Player Matchup

Bastet
Bastet
 
Bastet
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Camiloaraya150
Artemis
Level 97
God Stats
0W - 3L
1,186 SR
Queue Stats
15W - 17L
1,443 Elo+
Solo
Poseidon
Poseidon
ChaosBoi
Poseidon
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,533 Elo+
Party 1
Nox
Nox
Shonuff Fist
Nox
Level 147
God Stats
1W - 1L
1,777 SR
Queue Stats
181W - 209L
1,470 Elo+
Party 2
Tyr
Tyr
dsofly203
Tyr
Level 139
God Stats
3W - 4L
1,463 SR
Queue Stats
162W - 198L
1,460 Elo+
Party 2
Team Averages
Level 98
1,485 SR
1,481 Elo+

VS

Team Averages
Level 111
1,468 SR
1,470 Elo+
Cupid
Cupid
BigCityJim
Cupid
Level 159
God Stats
7W - 14L
1,340 SR
Queue Stats
276W - 287L
1,431 Elo+
Solo
Khepri
Khepri
Herbert15
Khepri
Level 122
God Stats
47W - 50L
1,475 SR
Queue Stats
867W - 913L
1,489 Elo+
Solo
Mulan
Mulan
LyraneiLanaya
Mulan
Level 88
God Stats
15W - 2L
1,842 SR
Queue Stats
64W - 61L
1,483 Elo+
Solo
Merlin
Merlin
Paintbaggle
Merlin
Level 69
God Stats
19W - 26L
1,413 SR
Queue Stats
157W - 163L
1,411 Elo+
Solo
Da Ji
Da Ji
ReaperOfGrims7
Da Ji
Level 117
God Stats
1W - 2L
1,268 SR
Queue Stats
28W - 20L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
10
0 / 0 / 0
5,290
1,058
2,403
2,248
698
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 2 / 0
5,555
1,111
3,036
4,546
1,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
ChaosBoi
Poseidon
10
0 / 4 / 0
5,303
1,061
2,573
4,918
1,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

10
0 / 0 / 0
5,330
1,066
1,585
1,911
616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
0 / 0 / 0
5,106
1,021
1,409
3,203
1,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Team 1 Tickets

356

VS

Team 2 Tickets

414

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
10
1 / 0 / 0
6,019
1,204
1,748
1,406
493
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
Herbert15
Khepri
11
0 / 0 / 5
6,396
1,279
1,954
2,927
2,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

11
0 / 0 / 4
5,561
1,112
3,130
3,601
2,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Merlin
11
3 / 0 / 2
6,215
1,243
3,503
1,720
619
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 0 / 4
6,271
1,254
4,501
3,436
1,624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
21
0
Kills
6
6
Deaths
0
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
0
0
0
W
Cupid
1
0
0
1
L
0
2
0
0
L
Poseidon
ChaosBoi
Poseidon
0
4
0
0
W
Khepri
Herbert15
Khepri
0
0
5
2.5
W
0
0
4
2
W
Merlin
3
0
2
4
W
2
0
4
4
L
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,006
Damage
14,836
16,826
Taken
13,090
6,229
Mitigated
7,627
1,417
Healing
3,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
2,403
419
0
106
2,248
698
0
1,026
1,152
0
4,185
W
Cupid
1,748
658
505
496
1,406
493
0
0
1,406
0
13,875
L
3,036
637
0
1,031
4,546
1,455
0
1,847
2,659
0
18,585
L
Poseidon
ChaosBoi
Poseidon
2,573
555
0
102
4,918
1,604
0
1,473
3,330
8,257
0
W
Khepri
Herbert15
Khepri
1,954
39
0
1,241
2,927
2,065
0
1,375
1,486
6,405
0
W
3,130
234
0
353
3,601
2,826
0
1,543
1,916
757
6,716
W
Merlin
3,503
229
0
0
1,720
619
0
538
1,144
19,321
0
W
4,501
910
0
555
3,436
1,624
0
561
2,853
0
9,491
L
1,585
0
0
0
1,911
616
0
399
1,442
6,820
0
L
1,409
144
0
178
3,203
1,856
0
1,166
1,973
0
2,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,584
Gold Earned
30,462
67
Minions Killed
103
3
Camps Cleared
6
389,830
Distance Traveled
543,318
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,290
1,058
7
1
0
109,109
0
W
Cupid
6,019
1,204
30
6
2
109,335
0
L
Artemis
5,555
1,111
24
5
2
87,224
0
L
Poseidon
5,303
1,061
18
4
1
66,140
0
W
Khepri
6,396
1,279
19
4
1
121,100
0
W
Mulan
5,561
1,112
10
2
1
111,795
0
W
Merlin
6,215
1,243
28
6
1
89,759
0
W
Da Ji
6,271
1,254
16
3
1
111,329
0
L
Nox
5,330
1,066
16
3
0
63,944
0
L
Tyr
5,106
1,021
2
0
0
63,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role