Player Matchup

Anubis
Anubis
 
Anubis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
LilGob
Bellona
Level 157
God Stats
1W - 1L
1,690 SR
Queue Stats
398W - 394L
1,472 Elo+
Party 1
Artemis
Artemis
SERSAMA7TWITCH
Artemis
Level 26
God Stats
2W - 2L
1,447 SR
Queue Stats
60W - 73L
1,447 Elo+
Party 1
Medusa
Medusa
SryBinFett
Medusa
Level 117
God Stats
1W - 3L
1,573 SR
Queue Stats
147W - 138L
1,516 Elo+
Solo
Nu Wa
Nu Wa
luisgll97
Nu Wa
Level 128
God Stats
2W - 3L
1,612 SR
Queue Stats
303W - 281L
1,507 Elo+
Solo
Team Averages
Level 117
1,564 SR
1,488 Elo+

VS

Team Averages
Level 110
1,575 SR
1,508 Elo+
Anhur
Anhur
 
Anhur
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
AlvaroMM26
Neith
Level 89
God Stats
13W - 9L
1,595 SR
Queue Stats
110W - 109L
1,461 Elo+
Party 2
Chang'e
Chang'e
Yelapo117
Chang'e
Level 107
God Stats
1W - 2L
1,599 SR
Queue Stats
119W - 116L
1,468 Elo+
Party 2
Sobek
Sobek
dragonfigth
Sobek
Level 107
God Stats
6W - 6L
1,494 SR
Queue Stats
165W - 139L
1,547 Elo+
Solo
Loki
Loki
gusyfishy
Loki
Level 89
God Stats
32W - 16L
1,689 SR
Queue Stats
73W - 49L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
4 / 0 / 1
6,895
690
1,836
4,262
1,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bellona
LilGob
Bellona
10
1 / 2 / 0
5,807
581
4,125
8,613
5,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
4 / 1 / 1
5,361
536
5,739
8,511
4,220
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
SryBinFett
Medusa
10
0 / 4 / 3
5,492
549
5,532
6,419
2,028
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
luisgll97
Nu Wa
11
1 / 1 / 5
6,326
633
6,298
3,688
1,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
2 / 1 / 0
6,637
664
5,371
6,576
1,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
9
1 / 4 / 1
4,915
492
2,785
6,831
1,816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Chang'e
Yelapo117
Chang'e
9
2 / 4 / 1
5,306
531
2,317
6,679
1,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
0 / 1 / 4
5,275
528
4,328
8,940
7,692
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Loki
10
3 / 0 / 2
5,469
547
3,911
5,278
1,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
16
10
Kills
8
8
Deaths
10
10
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
4
0
1
4.5
W
Anhur
 
Anhur
2
1
0
2
W
Neith
1
4
1
0.38
L
Bellona
LilGob
Bellona
1
2
0
0.5
L
4
1
1
4.5
L
Medusa
SryBinFett
Medusa
0
4
3
0.38
W
Chang'e
Yelapo117
Chang'e
2
4
1
0.63
W
0
1
4
2
W
Loki
3
0
2
4
L
Nu Wa
luisgll97
Nu Wa
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,530
Damage
18,712
31,493
Taken
34,304
14,009
Mitigated
13,850
11,694
Healing
14,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
1,836
81
0
3,568
4,262
1,446
0
0
4,262
57,379
0
W
Anhur
 
Anhur
5,371
2,757
0
3,558
6,576
1,701
0
886
4,990
0
46,102
W
Neith
2,785
637
0
1,464
6,831
1,816
0
497
6,193
0
28,589
L
Bellona
LilGob
Bellona
4,125
233
0
2,524
8,613
5,244
0
0
8,613
0
35,107
L
5,739
874
0
3,162
8,511
4,220
0
3,457
5,054
0
17,650
L
Medusa
SryBinFett
Medusa
5,532
2,853
0
1,585
6,419
2,028
0
947
5,472
0
45,317
W
Chang'e
Yelapo117
Chang'e
2,317
26
200
1,986
6,679
1,306
0
4,627
1,663
25,697
0
W
4,328
449
0
4,773
8,940
7,692
0
421
8,373
17,890
0
W
Loki
3,911
1,209
0
2,564
5,278
1,335
0
676
4,425
0
31,099
L
Nu Wa
luisgll97
Nu Wa
6,298
1,330
0
855
3,688
1,071
0
2,241
1,447
35,009
1,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,881
Gold Earned
27,602
336
Minions Killed
265
0
Camps Cleared
0
995,992
Distance Traveled
1,012,799
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,895
690
101
10
0
222,216
3
W
Anhur
6,637
664
89
9
0
184,887
1
W
Neith
4,915
492
48
5
0
176,687
0
L
Bellona
5,807
581
74
7
0
199,819
0
L
Artemis
5,361
536
11
1
0
195,693
0
L
Medusa
5,492
549
83
8
0
179,534
0
W
Chang'e
5,306
531
50
5
0
208,679
2
W
Sobek
5,275
528
29
3
0
213,561
4
W
Loki
5,469
547
49
5
0
228,985
2
L
Nu Wa
6,326
633
67
7
0
198,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role