Player Matchup

Rama
Rama
DustntheWind241
Rama
Level 125
God Stats
4W - 3L
1,462 SR
Queue Stats
385W - 410L
1,554 Elo+
Solo
Discordia
Discordia
Grimzine
Discordia
Level 130
God Stats
5W - 3L
1,518 SR
Queue Stats
256W - 242L
1,475 Elo+
Solo
Shiva
Shiva
TTLBunny
Shiva
Level 156
God Stats
3W - 4L
1,386 SR
Queue Stats
193W - 222L
1,496 Elo+
Solo
Geb
Geb
Velocirapitron
Geb
Level 129
God Stats
1W - 1L
1,283 SR
Queue Stats
188W - 190L
1,516 Elo+
Solo
Thor
Thor
bksbigboy69
Thor
Level 106
God Stats
12W - 12L
1,506 SR
Queue Stats
379W - 395L
1,537 Elo+
Solo
Team Averages
Level 129
1,431 SR
1,516 Elo+

VS

Team Averages
Level 128
1,497 SR
1,532 Elo+
Artemis
Artemis
 
Artemis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
GatoNegro92
Agni
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 162L
1,543 Elo+
Solo
Rama
Rama
Shrll
Rama
Level 158
God Stats
4W - 2L
1,724 SR
Queue Stats
82W - 74L
1,573 Elo+
Solo
Hachiman
Hachiman
Thewoolslayer
Hachiman
Level 122
God Stats
2W - 6L
1,494 SR
Queue Stats
114W - 104L
1,526 Elo+
Solo
Susano
Susano
WhereYaAtJak
Susano
Level 159
God Stats
1W - 12L
1,269 SR
Queue Stats
556W - 575L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 3
6,302
1,260
1,116
1,236
375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Discordia
Grimzine
Discordia
11
2 / 0 / 4
6,287
1,257
5,357
1,848
518
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shiva
TTLBunny
Shiva
10
2 / 1 / 4
5,826
1,165
2,022
3,467
2,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 1 / 7
5,334
1,067
2,098
4,244
4,180
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

10
2 / 1 / 4
5,864
1,173
3,590
3,151
1,029
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
8
0 / 3 / 2
4,484
897
2,751
4,268
1,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 0 / 0
4,200
840
0
0
0
Rama
Shrll
Rama
11
1 / 1 / 1
5,250
1,050
1,842
3,440
1,121
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
Thewoolslayer
Hachiman
10
1 / 4 / 1
5,350
1,070
1,983
4,801
1,453
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Susano
9
1 / 1 / 1
4,872
974
2,845
2,571
1,307
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
9
Kills
3
3
Deaths
9
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
3
2
0.33
W
3
0
3
4.5
L
0
0
0
0
W
Discordia
Grimzine
Discordia
2
0
4
4
L
Rama
Shrll
Rama
1
1
1
1.5
W
Shiva
TTLBunny
Shiva
2
1
4
4
L
Hachiman
Thewoolslayer
Hachiman
1
4
1
0.38
W
0
1
7
3.5
L
Susano
1
1
1
1.5
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,183
Damage
9,421
13,946
Taken
15,080
9,095
Mitigated
5,155
4,479
Healing
2,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
2,751
283
12
363
4,268
1,274
0
1,762
2,432
0
4,728
W
1,116
490
0
363
1,236
375
1,221
190
1,046
0
10,630
L
0
0
0
0
0
0
0
0
0
0
0
W
Discordia
Grimzine
Discordia
5,357
0
867
418
1,848
518
461
114
1,734
14,805
333
L
Rama
Shrll
Rama
1,842
968
0
734
3,440
1,121
0
1,448
1,953
0
7,627
W
Shiva
TTLBunny
Shiva
2,022
0
595
525
3,467
2,993
300
135
3,332
0
5,234
L
Hachiman
Thewoolslayer
Hachiman
1,983
906
319
423
4,801
1,453
0
2,700
2,101
0
8,070
W
2,098
41
323
301
4,244
4,180
189
231
4,013
3,985
0
L
Susano
2,845
111
179
45
2,571
1,307
0
1,545
989
1,080
3,666
W
3,590
0
639
448
3,151
1,029
205
190
2,961
0
5,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,613
Gold Earned
24,156
62
Minions Killed
35
0
Camps Cleared
0
493,477
Distance Traveled
294,577
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,484
897
3
1
0
54,474
0
W
Rama
6,302
1,260
22
4
0
88,848
0
L
Agni
4,200
840
0
0
0
0
0
W
Discordia
6,287
1,257
21
4
0
123,553
0
L
Rama
5,250
1,050
16
3
0
100,154
0
W
Shiva
5,826
1,165
9
2
0
102,601
0
L
Hachiman
5,350
1,070
11
2
0
87,217
0
W
Geb
5,334
1,067
2
0
0
81,307
0
L
Susano
4,872
974
5
1
0
52,732
0
W
Thor
5,864
1,173
8
2
0
97,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role