Player Matchup

Izanami
Izanami
DarooxV7
Izanami
Level 87
God Stats
5W - 4L
1,334 SR
Queue Stats
84W - 98L
1,502 Elo+
Solo
Sun Wukong
Sun Wukong
Hydrate0rdie
Sun Wukong
Level 50
God Stats
10W - 10L
1,493 SR
Queue Stats
100W - 120L
1,394 Elo+
Solo
Artio
Artio
RockMacaroon68
Artio
Level 157
God Stats
73W - 59L
1,594 SR
Queue Stats
546W - 575L
1,491 Elo+
Solo
Loki
Loki
YourMumsBigToe1
Loki
Level 43
God Stats
6W - 2L
1,715 SR
Queue Stats
88W - 100L
1,577 Elo+
Solo
Ra
Ra
skyygras
Ra
Level 104
God Stats
10W - 8L
1,456 SR
Queue Stats
175W - 181L
1,474 Elo+
Solo
Team Averages
Level 88
1,518 SR
1,487 Elo+

VS

Team Averages
Level 98
1,399 SR
1,436 Elo+
Surtr
Surtr
I_Zero_Vi
Surtr
Level 106
God Stats
102W - 82L
1,525 SR
Queue Stats
462W - 457L
1,415 Elo+
Solo
Cupid
Cupid
Luhda
Cupid
Level 148
God Stats
0W - 2L
1,274 SR
Queue Stats
322W - 336L
1,482 Elo+
Party 1
Charon
Charon
Mrs_Luhda
Charon
Level 67
God Stats
27W - 28L
1,450 SR
Queue Stats
470W - 497L
1,454 Elo+
Party 1
Fenrir
Fenrir
jayio
Fenrir
Level 86
God Stats
0W - 3L
1,211 SR
Queue Stats
43W - 52L
1,381 Elo+
Solo
Baron Samedi
Baron Samedi
zetathekiller
Baron Samedi
Level 82
God Stats
0W - 2L
1,535 SR
Queue Stats
53W - 63L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DarooxV7
Izanami
14
3 / 4 / 3
7,865
562
11,400
11,812
4,111
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
Hydrate0rdie
Sun Wukong
14
1 / 1 / 5
8,340
596
8,451
14,427
8,344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

15
4 / 0 / 3
9,340
667
7,806
11,994
10,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
3 / 2 / 6
7,824
559
5,026
9,355
3,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
10 / 1 / 1
10,559
754
9,941
8,043
3,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
I_Zero_Vi
Surtr
12
1 / 5 / 0
7,377
527
11,889
14,373
10,602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Cupid
Luhda
Cupid
12
2 / 2 / 2
7,044
503
8,431
10,410
2,763
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charon
Mrs_Luhda
Charon
12
1 / 3 / 3
7,219
516
3,832
10,601
6,255
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
jayio
Fenrir
12
3 / 8 / 2
7,040
503
7,754
13,238
4,928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
zetathekiller
Baron Samedi
14
1 / 3 / 2
7,916
565
2,767
8,007
2,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
21
Kills
8
8
Deaths
21
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Izanami
DarooxV7
Izanami
3
4
3
1.13
W
Sun Wukong
Hydrate0rdie
Sun Wukong
1
1
5
3.5
L
Surtr
I_Zero_Vi
Surtr
1
5
0
0.2
L
Cupid
Luhda
Cupid
2
2
2
1.5
L
Charon
Mrs_Luhda
Charon
1
3
3
0.83
W
4
0
3
5.5
W
3
2
6
3
L
Fenrir
jayio
Fenrir
3
8
2
0.5
W
10
1
1
10.5
L
Baron Samedi
zetathekiller
Baron Samedi
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,624
Damage
34,673
55,631
Taken
56,629
30,434
Mitigated
27,509
21,005
Healing
12,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
DarooxV7
Izanami
11,400
7,898
0
3,810
11,812
4,111
507
1,300
10,512
0
63,125
W
Sun Wukong
Hydrate0rdie
Sun Wukong
8,451
1,605
0
4,857
14,427
8,344
366
2,144
12,283
0
66,198
L
Surtr
I_Zero_Vi
Surtr
11,889
2,683
0
1,973
14,373
10,602
80
947
13,342
11,198
46,091
L
Cupid
Luhda
Cupid
8,431
4,980
230
4,504
10,410
2,763
0
3,346
7,064
0
52,055
L
Charon
Mrs_Luhda
Charon
3,832
888
0
2,788
10,601
6,255
0
2,450
8,033
18,518
0
W
7,806
1,314
1,200
5,397
11,994
10,934
335
2,259
9,735
37,386
2,946
W
5,026
2,029
0
500
9,355
3,634
74
1,653
7,702
0
41,565
L
Fenrir
jayio
Fenrir
7,754
2,811
0
1,348
13,238
4,928
0
5,389
7,622
0
46,799
W
9,941
669
1,272
3,969
8,043
3,411
684
1,813
6,230
78,972
932
L
Baron Samedi
zetathekiller
Baron Samedi
2,767
275
74
1,345
8,007
2,961
0
4,203
3,367
44,054
541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,928
Gold Earned
36,596
527
Minions Killed
370
0
Camps Cleared
0
1,475,205
Distance Traveled
1,393,857
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,865
562
82
6
0
272,779
0
W
Sun Wukong
8,340
596
118
8
0
254,118
0
L
Surtr
7,377
527
88
6
0
279,303
0
L
Cupid
7,044
503
109
8
0
272,296
1
L
Charon
7,219
516
13
1
0
271,736
3
W
Artio
9,340
667
78
6
0
305,175
5
W
Loki
7,824
559
72
5
0
341,229
0
L
Fenrir
7,040
503
63
5
0
302,322
0
W
Ra
10,559
754
177
13
0
301,904
3
L
Baron Samedi
7,916
565
97
7
0
268,200
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role