Player Matchup

Odin
Odin
 
Odin
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
ASovereignTOUCH
Yemoja
Level 41
God Stats
2W - 2L
1,386 SR
Queue Stats
101W - 83L
1,563 Elo+
Party 2
Merlin
Merlin
Battyboy1
Merlin
Level 127
God Stats
0W - 1L
1,565 SR
Queue Stats
148W - 135L
1,570 Elo+
Party 2
Cu Chulainn
Cu Chulainn
IIGhostWhisperII
Cu Chulainn
Level 158
God Stats
0W - 2L
1,243 SR
Queue Stats
439W - 458L
1,515 Elo+
Solo
Susano
Susano
snake189
Susano
Level 157
God Stats
0W - 7L
1,034 SR
Queue Stats
308W - 318L
1,496 Elo+
Solo
Team Averages
Level 127
1,345 SR
1,529 Elo+

VS

Team Averages
Level 80
1,481 SR
1,527 Elo+
Athena
Athena
CrazzyToxique
Athena
Level 17
God Stats
1W - 1L
1,273 SR
Queue Stats
5W - 7L
1,510 Elo+
Party 1
Hel
Hel
DuBmiUM
Hel
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 110L
1,488 Elo+
Party 1
Atlas
Atlas
KarlNix
Atlas
Level 105
God Stats
1W - 0L
1,537 SR
Queue Stats
60W - 64L
1,485 Elo+
Party 1
Hun Batz
Hun Batz
SalutLesFilles
Hun Batz
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 26L
1,533 Elo+
Party 1
Apollo
Apollo
iZilduRzHeir1997
Apollo
Level 104
God Stats
1W - 1L
1,597 SR
Queue Stats
24W - 15L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
3 / 0 / 0
5,669
1,134
4,071
5,777
4,387
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

9
0 / 1 / 3
5,134
1,027
2,723
4,483
2,493
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Merlin
Battyboy1
Merlin
11
0 / 1 / 3
5,247
1,049
4,786
3,710
1,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
IIGhostWhisperII
Cu Chulainn
1
0 / 0 / 0
1,284
257
0
0
0
Susano
snake189
Susano
9
0 / 1 / 2
4,866
973
2,939
3,620
1,279
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 2
5,279
1,056
862
4,225
4,081
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Hel
10
0 / 0 / 2
5,519
1,104
1,752
2,754
1,225
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Atlas
KarlNix
Atlas
10
1 / 1 / 2
5,615
1,123
3,935
4,714
2,947
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Hun Batz
11
0 / 0 / 3
5,804
1,161
6,379
2,993
2,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
2 / 1 / 1
6,285
1,257
3,285
5,593
2,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
13
3
Kills
3
3
Deaths
3
8
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
3
0
0
3
L
0
1
3
1.5
L
Merlin
Battyboy1
Merlin
0
1
3
1.5
W
0
1
2
1
W
Hel
0
0
2
1
L
Cu Chulainn
IIGhostWhisperII
Cu Chulainn
0
0
0
0
W
Atlas
KarlNix
Atlas
1
1
2
2
W
Hun Batz
0
0
3
1.5
W
2
1
1
2.5
L
Susano
snake189
Susano
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,519
Damage
16,213
17,590
Taken
20,279
9,792
Mitigated
13,090
8,554
Healing
7,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
4,071
256
339
1,736
5,777
4,387
0
2,159
3,412
0
5,188
L
2,723
260
4,027
1,463
4,483
2,493
0
1,654
2,583
3,245
0
L
Merlin
Battyboy1
Merlin
4,786
72
927
62
3,710
1,633
0
741
2,823
18,533
0
W
862
408
0
238
4,225
4,081
26
2,134
2,091
1,637
0
W
Hel
1,752
97
3,818
1,481
2,754
1,225
230
1,244
1,510
7,221
0
L
Cu Chulainn
IIGhostWhisperII
Cu Chulainn
0
0
0
0
0
0
0
0
0
0
0
W
Atlas
KarlNix
Atlas
3,935
1,087
363
555
4,714
2,947
40
1,379
3,335
8,875
0
W
Hun Batz
6,379
1,119
54
137
2,993
2,141
34
999
1,994
0
13,184
W
3,285
1,781
0
998
5,593
2,696
1,070
1,753
3,840
0
12,239
L
Susano
snake189
Susano
2,939
435
0
0
3,620
1,279
0
1,231
2,223
0
8,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,200
Gold Earned
28,502
44
Minions Killed
69
0
Camps Cleared
0
329,528
Distance Traveled
535,341
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,669
1,134
8
2
0
76,398
0
L
Yemoja
5,134
1,027
4
1
0
95,626
0
L
Merlin
5,247
1,049
22
4
0
85,690
0
W
Athena
5,279
1,056
3
1
0
106,638
0
W
Hel
5,519
1,104
10
2
0
108,844
0
L
Cu Chulainn
1,284
257
0
0
0
0
0
W
Atlas
5,615
1,123
8
2
0
100,933
0
W
Hun Batz
5,804
1,161
20
4
0
112,166
0
W
Apollo
6,285
1,257
28
6
0
106,760
0
L
Susano
4,866
973
10
2
0
71,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role