitte
JHK_1328
Maman Brigitte
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 34L
1,544 Elo+
Party 1
Aphrodite
Aphrodite
KaczySan
Aphrodite
Level 159
God Stats
6W - 15L
1,311 SR
Queue Stats
767W - 802L
1,502 Elo+
Solo
Bastet
Bastet
NelliotS
Bastet
Level 149
God Stats
1W - 2L
1,638 SR
Queue Stats
221W - 229L
1,495 Elo+
Solo
Neith
Neith
PoOkii
Neith
Level 124
God Stats
6W - 7L
1,466 SR
Queue Stats
321W - 316L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
19
16 / 4 / 14
12,430
888
17,398
15,681
7,847
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

18
6 / 3 / 24
11,615
830
15,172
14,128
6,270
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
mavilady
Neith
18
6 / 2 / 22
11,202
800
22,024
17,143
8,508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
saneadaa
Bacchus
19
6 / 1 / 28
12,372
884
17,464
36,712
48,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Yemoja
vGWolfv
Yemoja
17
1 / 2 / 28
10,425
745
4,271
11,733
8,428
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 7 / 7
9,336
667
18,082
20,449
25,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Maman Brigitte
JHK_1328
Maman Brigitte
13
0 / 11 / 3
8,401
600
4,261
15,168
4,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Aphrodite
KaczySan
Aphrodite
18
4 / 6 / 6
10,791
771
15,007
19,394
10,231
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bastet
NelliotS
Bastet
17
5 / 6 / 6
10,307
736
19,130
17,615
6,771
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Neith
PoOkii
Neith
17
3 / 5 / 7
10,211
729
16,562
13,203
4,907
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
41
35
Kills
12
12
Deaths
35
116
Assists
29
Player
Kills
Deaths
Assists
KDA
L
0
7
7
0.5
W
Thanatos
16
4
14
5.75
L
Maman Brigitte
JHK_1328
Maman Brigitte
0
11
3
0.14
L
Aphrodite
KaczySan
Aphrodite
4
6
6
1.17
L
Bastet
NelliotS
Bastet
5
6
6
1.33
L
Neith
PoOkii
Neith
3
5
7
1.3
W
6
3
24
6
W
Neith
mavilady
Neith
6
2
22
8.5
W
Bacchus
saneadaa
Bacchus
6
1
28
20
W
Yemoja
vGWolfv
Yemoja
1
2
28
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,329
Damage
73,042
95,397
Taken
85,829
79,842
Mitigated
51,846
57,684
Healing
28,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,082
1,825
127
2,794
20,449
25,419
0
9,439
11,010
0
28,612
W
Thanatos
17,398
1,145
1,247
8,128
15,681
7,847
821
2,556
13,125
0
27,948
L
Maman Brigitte
JHK_1328
Maman Brigitte
4,261
227
383
717
15,168
4,518
0
5,072
10,096
8,657
403
L
Aphrodite
KaczySan
Aphrodite
15,007
1,993
8,928
9,609
19,394
10,231
96
8,660
10,734
28,220
0
L
Bastet
NelliotS
Bastet
19,130
2,835
468
2,317
17,615
6,771
335
6,339
11,276
0
28,218
L
Neith
PoOkii
Neith
16,562
8,278
671
2,608
13,203
4,907
952
7,215
5,988
0
36,500
W
15,172
811
1,677
2,126
14,128
6,270
1,309
1,874
12,254
38,840
990
W
Neith
mavilady
Neith
22,024
6,057
1,625
5,795
17,143
8,508
3,008
3,294
13,849
0
46,139
W
Bacchus
saneadaa
Bacchus
17,464
1,634
1,054
13,594
36,712
48,789
510
8,263
28,449
27,555
0
W
Yemoja
vGWolfv
Yemoja
4,271
1,262
18,822
3,616
11,733
8,428
865
3,076
8,657
12,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,044
Gold Earned
49,046
156
Minions Killed
132
0
Camps Cleared
0
1,348,466
Distance Traveled
1,195,404
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,336
667
21
2
0
253,289
0
W
Thanatos
12,430
888
32
2
0
271,744
0
L
Maman Brigitte
8,401
600
15
1
0
216,552
0
L
Aphrodite
10,791
771
37
3
0
215,977
0
L
Bastet
10,307
736
21
2
0
288,654
0
L
Neith
10,211
729
38
3
0
220,932
0
W
Agni
11,615
830
45
3
0
298,358
0
W
Neith
11,202
800
36
3
0
259,756
0
W
Bacchus
12,372
884
30
2
0
255,188
0
W
Yemoja
10,425
745
13
1
0
263,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role